Gundam: Battle Assault 2/Dark: Difference between revisions
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|image=GBA2_Dark_jSK.png | |image=GBA2_Dark_jSK.png | ||
|hitbox=GBA2__jSK_Hitbox.png | |hitbox=GBA2__jSK_Hitbox.png | ||
|data= | |||
{{AttackData-GBA2 | |||
| damage = | |||
| guard = High/Low | |||
| startup = | |||
| advHit = | |||
| advBlock = | |||
| properties = | |||
| description = F | |||
}} | |||
}} | |||
{{MoveData | |||
|input=j.2SK | |||
|image=GBA2_Dark_j2SK.png | |||
|hitbox=GBA2__j2SK_Hitbox.png | |||
|data= | |data= | ||
{{AttackData-GBA2 | {{AttackData-GBA2 | ||
Line 236: | Line 251: | ||
== Special Moves == | == Special Moves == | ||
{{MoveData | |||
|name='''Special Name''' | |||
|input = 26P | |||
|image=GBA2_Dark_26P.png | |||
|hitbox=GBA2__XP_Hitbox.png | |||
|data= | |||
{{AttackData-GBA2 | |||
| version = WX/SX | |||
| damage = | |||
| guard = High/Low | |||
| startup = | |||
| advHit = | |||
| advBlock = | |||
| properties = | |||
| description = When there's only one version describe the move as a whole here. | |||
}} | |||
}} | |||
{{MoveData | {{MoveData | ||
|name='''Special Name''' | |name='''Special Name''' | ||
|input = | |input = 626P | ||
|image= | |image=GBA2_Dark_626P.png | ||
|hitbox=GBA2__XP_Hitbox.png | |hitbox=GBA2__XP_Hitbox.png | ||
|data= | |data= | ||
{{AttackData-GBA2 | {{AttackData-GBA2 | ||
| | | version = WX/SX | ||
| description = | | damage = | ||
| guard = High/Low | |||
| startup = | |||
| advHit = | |||
| advBlock = | |||
| properties = | |||
| description = When there's only one version describe the move as a whole here. | |||
}} | }} | ||
}} | |||
{{MoveData | |||
|name='''Special Name''' | |||
|input = 24P | |||
|image=GBA2_Dark_24P.png | |||
|hitbox=GBA2__XP_Hitbox.png | |||
|data= | |||
{{AttackData-GBA2 | {{AttackData-GBA2 | ||
| version = WX | | version = WX/SX | ||
| damage = | | damage = | ||
| guard = High/Low | | guard = High/Low | ||
Line 255: | Line 301: | ||
| advHit = | | advHit = | ||
| advBlock = | | advBlock = | ||
| properties = | | properties = | ||
| description = | | description = When there's only one version describe the move as a whole here. | ||
}} | }} | ||
}} | |||
{{MoveData | |||
|name='''Special Name''' | |||
|input = 626K | |||
|image=GBA2_Dark_626K.png | |||
|hitbox=GBA2__XP_Hitbox.png | |||
|data= | |||
{{AttackData-GBA2 | {{AttackData-GBA2 | ||
| version = SX | | version = WX/SX | ||
| damage = | | damage = | ||
| guard = High/Low | | guard = High/Low | ||
Line 266: | Line 319: | ||
| advBlock = | | advBlock = | ||
| properties = | | properties = | ||
| description = | | description = When there's only one version describe the move as a whole here. | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|name='''Special Name''' | |name='''Special Name''' | ||
|input = | |input = 624P | ||
|image= | |image=GBA2_Dark_6214P_full.png | ||
|hitbox=GBA2__XP_Hitbox.png | |hitbox=GBA2__XP_Hitbox.png | ||
|data= | |data= | ||
Line 286: | Line 339: | ||
}} | }} | ||
}} | }} | ||
== Super Move == | == Super Move == | ||
Revision as of 18:15, 13 May 2024
Introduction
Paragraph introducing the character and what they do.
Archetype: The general fighting game archetype the character belongs to.
Strengths | Weaknesses |
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All damage values were tested on characters with 100% damage taken
Character Summary
- Special Moves
- XX - Special name: Quick description of a special move.
- Super
- 26X+X - Super name: Quick description of their super.
- Command Normals
- 6X - Command normal name: Quick description of the command normal.
- Damage Taken = How much damage they take, their armor.
- Walk Speed = Their walk speed number, note if it's faster than normal.
- Dash Speed = Their dash speed, note if it's faster than normal.
- Button + Button action = Their defensive action, Spot Dodge or I-Field
- Backdash Type = What type of backdash they have, Hop, Thrusters, or None.
Basic BNB: Easy combo(s) for helping beginners.
Normal Moves
5WP
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Toggle Hitboxes Toggle Hitboxes
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5SP
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Toggle Hitboxes Toggle Hitboxes
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5WK
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Toggle Hitboxes Toggle Hitboxes
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5SK
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Toggle Hitboxes Toggle Hitboxes
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2WP
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Toggle Hitboxes Toggle Hitboxes
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2SP
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Toggle Hitboxes Toggle Hitboxes
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2WK
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Toggle Hitboxes Toggle Hitboxes
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2SK
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Toggle Hitboxes Toggle Hitboxes
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j.WP
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Toggle Hitboxes Toggle Hitboxes
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j.SP
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Toggle Hitboxes Toggle Hitboxes
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j.WK
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Toggle Hitboxes Toggle Hitboxes
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j.SK
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Toggle Hitboxes Toggle Hitboxes
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j.2SK
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Toggle Hitboxes Toggle Hitboxes
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Special Moves
Special Name
26P |
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Toggle Hitboxes Toggle Hitboxes
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Special Name
626P |
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Toggle Hitboxes Toggle Hitboxes
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Special Name
24P |
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Toggle Hitboxes Toggle Hitboxes
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Special Name
626K |
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Toggle Hitboxes Toggle Hitboxes
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Special Name
624P |
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Toggle Hitboxes Toggle Hitboxes
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Super Move
Super Name
26X+X |
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Toggle Hitboxes Toggle Hitboxes
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Strategy
Neutral
Describe how a character plays the neutral game. Add sub-categories if necessary, these should usually be on how you use a specific move.
Offense
Describe how a character runs their offense.
Defense
Describe how a character defends themselves when they're on the receiving end.
Additional Resources
Links to any additional resources, delete category if there are none.
Additional Categories
Add any further categories as needed, just make sure they're worth a whole section.
Combos
Midscreen
Commbo Example (5WP > 2WP > 2SK)
- Damage. Describe when to use the combo and how hard it is.
Corner
Combo Example
- Combo desc
Matchups
Overall
Their general matchup spread, how good are they across the board. Do they have weaknesses against an archetype? Does they do especially well against a certain group?
Specific Matchups
Neue Ziel (Even) [Character Page] |
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Big Zam (Advantage) [Character Page] |
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Hydra (Disadvantage) [Character Page] |
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Epyon [Character Page] |
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Dark [Character Page] |
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Psyco [Character Page] |
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Quin Mantha [Character Page] |
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Acguy [Character Page] |
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Hygogg [Character Page] |
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GP-02A [Character Page] |
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Gundam ZZ [Character Page] |
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Ball [Character Page] |
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Zeong [Character Page] |
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Sazabi [Character Page] |
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RX-78 [Character Page] |
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Zaku II [Character Page] |
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v Gundam [Character Page] |
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Zaku IIS [Character Page] |
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Heavy Arms [Character Page] |
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Sandrock [Character Page] |
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Wing [Character Page] |
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Deathscythe [Character Page] |
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Altron [Character Page] |
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Tallgeese III [Character Page] |
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Bolt [Character Page] |
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Dragon [Character Page] |
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Burning [Character Page] |
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Maxter [Character Page] |
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Rose [Character Page] |
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Master [Character Page] |
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Zeta [Character Page] |
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The-O [Character Page] |
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Qubeley [Character Page] |
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Hamma Hamma [Character Page] |
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Frame Data
Fill in frame data here, if it has an additional property that lasts for certain frames list it in Notes (i.e. XF~XF Invincible, XF~XF Armor). Delete this line when it's done.
KD - Knockdown
VA - Variable
*UV - value(s) marked with "?" in the table is/are unverified
x~yF - a period from frame "x" till frame "y"
| Frames | Frame Advantage | Attack | Total | Startup | On Hit | On Block | Notes Normals --------------------------------------- 5WP | | | | | 5SP | | | | | 5WK | | | | | 5SK | | | | | 2WP | | | | | 2SP | | | | | 2WK | | | | | 2SK | | | | | j.WP | | | | | j.SP | | | | | j.WK | | | | | j.SK | | | | | Command Normals --------------------------------------- 6X | | | | | Specials --------------------------------------- XP | | | | | Super --------------------------------------- 26X+X | | | | | ?F~?F invincible
Chain Table
Fill in the character's chain options, similar to a Guilty Gear wiki Gattling Table. Make sure you get everything. Delete the specials section if the character has no cancelable specials. If a character has a whiff/block cancelable special, add [+] after it (i.e. 5WP[+], 2WP[+]). If a move is only cancelable on a specific hit, specify it (i.e. 5SP (First Hit Only) or 5SP (Second Hit Only)). Delete this line when it's finished.
WP | WK | SP | SK | Special Cancel | |
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5WP | - | - | - | - | Yes/No |
2WP | - | - | - | - | Yes/No |
5WK | - | - | - | - | Yes/No |
2WK | - | - | - | - | Yes/No |
5SP | - | - | - | - | Yes/No |
2SP | - | - | - | - | Yes/No |
5SK | - | - | - | - | Yes/No |
2SK | - | - | - | - | No |
WP | WK | SP | SK | Special Cancel | |
---|---|---|---|---|---|
j.WP | - | - | - | - | Yes/No |
j.WK | - | - | - | - | Yes/No |
j.2WK | - | - | - | - | Yes/No |
j.SP | - | - | - | - | Yes/No |
j.SK | - | - | - | - | Yes/No |
j.2SK | - | - | - | - | Yes/No |
Cancel Options | |
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XP | XP, XK |
XP | XP, XK |
- Special Name (Input), Special Name (Input), and Special Name(Input) cannot be special canceled into.
- X = X is available on hit
- X[+] = X is available on hit, block, or whiff
Trivia
- Add any fun facts about the character worth noting.
Dark Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Acguy Wiki Roadmap
52% complete | ||
|
Page | Completed | To-do | Score |
---|---|---|---|
Introduction and movelist are mostly filled out. |
Frame data and damage values needed. Consider trimming the fat on word count. |
20/25 | |
Strategy |
Full strategy has been added. |
Clean up formatting. |
20/25 |
Combos |
Recommended combos are listed. |
Add character-specific limitations for the WP loop and its starters. |
12/16 |
Matchups |
Untouched so far. |
Matchup info needed on every character. |
0/34 |
Hygogg Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
GP-02A Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Gundam ZZ Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Ball Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Zeong Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Sazabi Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
RX-78 Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Dark Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
v Gundam Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Zaku IIS Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Heavy Arms Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Sandrock Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Wing Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Deathscythe Wiki Roadmap
90% complete | ||
|
Page | Completed | To-do | Score |
---|---|---|---|
Descriptions and images |
Hitboxes |
22/25 | |
Strategy |
Neutral, Offense, Defense |
None |
25/25 |
Combos |
Midscreen, Corner |
None |
16/16 |
Matchups |
Most of them |
Hygogg, GP-02A, Ball, Zaku II, Zeta, Qubeley, Hamma Hamma |
27/34 |
Altron Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Tallgeese III Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Bolt Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Dragon Wiki Roadmap
0% complete | |
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Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Burning Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Maxter Wiki Roadmap
0% complete | |
|
Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Rose Wiki Roadmap
84% complete | ||
|
Page | Completed | To-do | Score |
---|---|---|---|
Introduction is complete and movelist is mostly filled out. |
Moves need images. |
20/25 | |
Strategy |
Full strategy is filled out. |
There may be some small aspects that were missed and the formatting could be better. |
23/25 |
Combos |
All combos you'll need are listed in detail. |
Nothing. |
16/16 |
Matchups |
Almost every matchup has the basics filled out. |
Some matchups need more research and they all generally need more details. |
25/34 |
Master Wiki Roadmap
0% complete | |
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Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Zeta Wiki Roadmap
0% complete | |
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Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
The-O Wiki Roadmap
0% complete | |
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Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Qubeley Wiki Roadmap
0% complete | |
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Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |
Hamma Hamma Wiki Roadmap
0% complete | |
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Page | Completed | To-do | Score |
---|---|---|---|
0/25 | |||
Strategy | 0/25 | ||
Combos | 0/16 | ||
Matchups | 0/34 |