Idol Showdown/Collabs: Difference between revisions
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{{MoveData | {{MoveData | ||
|name=Omen | |name=Omen | ||
|input= | |input= {{NotationIcon-IS|c}} | ||
|image=IS_Mio_LH.png | |image=IS_Mio_LH.png | ||
|caption= | |caption= | ||
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{{MoveData | {{MoveData | ||
|name=Hugging Pirate | |name=Hugging Pirate | ||
|input= | |input={{NotationIcon-IS|c}} | ||
|image=IS Marine LH Lunge.png | |image=IS Marine LH Lunge.png | ||
|image2=IS Marine LH Cling Flipped.png | |image2=IS Marine LH Cling Flipped.png | ||
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{{MoveData | {{MoveData | ||
|name=Soran Bushi | |name=Soran Bushi | ||
|input= | |input={{NotationIcon-IS|c}} | ||
|image=IS Kanata LH.png | |image=IS Kanata LH.png | ||
|caption= | |caption= | ||
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{{MoveData | {{MoveData | ||
|name=NinNinjanai | |name=NinNinjanai | ||
|input= | |input={{NotationIcon-IS|c}} | ||
|image=IS Iroha LH.png | |image=IS Iroha LH.png | ||
|caption= | |caption= | ||
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|advBlock= | |advBlock= | ||
|description=* Requires and uses 2 Superchat bars. | |description=* Requires and uses 2 Superchat bars. | ||
*Ninjas stick around for 6 seconds after the first slash. | |||
*Effective startup: 82F | *Effective startup: 82F | ||
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{{MoveData | {{MoveData | ||
|name=Non-stop Nuts | |name=Non-stop Nuts | ||
|input= | |input={{NotationIcon-IS|c}} | ||
|image=IS Risu LH.png | |image=IS Risu LH.png | ||
|caption=Respect the nuts! | |caption=Respect the nuts! | ||
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{{MoveData | {{MoveData | ||
|name=HINOTORI | |name=HINOTORI | ||
|input= | |input={{NotationIcon-IS|c}} | ||
|image=IS Kiara LH.png | |image=IS Kiara LH.png | ||
|caption= | |caption= | ||
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{{MoveData | {{MoveData | ||
|name=Time Slow | |name=Time Slow | ||
|input= | |input={{NotationIcon-IS|c}} | ||
|image=IS Amelia LH.png | |image=IS Amelia LH.png | ||
|caption=ゴゴゴゴ... | |caption=ゴゴゴゴ... | ||
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{{MoveData | {{MoveData | ||
|name=High Tide | |name=High Tide | ||
|input= | |input={{NotationIcon-IS|c}} | ||
|image=IS Moona LH.png | |image=IS Moona LH.png | ||
|data= | |data= | ||
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|description=*Requires and uses 2 stocks of Star Meter. | |description=*Requires and uses 2 stocks of Star Meter. | ||
*Can OTG for added extra damage after throw or any knockdown, timing varies depending on character. | *Can OTG for added extra damage after throw or any knockdown, timing varies depending on character. | ||
*Applies 0. | *Applies 0.85x scaling on hit. | ||
AZKi pulls off a 0 meter guess on her opponent's location and drops a map pin, briefly stunning them. Causes forced hard knockdown, so can be used to turn soft knockdowns into hard knockdowns. | AZKi pulls off a 0 meter guess on her opponent's location and drops a map pin, briefly stunning them. Causes forced hard knockdown, so can be used to turn soft knockdowns into hard knockdowns. | ||
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{{MoveData | {{MoveData | ||
|name=ERROR | |name=ERROR | ||
|input= | |input={{NotationIcon-IS|c}} | ||
|image=IS Azki LH.png | |image=IS Azki LH.png | ||
|data= | |data= | ||
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{{MoveData | {{MoveData | ||
|name= Lvl. 69 Smithing Grindset | |name= Lvl. 69 Smithing Grindset | ||
|input= | |input={{NotationIcon-IS|c}} | ||
|image=IS_Kaela_LH.png | |image=IS_Kaela_LH.png | ||
|caption= | |caption= | ||
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*Effective startup (+30% Defense): 204F | *Effective startup (+30% Defense): 204F | ||
Kaela appears on screen and grants 3 passive buffs to the point character which | Kaela appears on screen and grants 3 passive buffs to the point character, which all expire together around 11.7 seconds (700 frames) after the first buff has been applied. The buffs do not all apply immediately, but they always apply in the same order: Chip Prevention, +20% Attack, +30% Defense | ||
}} | }} | ||
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|recovery= | |recovery= | ||
|advHit= | |advHit= | ||
|advBlock= | |advBlock=22 | ||
|description=*Requires and uses 2 stocks of Star Meter. | |description=*Requires and uses 2 stocks of Star Meter. | ||
*Applies 0.85x scaling on hit. | *Applies 0.85x scaling on hit. | ||
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{{MoveData | {{MoveData | ||
|name= Oozora Police | |name= Oozora Police | ||
|input= | |input={{NotationIcon-IS|c}} | ||
|image=IS_Subaru_LH.png | |image=IS_Subaru_LH.png | ||
|caption= | |caption= | ||
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|recovery= | |recovery= | ||
|advHit= | |advHit= | ||
|advBlock= | |advBlock=16 | ||
|description=*Requires and uses 2 Superchat bars. | |description=*Requires and uses 2 Superchat bars. | ||
*Applies 0.85x scaling on hit. | |||
*Scaling is applied per hit individually. | |||
*Effective Subaru 2nd hit startup: 72F | *Effective Subaru 2nd hit startup: 72F | ||
*Gap Between Escapee and Subaru On Block: 15F | *Gap Between Escapee and Subaru On Block: 15F | ||
Subaru runs in following a random escapee and chases them across the entire screen. | Subaru runs in following a random escapee and chases them across the entire screen. | ||
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|recovery= | |recovery= | ||
|advHit= | |advHit= | ||
|advBlock= | |advBlock=28 | ||
|description=*Requires and uses 2 stocks of Star Meter. | |description=*Requires and uses 2 stocks of Star Meter. | ||
*Applies 0.95x scaling on hit per sapling. | *Applies 0.95x scaling on hit per sapling. | ||
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{{MoveData | {{MoveData | ||
|name= Nature's Charm | |name= Nature's Charm | ||
|input= | |input={{NotationIcon-IS|c}} | ||
|image=IS_Fauna_LH.png | |image=IS_Fauna_LH.png | ||
|caption= | |caption= | ||
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*Grey health conversion buff lasts 6 seconds. | *Grey health conversion buff lasts 6 seconds. | ||
Fauna sends the opponent flying backward and gives the player a buff that turns | Fauna sends the opponent flying backward and gives the player a buff that turns 65% of all damage taken into recoverable gray health. | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name=Hi-Spec Missiles | |name=Hi-Spec Missiles | ||
|input= | |input={{NotationIcon-IS|c}} | ||
|image=IS Roboco LH.png | |image=IS Roboco LH.png | ||
|caption=HIDDEN MISSILES | |caption=HIDDEN MISSILES | ||
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{{MoveData | {{MoveData | ||
|name=Demon King Miko | |name=Demon King Miko | ||
|input= | |input={{NotationIcon-IS|c}} | ||
|image=IS Miko LH Walk.png | |image=IS Miko LH Walk.png | ||
|image2=IS Miko LH Stumble.png | |image2=IS Miko LH Stumble.png |
Latest revision as of 10:08, 27 May 2024
Collabs (commonly referred to as Assists) are characters that are called into the fight using a full Superchat Meter or 2 stocks of Star Meter. One is selected during character select, and determines whether or not the point character has 2 or 3 maximum bars of Superchat Meter. They can be called at any time the point character is not in hitstun or blockstun with some exceptions.