Melty Blood/MBAACC/Red Arcueid/Half Moon: Revision history

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8 February 2024

4 November 2023

  • curprev 10:0410:04, 4 November 2023Skeleton talk contribs 42,793 bytes +63 →‎Overview: Added high damage, removed scary throws (there's no consistent way to punish techs afaik), removed good meter gain (it's pretty average and she has a lot of good ways to spend meter, actually), removed steep learning curve (not really a con), expanded j.b and slow ground normals into broader strengths and weaknesses

27 August 2023

21 January 2023

12 December 2022

4 November 2022

1 November 2022

31 October 2022

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18 October 2021

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10 September 2020

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3 February 2020

8 November 2019

23 September 2016

15 September 2016

7 July 2016

21 December 2011

  • curprev 19:4719:47, 21 December 2011Curbeh talk contribs 3,566 bytes +3,566 Created page with "=Combos= '''Normal Combos''' *First normal midscreen combos, the corner combos, then character specific combos :explanation '''Metered Combos''' *... :... =Strategy= Do what y..."