YomiHustle/Ninja: Revision history

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26 May 2024

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22 May 2024

  • curprev 18:2118:21, 22 May 2024Blue talk contribsm 45,219 bytes −8 Not sure if I'd call Ninja rushdown, because she does have to get close due to stubby range, she isn't particularly uniquely strong once she's in, in terms of fast, strong buttons. There's Uppercut, Dropkick and Grab, yes, but those are covered by "mix-up heavy," as two of them are covered by the same option. (Parry Dropkick, Block Uppercut.) I think generalist is a better descriptor, as she can do pretty much everything the others can, with set-up.
  • curprev 14:3514:35, 22 May 2024Blue talk contribsm 45,227 bytes +117 →‎NunChuk

21 May 2024

  • curprev 18:2118:21, 21 May 2024Blue talk contribsm 45,110 bytes +6 replaced "4 frame movement option" and "release momentum" with mentions of boost
  • curprev 18:1418:14, 21 May 2024Blue talk contribs 45,104 bytes +2,524 Reworked the page to be more in line with the pages on Mutant and Wizard. Framedata has been updated and checked again, some more details have been added, and a few errors were corrected.

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8 April 2024

1 March 2024

20 December 2023

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