Them's Fightin' Herds/Paprika

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Character

Profile

Name: Paprika
Species: Alpaca
Stages: Alpake Highlands, Now Extra Depressing
Voice Actor: Marieve Herington


Gameplan

Unique Mechanics

Normal Moves

5A
5A
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
6A
6A
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
5B
5B
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
5C
5C
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
2A
2A
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
2B
2B
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
2C
2C
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
3C
3C
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
6A
6CCC
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
j.A
j.A
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
j.B
j.B
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
j.C
j.C
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -

Special Moves

Special Name 1
Cartwheels
[4]6A/B/C
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Version Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
Cartwheel A - Mid 9 2,4 22 - -3 - -

A double hit move designed to be safe on block, pushes Paprika a short distance forward and gives her a hurt box lower to the ground than normal.

Cartwheel B - Mid 13 5(4)5 20 - -9 - -

An unsafe on block double hitting move (depending on the proximity to the opponent) for combo extensions and catching out mid air opponents. Covers more ground than Cartwheel A and Paprika's hurtbox stays standing with a quick low profile between hits.

Cartwheel C - High 18 5 30 - -15 - -

A fast but very powerful one hit move that ground bounces the opponent on hit. Hurtbox extends forward by a marginal amount on start up but its hitbox covers and the distance of 3/4ths midscreen.

Zippy Teleports
[6]4A/B/C/D
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Version Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
Zippy Teleport A N/a N/a - - - - - - -

Paprika will dash off then back on screen where she inputted the special.

Zippy Teleport B N/a N/a - - - - - - -

Paprika dashes off screen then back behind her opponent. Note: This teleport tracks where the opponent is when you input the special NOT after.

Zippy Teleport C - High - 8(6)17 30 - -14 - -

Paprika dashes off screen then back above their opponent. Paprika's fall has a coinciding hurt box and hit box and ground bounces on hit.

D - low - - - - - - -

A.K.A. Magic Teleport. Only available when Paprika's Level 2 is active. Paprika dashes of screen and explodes out of a gift basket, knocking opponents up on hit(Similar to her 3C), A myriad of gifts shower down on her opponent straight after. Note: The amount of gifts produced by this teleport is dependent on the magic counter when Level 2 is active.

Kiss!
623A/B/C
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Version Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
A/B/C - Grab 11 1 32 25 N/A - -

A command grab that staggers your opponent and refunds a considerable amount of Juggle Decay.

Super

Smother
236XX
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Mid 4+4 32 120 HKD, 14 -27 - -

Follow Up

Picnic Basket
22XX
TFH Character SuperFollowUp.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -

Throws

Forward Throw
Forward Throw
B+C / 6B+C
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Throw - - - - - - -
Back Throw
Back Throw
4B+C
TFH Character BT.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Throw - - - - - - -
Air Throw
Air Throw
j.B+C
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Throw - - - - - - -

Magic

How the magic system works followed by the moves that affect it for each character. Add sections as needed.

5D
Gift toss
5D
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Mid - - - - - - -
Cinnamon Roll
4D
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Low - - - - - - -
Up throw Gift toss
2D
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Mid - - - - - - -
Inedible Gift toss
236D
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Mid - - - - - - -
Edible Gift toss
214D
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Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Mid - - - - - - -

Combos

General

Midscreen

Corner

Them's Fightin' Herds
General
Controls
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Glossary
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System
Characters
Arizona
Oleander
Paprika
Pom
Tianhuo
Velvet
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