Difference between revisions of "Under Night In-Birth/System"

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'''Eltnum:''' 9,400<br>
'''Eltnum:''' 9,400<br>
'''Chaos:''' 9,800<br>
'''Chaos:''' 9,800<br>
'''Akatsuki:''' (will add in)
'''Akatsuki:''' (will add in)<br>
'''Nanase:''' (will add in)
'''Nanase:''' (will add in)<br>
'''Byakuya:''' (will add in)
'''Byakuya:''' (will add in)<br>
== Supers ==
== Supers ==

Revision as of 22:39, 20 July 2014

GRD System

The GRD ("Grind Grind") system is a very unique aspect to Under Night In-Birth, and a very important factor in the game.

The GRD is basically a tug of war that plays during the rounds of combat. Each character owns six squares on the GRD, and based on retreats, successfully blocked attacks, utilization of the Concentration ability and so on, a character's GRD squares will fill and empty accordingly.

A 15 second timer shows itself as a repeating circle of progress in the middle of the GRD bar. When the progress bar is filled, the character with the most amount of filled squares will enter a state called GRD Vorpal, which provides a damage boost to the favored character.

When using Chain Shift, the GRD is absorbed and transformed into EXS, at the cost of resetting the GRD to zero.

EXS System

The EXS System is quite simply the super meter, which uniquely is measured in large percentages; starting at 0.00, and going all the way to 200.00. Each character has two stocks (or halves if you will) to their EXS meter; the first stock is filled at 100.00, and the second stock is filled at 200.00 (except for Hilda, who has a total of four stocks in her EXS meter).

In battle, the EXS meter is filled up accordingly to damage that is taken and dealt, just like any good old fighting game super meter. EXS can also be filled by using Chain Shift, which converts GRD into EXS (the amount of EXS you receive is equal to the percentage of GRD you have).

EXS is used for the EXS version of Special Moves, Infinite Words, Guard Thrusts, Assault, and Veil Off.


(Values are for exe:late)
Hyde: 9,500
Linne: 9,500
Waldstein: 10,800
Carmine: 10,000
Orie: 9,450
Gordeau: 10,500
Merkava: 9,200
Vatista: 9,600
Seth: 8,100
Yuzuriha: 9,800
Hilda: 9,100
Eltnum: 9,400
Chaos: 9,800
Akatsuki: (will add in)
Nanase: (will add in)
Byakuya: (will add in)



Mortal Blows


Button Priority