JoJo's Bizarre Adventure: All-Star Battle R/Jotaro Kujo (Part 3): Difference between revisions
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*'''Beginner Friendly''': One of the simplest characters to start off with playing the game; big normals and simple combos make him fun to play even for beginners. He has access to most tools normal characters have, meaning he teaches most of the basics of the game. | *'''Beginner Friendly''': One of the simplest characters to start off with playing the game; big normals and simple combos make him fun to play even for beginners. He has access to most tools normal characters have, meaning he teaches most of the basics of the game. | ||
*'''[[JoJo's Bizarre Adventure: All-Star Battle R/Jotaro Kujo (Part 3)#22S|I stopped time...]]''': Jotaro | *'''[[JoJo's Bizarre Adventure: All-Star Battle R/Jotaro Kujo (Part 3)#22S|I stopped time...]]''': Jotaro has the ability to stop time, rendering the opponent completely unable to act. It is similar to Axl Low's "One Vision" Overdrive from ''Guilty Gear -Strive-''. | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
Line 17: | Line 17: | ||
*'''Weakness to Zoning''': Since Jotaro lacks a projectile, he gets slightly countered by well-timed zoning and keepaway characters. | *'''Weakness to Zoning''': Since Jotaro lacks a projectile, he gets slightly countered by well-timed zoning and keepaway characters. | ||
*'''Predictable Neutral''': Jotaro's approach options are very predictable, and usually has to rely on strike/throw mix-ups if not at a great advantage. | *'''Predictable Neutral''': Jotaro's approach options are very predictable, and usually has to rely on strike/throw mix-ups if not at a great advantage. | ||
*'''No Fast Button in Stand Off''': Jotaro lacks a | *'''No Fast Button in Stand Off''': Jotaro lacks a 4f button in Stand Off, meaning he doesn't have much option other than "[[JoJo's Bizarre Adventure: All-Star Battle R/Jotaro Kujo (Part 3)#623X|Here's your receipt!]]" on wakeup. | ||
|tablewidth=80 | |tablewidth=80 | ||
}} | }} | ||
Line 47: | Line 47: | ||
|damage=14 | |damage=14 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv=+ | |hitadv=+2 | ||
|description= | |description= | ||
Jotaro raises his leg to do a small knee attack. | Jotaro raises his leg to do a small knee attack. | ||
Line 69: | Line 69: | ||
|damage=24 | |damage=24 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Jotaro does a backhanded fist attack. | Jotaro does a backhanded fist attack. | ||
Line 91: | Line 91: | ||
|damage=37 | |damage=37 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-8 | |blockadv=-8 | ||
|hitadv= | |hitadv=-2 | ||
|description= | |description= | ||
Jotaro summons Star Platinum to attack with a fist from over his shoulder. | Jotaro summons Star Platinum to attack with a fist from over his shoulder. | ||
Line 113: | Line 113: | ||
|damage=13 | |damage=13 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv=+ | |hitadv=+2 | ||
|description= | |description= | ||
Jotaro attacks with a crouching backfist strike. | Jotaro attacks with a crouching backfist strike. | ||
Line 135: | Line 135: | ||
|damage=22 | |damage=22 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Jotaro performs a crouching underhand blow. | Jotaro performs a crouching underhand blow. | ||
Line 157: | Line 157: | ||
|damage=36 | |damage=36 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-18 | |blockadv=-18 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Jotaro summons Star Platinum to attack with a crouching fist. | Jotaro summons Star Platinum to attack with a crouching fist. | ||
*Causes hard knockdown. | |||
*VERY minus on block. Always cancel into 3H if possible. | *VERY minus on block. Always cancel into 3H if possible. | ||
}} | }} | ||
}} | }} | ||
Line 179: | Line 179: | ||
|damage=18 | |damage=18 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-14 | |blockadv=-14 | ||
|hitadv=- | |hitadv=-8 | ||
|description= | |description= | ||
Jotaro does a downwards kick with the tip of his boot. | Jotaro does a downwards kick with the tip of his boot. | ||
Line 201: | Line 201: | ||
|damage=16 | |damage=16 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 223: | Line 223: | ||
|damage=21 | |damage=21 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 246: | Line 246: | ||
|damage=38 | |damage=38 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 271: | Line 271: | ||
|damage=72 (4, 2*5, 58) | |damage=72 (4, 2*5, 58) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv=+ | |hitadv=+2 | ||
|description= | |description= | ||
}} | }} | ||
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|damage=72 (4, 2*5, 58) | |damage=72 (4, 2*5, 58) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-12 | |blockadv=-12 | ||
|hitadv=- | |hitadv=-6 | ||
|description= | |description= | ||
}} | }} | ||
Line 295: | Line 295: | ||
|damage=72 (4, 2*5, 58) | |damage=72 (4, 2*5, 58) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-20 | |blockadv=-20 | ||
|hitadv=- | |hitadv=-14 | ||
|description= | |description= | ||
Jotaro summons Star Platinum, who unleashes a forward barrage of punches. | Jotaro summons Star Platinum, who unleashes a forward barrage of punches. | ||
*The distance covered by Star Platinum depends on the version used. | |||
*Leaves grounded opponents standing, but launches airborne opponents away. | |||
*Triggers [[JoJo's Bizarre Adventure: All-Star Battle R/System#Rush Mode|Rush Mode]]. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
Line 329: | Line 332: | ||
|damage=45 (4*6, 21) | |damage=45 (4*6, 21) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-6 | |blockadv=-6 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
}} | }} | ||
Line 341: | Line 344: | ||
|damage=80 (4*8, 48) | |damage=80 (4*8, 48) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-16 | |blockadv=-16 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
}} | }} | ||
Line 353: | Line 356: | ||
|damage=110 (4*10, 70) | |damage=110 (4*10, 70) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-42 | |blockadv=-42 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Jotaro leans backwards while summoning Star Platinum, who punches upwards rapidly. | Jotaro leans backwards while summoning Star Platinum, who punches upwards rapidly. | ||
*Startup and amount of hits depend on the version used. | |||
*Launches the opponent away on hit. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
Line 388: | Line 393: | ||
|damage=82 (18, 5*9, 19) | |damage=82 (18, 5*9, 19) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=24 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-28 | |blockadv=-28 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
}} | }} | ||
Line 400: | Line 405: | ||
|damage=92 (18, 5*9, 29) | |damage=92 (18, 5*9, 29) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=28 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-28 | |blockadv=-28 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
}} | }} | ||
Line 412: | Line 417: | ||
|damage=102 (18, 5*9, 39) | |damage=102 (18, 5*9, 39) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=34 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-26 | |blockadv=-26 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Jotaro summons Star Platinum, who flies forward to throw a heavy punch. If successful, Star Platinum will pick them up with one hand and punch them several times before knocking them away. | Jotaro summons Star Platinum, who flies forward to throw a heavy punch. If successful, Star Platinum will pick them up with one hand and punch them several times before knocking them away. | ||
*The distance covered by Star Platinum depends on the version used. | |||
*Launches opponents away and causes hard knockdown. | |||
*This is a hitgrab. | *This is a hitgrab. | ||
*Has Super Armor during startup. | *Has Super Armor during startup. | ||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
*Jotaro's most consistent | *Jotaro's most consistent Stand Off combo ender on hit. | ||
---- | ---- | ||
'''M version:''' | '''M version:''' | ||
Line 444: | Line 450: | ||
|image=JJASBR_Jotaro_Stand_5L.png | |image=JJASBR_Jotaro_Stand_5L.png | ||
|caption= | |caption= | ||
|name=5L | |name=s.5L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 450: | Line 456: | ||
|damage=16 | |damage=16 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=4 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Star Platinum does a short-ranged jab. | Star Platinum does a short-ranged jab. | ||
*Jotaro's fastest button, not every character has access to a | *Jotaro's fastest button, not every character has access to a 4f normal. | ||
*Due to being a Mid, s.5L isn't Jotaro's best poking option while Stand On, as he would prefer s.2L for that in most situations due to it being a Low. | *Due to being a Mid, s.5L isn't Jotaro's best poking option while in Stand On, as he would prefer s.2L for that in most situations due to it being a Low. | ||
}} | }} | ||
}} | }} | ||
Line 466: | Line 472: | ||
|image=JJASBR_Jotaro_Stand_5M.png | |image=JJASBR_Jotaro_Stand_5M.png | ||
|caption= | |caption= | ||
|name=5M | |name=s.5M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 472: | Line 478: | ||
|damage=30 | |damage=30 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-10 | |blockadv=-10 | ||
|hitadv=- | |hitadv=-6 | ||
|description= | |description= | ||
Star Platinum strikes with a quick hook. | Star Platinum strikes with a quick hook. | ||
Line 488: | Line 494: | ||
|image=JJASBR_Jotaro_Stand_5H.png | |image=JJASBR_Jotaro_Stand_5H.png | ||
|caption=Formerly the animation for Jotaro's s.6H in vanilla ASB. | |caption=Formerly the animation for Jotaro's s.6H in vanilla ASB. | ||
|name=5H | |name=s.5H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 494: | Line 500: | ||
|damage=42 | |damage=42 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-14 | |blockadv=-14 | ||
|hitadv=- | |hitadv=-8 | ||
|description= | |description= | ||
Star Platinum swings down with an overhand punch. | Star Platinum swings down with an overhand punch. | ||
Line 510: | Line 516: | ||
|image=JJASBR_Jotaro_Stand_2L.png | |image=JJASBR_Jotaro_Stand_2L.png | ||
|caption= | |caption= | ||
|name=2L | |name=s.2L | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 516: | Line 522: | ||
|damage=15 | |damage=15 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv=+ | |hitadv=+2 | ||
|description= | |description= | ||
Star Platinum attacks with a close-range crouching jab. | |||
*Big hitbox, and the universal hitstop being so high means that it's incredibly easy to convert into full combos from this move. | *Big hitbox, and the universal hitstop being so high means that it's incredibly easy to convert into full combos from this move. | ||
*Feel free to abuse in neutral whenever possible, considering it's safe on block. | *Feel free to abuse in neutral whenever possible, considering it's safe on block. | ||
Line 533: | Line 539: | ||
|image=JJASBR_Jotaro_Stand_2M.png | |image=JJASBR_Jotaro_Stand_2M.png | ||
|caption= | |caption= | ||
|name=2M | |name=s.2M | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 539: | Line 545: | ||
|damage=28 | |damage=28 | ||
|guard=Low | |guard=Low | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-8 | |blockadv=-8 | ||
|hitadv=- | |hitadv=-4 | ||
|description= | |description= | ||
Star Platinum does a crouching swing. | Star Platinum does a crouching swing. | ||
Line 554: | Line 560: | ||
|image=JJASBR_Jotaro_Stand_2H.png | |image=JJASBR_Jotaro_Stand_2H.png | ||
|caption= | |caption= | ||
|name=2H | |name=s.2H | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 560: | Line 566: | ||
|damage=48 (18, 30) | |damage=48 (18, 30) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12(1)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-6 | |blockadv=-6 | ||
|hitadv= | |hitadv=0 | ||
|description= | |description= | ||
Star Platinum does a crouching uppercut. | Star Platinum does a crouching uppercut. | ||
Line 576: | Line 582: | ||
|image=JJASBR_Jotaro_Stand_3H.png | |image=JJASBR_Jotaro_Stand_3H.png | ||
|caption= | |caption= | ||
|name=3H | |name=s.3H | ||
|subtitle=ORAAAA! | |subtitle=ORAAAA! | ||
|data= | |data= | ||
Line 582: | Line 588: | ||
|damage=40 | |damage=40 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-4 | |blockadv=-4 | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Star Platinum attacks with an uppercut. | Star Platinum attacks with an uppercut. | ||
*Launches on hit and causes hard knockdown. | |||
*One of Jotaro's safest enders, but does not have a lot of range. | *One of Jotaro's safest enders, but does not have a lot of range. | ||
*Can combo after with s.jM depending on range and character. | |||
*Can be jump-canceled on hit or block. | *Can be jump-canceled on hit or block. | ||
**+18 on block with Jump Cancel; still gives the opponent enough time to counterplay an aerial attack, however. | **+18 on block with Jump Cancel; still gives the opponent enough time to counterplay an aerial attack, however. | ||
Line 602: | Line 607: | ||
|image=JJASBR_Jotaro_Stand_Jump_L.png | |image=JJASBR_Jotaro_Stand_Jump_L.png | ||
|caption= | |caption= | ||
|name= | |name=s.jL | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 608: | Line 613: | ||
|damage=21 | |damage=21 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 624: | Line 629: | ||
|image=JJASBR_Jotaro_Stand_Jump_M.png | |image=JJASBR_Jotaro_Stand_Jump_M.png | ||
|caption= | |caption= | ||
|name= | |name=s.jM | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 630: | Line 635: | ||
|damage=38 (16, 22) | |damage=38 (16, 22) | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=8(1)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Star Platinum swings its arm upwards. | Star Platinum swings its arm upwards. | ||
*Launches on hit. | *Launches on hit. | ||
*Good air to air. | *Mostly used in combo after s.3H. | ||
*Good air-to-air. | |||
*Whiffs on most crouching opponents, and needs good timing to get both hits on a standing opponent. | *Whiffs on most crouching opponents, and needs good timing to get both hits on a standing opponent. | ||
}} | }} | ||
}} | }} | ||
Line 648: | Line 653: | ||
|image=JJASBR_Jotaro_Stand_Jump_H.png | |image=JJASBR_Jotaro_Stand_Jump_H.png | ||
|caption= | |caption= | ||
|name= | |name=s.jH | ||
|subtitle= | |subtitle= | ||
|data= | |data= | ||
Line 654: | Line 659: | ||
|damage=40 | |damage=40 | ||
|guard=Overhead | |guard=Overhead | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 662: | Line 667: | ||
Star Platinum attacks with a downward punch. | Star Platinum attacks with a downward punch. | ||
*Jotaro's best jumping normal while in Stand On, due to its long active frames, big damage and good hitbox. | *Jotaro's best jumping normal while in Stand On, due to its long active frames, big damage and good hitbox. | ||
*Spikes | *Spikes airborne opponents downwards. | ||
}} | }} | ||
}} | }} | ||
Line 669: | Line 674: | ||
====== <font style="visibility:hidden" size="0">Stand 236X</font> ====== | ====== <font style="visibility:hidden" size="0">Stand 236X</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=JJASBR_Jotaro_Stand_236X.png | ||
|caption= | |caption= | ||
|name=ORA, ORA! | |name=ORA, ORA! | ||
|input=236L/M/H | |input=s.236L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 678: | Line 683: | ||
|damage=63 (4*12, 15) [103 (4*22, 15)] | |damage=63 (4*12, 15) [103 (4*22, 15)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=8 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-30 [-14] | |blockadv=-30 [-14] | ||
|hitadv=- | |hitadv=-24 [-8] | ||
|description= | |description= | ||
}} | }} | ||
Line 690: | Line 695: | ||
|damage=63 (4*12, 15) [103 (4*22, 15)] | |damage=63 (4*12, 15) [103 (4*22, 15)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-26 [-16] | |blockadv=-26 [-16] | ||
|hitadv=- | |hitadv=-20 [-10] | ||
|description= | |description= | ||
}} | }} | ||
Line 702: | Line 707: | ||
|damage=63 (4*12, 15) [103 (4*22, 15)] | |damage=63 (4*12, 15) [103 (4*22, 15)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-22 [-18] | |blockadv=-22 [-18] | ||
|hitadv=- | |hitadv=-16 [-12] | ||
|description= | |description= | ||
Star Platinum unleashes a forward barrage of punches. | Star Platinum unleashes a forward barrage of punches. | ||
*The distance covered by Star Platinum depends on the version used. | |||
*Leaves grounded opponents standing, but launches airborne opponents away. | |||
*Can be extended by repeatedly pressing attack buttons, increasing the number of hits. Data in [] is for the extended versions. | *Can be extended by repeatedly pressing attack buttons, increasing the number of hits. Data in [] is for the extended versions. | ||
*Triggers [[JoJo's Bizarre Adventure: All-Star Battle R/System#Rush Mode|Rush Mode]]. | |||
---- | ---- | ||
'''L version:''' | '''L version:''' | ||
Line 729: | Line 737: | ||
|caption= | |caption= | ||
|name=ORAAA! | |name=ORAAA! | ||
|input=236L/M/H > 6L/M/H | |input=s.236L/M/H > 6L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
|damage= | |damage=51 (1, 50) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-28 | |blockadv=-28 | ||
|hitadv= | |hitadv=KD | ||
|description= | |description= | ||
Star Platinum moves forward and delivers a | Star Platinum moves forward and delivers a downward punch. | ||
*Move performance is identical across all versions. | *Move performance is identical across all versions. | ||
*Launches the opponent away on hit. | *Launches the opponent away on hit. | ||
Line 753: | Line 761: | ||
|caption= | |caption= | ||
|name=Star Finger | |name=Star Finger | ||
|input=623L/M/H | |input=s.623L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 759: | Line 767: | ||
|damage=45 (26, 19) | |damage=45 (26, 19) | ||
|guard=Unblockable | |guard=Unblockable | ||
|startup= | |startup=40(13)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
}} | }} | ||
Line 771: | Line 779: | ||
|damage=48 (26, 22) | |damage=48 (26, 22) | ||
|guard=Unblockable | |guard=Unblockable | ||
|startup= | |startup=50(13)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
}} | }} | ||
Line 783: | Line 791: | ||
|damage=51 (26, 25) | |damage=51 (26, 25) | ||
|guard=Unblockable | |guard=Unblockable | ||
|startup= | |startup=60(13)1 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Star Platinum extends its fingers out to pierce the opponent. | Star Platinum extends its fingers out to pierce the opponent. | ||
* | *Startup, launch height and pull force (on hit) all change depending on the version used, inversely affecting recovery. | ||
* | *The second hit launches the opponent towards Jotaro and causes hard knockdown. | ||
*Stand Rush-compatible. | *Stand Rush-compatible. | ||
*Can be used to lock the opponent into an Unblockable setup with Stand Rush. | **Can be used to lock the opponent into an Unblockable setup with Stand Rush. | ||
*Can't true blockstring into it without Assist. | |||
---- | |||
'''L version:''' | |||
*Leaves the opponent mostly in place. | |||
---- | |||
'''M version:''' | |||
*Launches the opponent towards Jotaro. | |||
---- | |||
'''H version:''' | |||
*Launches the opponent even more strongly towards Jotaro. | |||
}} | }} | ||
}} | }} | ||
Line 803: | Line 820: | ||
|caption=Great oki tool and pressure reset | |caption=Great oki tool and pressure reset | ||
|name=Beat in a single breath! | |name=Beat in a single breath! | ||
|input=63214L/M/H | |input=s.63214L/M/H | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 809: | Line 826: | ||
|damage=0 | |damage=0 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=24 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv=+ | |hitadv=+2 | ||
|description= | |description= | ||
}} | }} | ||
Line 821: | Line 838: | ||
|damage=0 | |damage=0 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=30 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv=+ | |hitadv=+2 | ||
|description= | |description= | ||
}} | }} | ||
Line 833: | Line 850: | ||
|damage=0 | |damage=0 | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=40 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-2 | |blockadv=-2 | ||
|hitadv=+ | |hitadv=+2 | ||
|description= | |description= | ||
After a brief start-up period, Star Platinum inhales with great strength. | After a brief start-up period, Star Platinum inhales with great strength. | ||
*Startup and pull force all change depending on the version used. | |||
*Pulls the opponent in front of Jotaro towards him from anywhere on the screen, with the pull taking place 2 frames before the move's actual startup. | |||
**Since the move also pulls downed opponents towards Jotaro, this makes it good for setting up cross-ups on a knockdown. | |||
*Stand Rush-compatible. | *Stand Rush-compatible. | ||
**Can be used in neutral to mess with the opponent's timings, or combo from pretty far on hit. | |||
**Can be used in neutral to mess with the opponent's timings, or combo from pretty far on hit | |||
*Can't true blockstring into it without Assist. | *Can't true blockstring into it without Assist. | ||
* | ---- | ||
'''L version:''' | |||
*Pulls the opponent in the least. | |||
*Hitbox does not reach fullscreen, though the pull effect does. | |||
*Great for resets on hit or block, as Jotaro has access to a 4f normal while in Stand On. | |||
---- | |||
'''M version:''' | |||
*Pulls the opponent in more. | |||
*Hitbox reaches fullscreen. | |||
---- | |||
'''H version:''' | |||
*Pulls the opponent in the most. | |||
*Hitbox reaches fullscreen. | |||
}} | }} | ||
}} | }} | ||
Line 865: | Line 893: | ||
|damage=140 | |damage=140 | ||
|guard=Throw | |guard=Throw | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv= | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Star Platinum picks the opponent up and slams them into the ground. | Star Platinum picks the opponent up and slams them into the ground. | ||
Line 886: | Line 914: | ||
|caption= | |caption= | ||
|name=Assist | |name=Assist | ||
|subtitle=ORA, ORA!<br>{{NotationIcon- | |subtitle=ORA, ORA!<br>{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Assault}}{{NotationIcon-ASBR|Burst}} | ||
|data= | |data= | ||
{{AttackData-ASBR | {{AttackData-ASBR | ||
Line 901: | Line 929: | ||
*Reversal Assist Stocks: 1 | *Reversal Assist Stocks: 1 | ||
*Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Jotaro Kujo (Part 3)#Stand 236X|s.236H (Extended)]]. | *Based on [[JoJo's Bizarre Adventure: All-Star Battle R/Jotaro Kujo (Part 3)#Stand 236X|s.236H (Extended)]]. | ||
*Leaves grounded opponents standing. | *Leaves grounded opponents standing, but launches airborne opponents away. | ||
}} | }} | ||
}} | }} | ||
Line 920: | Line 948: | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv= | |blockadv=Total XX | ||
|hitadv= | |hitadv= | ||
|description= | |description= | ||
Line 941: | Line 969: | ||
|damage= | |damage= | ||
|guard= | |guard= | ||
|startup=202~ | |startup=202~102 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 949: | Line 977: | ||
After a lenghty startup, Jotaro stops time, freezing the stage effects, the battle timer, and the opponent. | After a lenghty startup, Jotaro stops time, freezing the stage effects, the battle timer, and the opponent. | ||
*Requires 1.5 HH Gauges to be used; startup accelerates if 3 HH Gauges have been accumulated before use. | *Requires 1.5 HH Gauges to be used; startup accelerates if 3 HH Gauges have been accumulated before use. | ||
**VERY slow startup; only guaranteed setups exist with 3 HH Gauges or | **VERY slow startup; only guaranteed setups exist with 3 HH Gauges or Assists. | ||
*Starting a cutscene with a Throw or | *Starting a cutscene with moves like "[[JoJo's Bizarre Adventure: All-Star Battle R/Jotaro Kujo (Part 3)#63214X|My Stand will be the judge!]]", a Throw, or a GHA will instantly end the Time Stop and take away the rest of Jotaro's meter. | ||
*Damage dealt to the opponent during the Time Stop is reduced. When the ability ends and time resumes, the opponent will suffer all damage dealt to them at once. | *Damage dealt to the opponent during the Time Stop is reduced. When the ability ends and time resumes, the opponent will suffer all damage dealt to them at once. | ||
*All attacks can OTG during Time Stop, restanding the opponent if they can reach. This allows setting up for juggles post Time Stop, although normal IPS rules will still apply. | *All attacks can OTG during Time Stop, restanding the opponent if they can reach. This allows setting up for juggles post-Time Stop, although normal IPS rules will still apply. | ||
* | *After the Time Stop ends, there is a ~5 second period where Jotaro cannot gain any HH Gauge (with {{NotationIcon-ASBR|AkiraMini}}'s [[JoJo's Bizarre Adventure: All-Star Battle R/Akira Otoishi#Assist|Assist]] providing the only exception). | ||
*Against himself, {{NotationIcon-ASBR|Jotaro4Mini}}, {{NotationIcon-ASBR|DIO}}, and {{NotationIcon-ASBR|AWDiegoMini}}, Jotaro can use this ability to move within their Time Stop for the minimum requirement of 1 HH Gauge. If their Time Stop runs out before Jotaro's does, they will be frozen instead. | |||
}} | }} | ||
}} | }} | ||
Line 971: | Line 1,000: | ||
|damage=100 (20, 3*10, 50) [203 (20, 3*41, 60)] | |damage=100 (20, 3*10, 50) [203 (20, 3*41, 60)] | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=2+4 [2+4(17)1] | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-26 [-36] | |blockadv=-26 [-36] | ||
|hitadv= | |hitadv=HKD | ||
|description= | |description= | ||
Jotaro summons Star Platinum, who unleashes a barrage of punches and ends it by delivering a | Jotaro summons Star Platinum, who unleashes a barrage of punches and ends it by delivering a downward punch. | ||
*This move can be extended by repeatedly pressing attack buttons. Data in [] is for the | *The final hit causes knockback and triggers a wallbounce, in addition to causing hard knockdown. | ||
*This move can be extended by repeatedly pressing attack buttons. Data in [] is for the Extended version. | |||
**The Extended version also features a different, stronger ender that leaves the opponent much closer. | **The Extended version also features a different, stronger ender that leaves the opponent much closer. | ||
*Very unsafe on block, especially the Extended version, as opponents can Stylish Guard/Stylish | *Very unsafe on block, especially the Extended version, as opponents can Stylish Guard/Stylish Evade the final hit for a full punish. | ||
}} | }} | ||
}} | }} | ||
Line 998: | Line 1,028: | ||
|damage=360 (60+300) | |damage=360 (60+300) | ||
|guard=Mid | |guard=Mid | ||
|startup= | |startup=2+16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|blockadv=-46 | |blockadv=-46 | ||
|hitadv= | |hitadv=Groundbounce | ||
|description= | |description= | ||
Jotaro summons Star Platinum, who flies a considerable distance forward to throw a heavy downwards punch. On a successful hit, Star Platinum proceeds to stop time and viciously pummel the opponent. | Jotaro summons Star Platinum, who flies a considerable distance forward to throw a heavy downwards punch. On a successful hit, Star Platinum proceeds to stop time and viciously pummel the opponent. | ||
* | *Its deceptively long range can make it useful in neutral for a punish. | ||
*Launches opponents away after the cinematic, which transitions into a groundbounce. | |||
}} | }} | ||
}} | }} | ||
Line 1,011: | Line 1,042: | ||
==Costumes== | ==Costumes== | ||
===Normal=== | ===Normal=== | ||
{{ColorGallery | filePrefix=JJASBR_Jotaro_Color_ | imageFileTypes=png| imageWidths= | {{ColorGallery | filePrefix=JJASBR_Jotaro_Color_ | imageFileTypes=png| imageWidths=250 | colors= | ||
{{ColorGallery/Color|1| text=Normal (Color 1) }} | {{ColorGallery/Color|1| text=Normal (Color 1) }} | ||
{{ColorGallery/Color|2| text=Normal (Color 2) }} | {{ColorGallery/Color|2| text=Normal (Color 2) }} | ||
Line 1,019: | Line 1,050: | ||
===Special=== | ===Special=== | ||
{{ColorGallery | filePrefix=JJASBR_Jotaro_Color_ | imageFileTypes=png| imageWidths= | {{ColorGallery | filePrefix=JJASBR_Jotaro_Color_ | imageFileTypes=png| imageWidths=250 | colors= | ||
{{ColorGallery/Color|Special A 1| text=Special A (Color 1) }} | {{ColorGallery/Color|Special A 1| text=Special A (Color 1) }} | ||
{{ColorGallery/Color|Special A 2| text=Special A (Color 2) }} | {{ColorGallery/Color|Special A 2| text=Special A (Color 2) }} | ||
Line 1,033: | Line 1,064: | ||
===Extra=== | ===Extra=== | ||
{{ColorGallery | filePrefix=JJASBR_Jotaro_Color_ | imageFileTypes=png| imageWidths= | {{ColorGallery | filePrefix=JJASBR_Jotaro_Color_ | imageFileTypes=png| imageWidths=250 | colors= | ||
{{ColorGallery/Color|Extra A 1| text=Extra A (Color 1) }} | {{ColorGallery/Color|Extra A 1| text=Extra A (Color 1) }} | ||
{{ColorGallery/Color|Extra A 2| text=Extra A (Color 2) }} | {{ColorGallery/Color|Extra A 2| text=Extra A (Color 2) }} | ||
}} | |||
===Stand=== | |||
{{ColorGallery | filePrefix=JJASBR_Jotaro_Color_ | imageFileTypes=png| imageWidths=250 | colors= | |||
{{ColorGallery/Color|Stand 1| text={{Tooltip|color=purple|text=Star Platinum (Color 1)|hovertext=Used for odd-numbered colors.}} }} | |||
{{ColorGallery/Color|Stand 2| text={{Tooltip|color=purple|text=Star Platinum (Color 2)|hovertext=Used for even-numbered colors.}} }} | |||
}} | }} | ||
Latest revision as of 08:27, 9 June 2024
Introduction
- This article is about Jotaro Kujo's Stardust Crusaders incarnation, primarily known as "Jotaro 3". For information about his Diamond is Unbreakable incarnation, see Jotaro Kujo (Part 4).
The primary protagonist from Stardust Crusaders, the third part of JoJo's Bizarre Adventure, Jotaro Kujo is one of the most well-rounded characters in the game, with a strong combination of normals and special moves that make his neutral game scary to play around. His air and ground buttons are fast and convert into high-damage combos, easy hard knockdowns, and simple loopable vortex pressure that closes out rounds in a pinch. While his Stand Off buttons encourage using his smaller hurtbox to slip between the enemy's defenses to start his strings, Stand On mode's buttons are much more oppressive and powerful, sacrificing a bit of speed and utility for sheer brute force and meter dump combos. Combined with his time-stop, Jotaro is one of the most fearsome characters to have to approach in ASBR.
- Beginner Friendly: One of the simplest characters to start off with playing the game; big normals and simple combos make him fun to play even for beginners. He has access to most tools normal characters have, meaning he teaches most of the basics of the game.
- I stopped time...: Jotaro has the ability to stop time, rendering the opponent completely unable to act. It is similar to Axl Low's "One Vision" Overdrive from Guilty Gear -Strive-.
Jotaro Kujo is a Stand character who utilizes his large normals and powerful neutral tools to control the mid-range. | |
Pros | Cons |
|
|
Stats
Style | Health | Low Health Mode | Hashtag(s) |
---|---|---|---|
Stand | 1000 | Rumble | #ASBR_JOT #ASBR_JTR3 |
Move List
Stand Off
Normal Moves
5L
5L
|
---|
5M
5M
|
---|
5H
5H
|
---|
2L
2L
|
---|
2M
2M
|
---|
2H
2H
|
---|
3H
3H
Back off. |
---|
JL
j.L
|
---|
JM
j.M
|
---|
JH
j.H
|
---|
Special Moves
236X
ORA, ORA!
236L/M/H |
---|
623X
Here's your receipt!
623L/M/H |
---|
63214X
My Stand will be the judge!
63214L/M/H |
---|
Stand On
Normal Moves
Stand 5L
s.5L
|
---|
Stand 5M
s.5M
|
---|
Stand 5H
s.5H
|
---|
Stand 2L
s.2L
|
---|
Stand 2M
s.2M
|
---|
Stand 2H
s.2H
|
---|
Stand 3H
s.3H
ORAAAA! |
---|
Stand JL
s.jL
|
---|
Stand JM
s.jM
|
---|
Stand JH
s.jH
|
---|
Special Moves
Stand 236X
ORA, ORA!
s.236L/M/H |
---|
Stand 236X-6X
ORAAA!
s.236L/M/H > 6L/M/H |
---|
Stand 623X
Star Finger
s.623L/M/H |
---|
Stand 63214X
Beat in a single breath!
s.63214L/M/H |
---|
System Mechanics
Throw
Throw
This incredible power...! 5/4 + Any Two Attack Buttons |
---|
Assist
Assist
ORA, ORA! |
---|
5S
Stand On/Off
5S |
---|
22S
I stopped time...
22S |
---|
Heart Heat Attack
ORA ORA ORA ORA!
236 + Any Two Attack Buttons |
---|
Great Heat Attack
You pissed me off!
236L+M+H |
---|