Arcana Heart 3/AH3/Saki Tsuzura/Frame Data
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Normals
Notation | Startup | Duration | Recovery | Advantage | Properties | Level | Damage | D.Prorate | T.Prorate | T.Time | Guard | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5A | 3 | 2 | 11 | -1 | W/N | A | 500 | 87(70) | -6 | 22 | All | C/All/J |
No CH | ||||||||||||
5B | 6 | 3 | 19 | -7 | M/D | B | 1100 | 91(80) | -4 | 25 | Cr/Air | All/J |
2~5F Clash | ||||||||||||
5C | 14 | 4 | 18 | -1 | S/H | C | 2200 | 83 | -8 | 30 | All | All/HJ |
1~13F Clash. 2~13F Airborne | ||||||||||||
6B | 8 | 2 | 18 | -5 | M/H | B | 1300 | 91 | -4 | 25 | All | All/J |
6C | 11 | 3 | 25 | -7 | S/N | C | 2300 | 83(70) | -8 | 30 | St/Cr | All/J |
2A | 4 | 2 | 11 | -1 | W/D | A | 500 | 95(70) | -2 | 22 | Cr/Air | C/All |
No CH | ||||||||||||
2B | 7 | 4 | 17 | -5 | M/D | B | 1000 | 91 | -4 | 25 | Cr/Air | All/HJ |
2C | 15 | 9 | 18 | -6 | -/Sw | C | 1600 | 83(70) | -8 | 56 | Cr/Air | All |
9-29F Low profile. 1~23F CH | ||||||||||||
JA | 5 | 6 | 12 | - | W/N | A | 600 | 95(80) | -2 | 22 | St/Air | All/J |
No CH | ||||||||||||
JB | 6 | 3 | 23 | - | M/N | B | 1400 | 87 | -6 | 25 | St/Air | All/J |
JC | 8 | 3 | 25 | - | S/U | C | 2200 | 83 | -8 | 30 | St/Air | All |
1~2F Clash | ||||||||||||
JE | 11 | 6 | 29 | - | -/Ws | D | 2400 | 83(70) | -8 | 26 | St/Air | All |
J4B | 7 | 4 | 17 | - | W/N(Vr) | B | 1000 | 91 | -4 | 25 | St/Air | All/J |
J2B | 20 | Land | - | - | M/Gs | B | 1500 | 87(70) | -6 | 56 | St/Air | ASp/ASu |
J2C | 14 | Land | 1 | - | M/D | B | 1500 | 87(70) | -6 | 25 | All | ASp/ASu |
5E | 11 | 9 | 17 | -3 | -/Ws | D | 2400 | 83 | -8 | 26 | St/Cr | ASp/ASu |
CH throughout. 1~4F Passive attribute | ||||||||||||
5 Charge E | 34 | 4 | 25 | - | -/Ws | E | 2900 | 83 | -8 | 26 | St/Cr | ASp/ASu |
32~33F Clash. 12~19F Reflect. CH throughout. Guard Crush. Charge: 20F. Mirror: 26F | ||||||||||||
2E | 14 | 6 | 19 | -2 | -/F | D | 2500 | 83 | -8 | 66 | St/Cr | ASp/ASu |
12~13F Clash. 12~19F Reflect. CH throughout. 1~4F Passive attribute | ||||||||||||
2 Charge E | 28 | 6 | 16+11 | - | -/F(Hi) | E | 3200 | 83 | -8 | 15 | St/Cr | ASp/ASu |
30~46F Lower-body inv. 29~F Airborne. 26~33F Reflect. CH throughout. Guard Crush. Charge: 20F. Mirror: 24F | ||||||||||||
Lever Throw | 3 | 1 | 23 | - | -/- | - | 2500 | - | - | - | 64 | - |
No CH. Down. Opponent rises in 66F after recovery | ||||||||||||
Neutral Throw | 5 | 1 | 23 | - | S/- | - | 300・500・1200 | 100×2・50 | 0×2・-50 | - | 64 | - |
No CH. 3rd hit HC. Links to anything within 4F | ||||||||||||
Air Throw | 3 | 1 | 23 | - | -/Gs | - | 500・1500 | 100+50 | 0・-20 | 26 | 64・96 | - |
No CH. 2nd hit HC. |
Specials
Name | Notation | Startup | Duration | Recovery | Advantage | Properties | Level | Damage | D.Prorate | T.Prorate | T.Time | Guard | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Claimh Solais | [2]8A | 4 | 2 | 25+16 | -19 | -/U | D | 2200 | 83 | -8 | 22 | St/Cr | Su/ASu |
1~2F Throw inv. 1~5F Upper-body inv. 3~F Airborne. 1~22F CH. Unclashable | |||||||||||||
Claimh Solais | [2]8B | 6 | 3 | 28+16 | -23 | -/U | D | 2400 | 83 | -8 | 22 | All | Su/ASu |
1~5F Inv. 5~F Airborne. 6~23F CH. Unclashable | |||||||||||||
Claimh Solais | [2]8C | 8 | 3(8)2 | 22+16 | -27 | -/U・F | D | 800・2200 | 95・83 | -2・-8 | 22 | All | Su/ASu |
1~7F Inv. 8~10F Physical inv. 3~F Airborne. 1~22F CH. Adv is based on first hit only | |||||||||||||
Brionac | [4]6A | 13 | 7 | 15 | +1 | S/H | D | 2200 | 83 | -8 | 28 | All | Su/ASp |
13~21F Lower-body inv. 12~24F Airborne | |||||||||||||
Brionac | [4]6B | 18 | 9 | 12 | +2 | S/H | D | 2500 | 83 | -8 | 28 | All | Su/ASp |
18~28F Lower-body inv. 17~29F Airborne. 16~17F Clash | |||||||||||||
Brionac | [4]6C | 24 | 11 | 16 | -3 | -/Ws | E | 3000 | 70 | -10 | 26 | St/Cr | Su/ASp |
1~21F Throw inv. 4~21F, 24~36F Lower-body inv. 23~37F Airborne. 14~23F Clash. Unclashable | |||||||||||||
Brionac | J[4]6A | 11 | 7 | 17 | - | S/H | D | 2200 | 83 | -8 | 28 | All | Su/ASp |
7F of recovery if you land during the move | |||||||||||||
Brionac | J[4]6B | 14 | 9 | 17 | - | S/H | D | 2500 | 83 | -8 | 28 | All | Su/ASp |
12~13F Clash. 7F of recovery if you land during the move | |||||||||||||
Brionac | J[4]6C | 23 | 11 | 16 | - | -/Ws | E | 3000 | 70 | -10 | 26 | All | Su/ASp |
13~22F Clash. Unclashable. 8F of recovery if you land during the move | |||||||||||||
Gorm Glas | [6]4A | 8 | 2 | 24 | -10 | -/U | B | 500+100×6・2500 | 95(80)・100×6・83 | -2・0×6・-8 | 35 | Cr/Air | Su/ASu |
1~7F Lower-body inv. 1st reels. 2nd hit activates only after the 1st hits. 5th hit data: Duration - 2; Recovery - 15 + 1. Cancellable after the 5th hit only. | |||||||||||||
Gorm Glas | [6]4B | 6 | 2 | 24 | -10 | -/U | B | 500+100×6・2500 | 95(80)・100×6・83 | -2・0×6・-8 | 35 | Cr/Air | Su/ASu |
1st reels. 2nd hit activates only after the 1st hits. 5th hit data: Duration - 2; Recovery - 15 + 1. Cancellable after the 5th hit only. | |||||||||||||
Gorm Glas | [6]4C | 4 | 2 | 24 | -10 | -/U | B | 500+100×6・2500 | 95(80)・100×6・83 | -2・0×6・-8 | 35 | Cr/Air | Su/ASu |
1st reels. 2nd hit activates only after the 1st hits. 5th hit data: Duration - 2; Recovery - 15 + 1. Cancellable after the 5th hit only. | |||||||||||||
Fragarach | J623A | 12 | 2 | 21 | - | -/Gs | D | 2600 | 83(70) | -8 | 56 | St/Air | Su/ASp |
1~13F CH. 11F of recovery if you land during the move | |||||||||||||
Fragarach | J623BC | 16 | 2 | 19 | - | -/Gs | D | 2600 | 83(70) | -8 | 56 | St/Air | Su/ASp |
1~17F CH. 11F of recovery if you land during the move | |||||||||||||
Orna | [8]2X | 21 | 5 | 22 | -5 | -/Gb | B | 2400 | 87(70) | -6 | 20 | St/Air | Su/ASu |
1~F Throw inv & Lower-body inv. 2~F Airborne & More lower-body inv. 8~25F CH. 1F of landing recovery on hit or block | |||||||||||||
La'a | 214X | - | - | 30 | - | - | - | - | - | - | - | - | - |
3-20F Throw inv & no collision. 18~ Homing & EF Cancellable. CH throughout |
Supers
Name | Notation | Startup | Duration | Recovery | Advantage | Properties | Level | Damage | D.Prorate | T.Prorate | T.Time | Guard | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Liath Fail | 214AB | 0+6 | 2×3(8) 2×3 (13)2・2 (1)1 |
27+13 | -17 | -/U×2・ D×6・ U・F(Hi) |
A×8・D | 500×9・ 3000 |
95×9・70 | -2×9・-10 | 30×8・ 22・15 |
All | ASu |
S.Flash~7F Inv. 7~16F, 21~36F, 40~F Airborne. 6~11F, 20~25F, 39~42F 44~F Clash. No CH. 10th hit activates only after the 9th hit. | |||||||||||||
Liath Fail | J214AB | 0+4 | 2・2(6)2 (4)2・2 (6)2 |
0+8 | - | -/U×6・Gs | A | 500×6・ 3500 |
95×6・70 | -2×6・-10 | 30×6・56 | St/Air | ASu |
S.Flash~3F Inv. 3~7F, 14~15F, 20~23F, 30~31F Clash. No CH. 10th hit activates only after the 9th hit. | |||||||||||||
Ar Eadbair | 236AB | 0+7 | 3×4・1 | 4+18 | ±0 | -S/H×4・Ws | A×4・D | 700×4+3000 | 95×4・70 | -2×4・-10 | 30×4・26 | All | ASu |
S.Flash~22F Lower-Body inv. 7~19F Clash. 7~23F Airborne. 5th hit HCancellable. 14F of recovery for the air version. 5F of recovery if you land during the move |
Critical
Name | Startup | Duration | Recovery | Advantage | Properties | Level | Damage | D.Prorate | T.Prorate | T.Time | Guard | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Gulff・Dagda (Init) | 0+6 | 27 | 5 | - | - | - | - | - | - | - | - | - |
S.Flash~24F Inv. The XH starts when you touch your opponent | ||||||||||||
Gulff・Dagda (Attack) | 6+4 | - | - | Notes | M/D・S/D・ S/N×2・Gb・ F(Hi)・N×4・Ws |
A×4・D×2・- | 500×4・2000・ 3000・500×2・ 1500・2000・8000 |
95×9・ 50・50 |
-2×9・ -20・-20 |
30×4・ 20・25・ 60×4・26 |
Cr/Air×2・ All×6・- |
- |
No CH. Not able to follow up after the 11th hit 1~5th hit on hit, block or clash can be followed up. The listed start up was done as soon as possible. 7th hit and beyond activate only after the 6th hit. On block, the 6th attack will come out automatically after the 5th input (Properties: -/Gb; Untech Time: 20). Advantage: 1st = -6; 2nd = -9; 3rd = -8; 4th = -7; 6th = -10. 11th hit Startup: 0+6. 1~5th hit EFCancellable. All hits have multiplied tech prorate. | ||||||||||||
EF Gulff・Dagda (Init) | 0+6 | 27 | 5 | - | - | - | - | - | - | - | - | - |
S.Flash~24F Inv. The XH starts when you touch your opponent | ||||||||||||
EF Gulff・Dagda (Attack) | 4 | - | - | Notes | M/D・S/D・ S/N×2・Gb・ F(Hi)・N×10・Ws |
A×4・D×2・- | 500×4・2000・3000・ 200・800・200・1000・ 500・2000・300・2300・ 2500×2・16000 |
95×10・ 70・95・ 70・95 ×3・0 |
-2×10・-10・ -2・-10・-2 ×3・-100 |
30×4・20・ 25・60×10・26 |
Cr/Air×2・ All×6・- |
- |
No CH. Not able to follow up after the 17th hit 1~5th hit on hit block or clash can be followed up. The listed start up was done as soon as possible. 7th hit and beyond activate only after the 6th hit. On block, the 6th attack will come out automatically after the 5th input (Properties: -/Gb; Untech Time: 20). Advantage: 1st = -6; 2nd = -9; 3rd = -8; 4th = -7; 6th = -10. 11th hit Startup: 0+8. 1~5th hit EFCancellable. All hits have multiplied tech prorate. |