Acceleration of Suguri 2/Patch Notes/Ver.1.7

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  • Added "Quick Reset" option to training and replay. Instead of Resetting the entire match, this loads a State saved at frame 82 (the first frame you can move a character).
  • New UI for the replay menu.
  • Training and Replay menu now opens up before the game starts.
  • Added Rewind and Forward functions to Training and Replay. It resets after every 8000 frames (a little more than 2 minutes) or after every Load State.
  • Added a Speed selector for rewind and fast forward. You can choose how many frames you wish to move with the Up and Down arrows, Rewind time with the Left button, and Forward time with the Right button.
  • If a pause option is unavailable at this time in training or Replay, it is now displayed in red.
  • Added an indicator that the game has saved or loaded a state in the form of a green and yellow outline.
  • Added "Take Over for P1" and "Take Over for P2" options to Replay. This allows you to practice a specific situation using replays.
  • Added the ability to save and load states while Hide Pause is active.
  • Added an unpause timer to all non-network modes. The game now has a countdown timer starting at 3 every time you unpause or load a state in non-network modes, so you can prepare for the match to resume.
  • You now need to hold pause for 1 second before the game pauses in all non-network modes.
  • Added Frame Data to Training and Replay modes.
  • Added "Open Mizuumi Wiki" option to training.