Normals
Notation |
Startup |
Duration |
Recovery |
Advantage |
Properties |
Level |
Damage |
D.Prorate |
T.Prorate |
T.Time |
Guard |
Cancel
|
5A |
4 |
4 |
15 |
-7 |
W / N |
A |
500 |
95 (70) |
-2 |
22 |
All |
All / J
|
1 - 3 Reflect. No CH
|
5B |
8 |
3・3 |
12 |
+1 |
W / H・M / H |
A・B |
800 x 2 |
91 (80) |
-4 |
6・25 |
All |
-・All / J
|
5 - 7 Reflect. 1st hit cannot HC or EFC, hitstop 2
|
5C |
9 |
1 x 3 |
21 |
-1 |
W / H・S / H x 2 |
A x 2・C |
500 x 2・1700 |
95 (80) x 2・87 (80) |
-2 x 2・-6 |
6 x 2・30 |
All |
-・-・All
|
3 - 8 Clash, front hand. 1st and 2nd hits cannot HC or EFC, hitstop 2
|
4C |
1 |
1 |
51 |
-27 |
Sw (Vr) |
E |
2500 |
50 |
-20 |
56 |
Cr / Air |
All
|
1 - 9 CH
|
2A |
4 |
4 |
14 |
-6 |
W / N |
A |
500 |
95 (70) |
-2 |
22 |
All |
All
|
1 - 3 Reflect. No CH
|
2B |
8 |
1・2 |
17 |
-3 |
W / H・M / D |
A・B |
700 |
91 (80) |
-4 |
6・25 |
Cr / Air |
All
|
1st hit cannot HC or EFC, hitstop 2
|
2C |
8 |
1 x 3 |
22 |
-2 |
W / H x 2・S / N |
A x 2・C |
500 x 2・1200 |
95 (80) x 2・87 (80) |
-2 x 2・-6 |
6 x 2・25 |
All |
-・-・All
|
6 - 9 Reflect. 1st and 2nd hit cannot HC or EFC, hitstop 2
|
JA |
4 |
3 |
20 |
- |
W / N |
A |
600 |
95 (80) |
-2 |
22 |
St / Air |
All / J
|
1 - 10 Reflect
|
JB |
7 |
1・2 |
23 |
- |
W / H・M / N |
A・B |
700 x 2 |
95 x 2 |
-2 x 2 |
6・25 |
St / Air |
-・All
|
1st hit cannot HC or EFC , hitstop 2
|
JC |
12 |
6 |
15 |
- |
S / H |
C |
1800 |
83 |
-8 |
30 |
St / Air |
All / J
|
1 - 3 Clash (Full Body), 9 - 11 Clash (Shockwave). 4 - 8 Reflect
|
JE |
10 |
1 |
32 |
- |
Gs |
D |
2700 |
83 (70) |
-8 |
56 |
St / Air |
All
|
2 - 13 Reflect
|
J1C |
10 |
1・2 |
21 |
- |
S / H x 2 |
C x 2 |
1200 x 2 |
83 (80) x 2 |
-6 x 2 |
30 |
St / Air |
All
|
7 - 19 Reflect
|
5E |
16 |
6 |
15 |
+2 |
Ws |
D |
2400 |
83 |
-8 |
26 |
St / Cr |
A Sp・A Su
|
10 - 15 Reflect. CH. 1 - 9 Passive attribute
|
5 Charge E |
36 |
4 |
23 |
- |
Ws |
- |
2800 |
83 |
-8 |
26 |
St / Cr |
A Sp・A Su
|
29 - 35 Reflect. CH. Guard Crush. Charge: 29f. Mirror: 27f
|
2E |
15 |
6 |
20 |
+3 |
F |
D |
2400 |
83 |
-8 |
66 |
St / Cr |
A Sp・A Su
|
11 - 14 Clash (Front Wing). 8 - 14 Reflect. CH. 1 - 7 Passive Attribute
|
2 Charge E |
29 |
4 |
23 |
- |
F (Hi) |
- |
2800 |
83 |
-8 |
15 |
St / Cr |
A Sp・A Su
|
25 - 28 Clash (Front Wing). 23 - 28 Reflect. CH. Guard Crush. Charge: 23f. Mirror 22f
|
Lever Throw |
3 |
1 |
23 |
- |
- |
- |
2500 |
- |
- |
- |
64 |
-
|
No CH. Down. Opponent rises 58f after recovery
|
Neutral Throw |
5 |
1 |
23 |
- |
F (Hi) |
- |
700・100 x 2・300・800 |
100 x 4・50 |
0 x 4・-20 |
15 |
64 |
-
|
No CH. only 5th hit can HC
|
Air Throw |
3 |
1 |
23 |
- |
Gb |
- |
500 x 3・1000 |
100 x 3・50 |
0 x 3・-20 |
20 |
64・96 |
-
|
No CH. only 4th hit can HC.
|
Specials
Name |
Notation |
Startup |
Duration |
Recovery |
Advantage |
Properties |
Level |
Damage |
D.Prorate |
T.Prorate |
T.Time |
Guard |
Cancel
|
La Granfia |
236ABC |
9 |
5 |
49 (total) |
-1 |
[H] [S / H ] [D] |
D |
[2600] [2500] [2400] |
70 |
-10 |
40 |
[All] [All] [Cr / Air] |
Su・A Su
|
1 - 32 CH. first 2f are not clashable. 22 - 37 Can continue on hit or guard into Due or La Tarda. +1 when blocked up close. Data refers to [A] [B] [C] versions respectively. *1
|
La Granfia (air) |
J236ABC |
9 |
5 |
55 (total) |
-7 |
[S / H] [D] [Gs] |
D |
[2400] [2500] [2600] |
70 |
-10 |
[40] [40] [56] |
[All] [All] [St / Air] |
Su・A Su
|
1 - 43 CH. first 2f are not clashable. 22 - 44 Can continue on hit or guard into Due or La Tarda. -5 when blocked up close. Data refers to [A] [B] [C] versions respectively. *1
|
La Falla A |
28A |
9 |
5 |
44 (total) |
+6 |
Fi |
D |
2600 |
70 |
-10 |
66 |
All |
Su・A Su
|
1 - 13 Inv (Upper Body). 1 - 29 CH. first 2f are not clashable. 22 - 36 Can continue on hit or guard into Due and Tarda. Frame advantage based on third active frame being blocked. *1
|
La Falla B |
28B |
9 |
16 |
44 (total) |
+6 |
Fi |
D |
2600 |
70 |
-10 |
66 |
All |
Su・A Su
|
9 - 13 Inv (Upper Body). 9 - 29 CH. first 2f are not clashable. 22 - 36 Can continue on hit or guard into Due and Tarda. Frame advantage based on third active frame being blocked. *1
|
La Falla C |
28C |
9 |
5 |
44 (total) |
+6 |
Fi |
D |
2600 |
70 |
-10 |
66 |
All |
Su・A Su
|
9 - 13 Inv (Upper Body). 9 - 29 CH. first 2f are not clashable. 22 - 36 Can continue on hit or guard into Due and Tarda. Frame advantage based on third active frame being blocked. *1
|
Tarda |
236[ABC] |
30 |
5 |
15 |
+20 |
[H] [S / H ] [D] |
D |
[2600] [2500] [2400] |
70 |
-10 |
40 |
[All] [All] [Cr / Air] |
-
|
1 - 32 Inv (Upper Body). first 2f are not clashable. cannot HC or EC. +22 when blocked up close. Data refers to [A] [B] [C] versions respectively. *1
|
Tarda A |
28[A] |
30 |
5 |
44 (total) |
+27 |
Fi |
D |
2600 |
70 |
-10 |
66 |
All |
-
|
1 - 13 Inv (Upper Body). 9 - 29 CH. first 2f are not clashable. Cannot HC or EFC. 22 - 36 Can continue on hit or guard into Due and Tarda. Frame advantage based on third active frame being blocked. *1
|
Tarda B |
28[B] |
30 |
16 |
44 (total) |
+27 |
Fi |
D |
2600 |
70 |
-10 |
66 |
All |
-
|
9 - 13 Inv (Upper Body). 9 - 29 CH. first 2f are not clashable. Cannot HC or EFC. 22 - 36 Can continue on hit or guard into Due and Tarda. Frame advantage based on third active frame being blocked. *1
|
Tarda C |
28[C] |
30 |
5 |
44 (total) |
+27 |
Fi |
D |
2600 |
70 |
-10 |
66 |
All |
-
|
9 - 13 Inv (Upper Body). 9 - 29 CH. first 2f are not clashable. Cannot HC or EFC. 22 - 36 Can continue on hit or guard into Due and Tarda. Frame advantage based on third active frame being blocked. *1
|
Tarda (air) |
J236[ABC] |
40 |
5 |
55 (total) |
+25 |
[S / H] [D] [Gs] |
D |
[2400] [2500] [2600] |
70 |
-10 |
[40] [40] [56] |
[All] [All] [St / Air] |
-
|
1 - 43 CH. first 2f are not clashable. Cannot HC. +27 when blocked up close. Data refers to [A] [B] [C] versions respectively. *1
|
La Balestra A |
421A |
3 |
1 (22) 6 |
44 (total) |
+8 |
M / H |
B |
1000 |
91 |
-4 |
25 |
All |
-
|
1 - 2 Inv (Upper Body). 3 - 16 Reflect. First hit counts as a strike. 2nd hit counts as a projectile and is unclashable. 4f homes in on enemy
|
La Balestra B |
421B |
39 |
3・3・5 |
48 (total) |
+23 |
M x 3 / H x 3 |
B x 3 |
1000 x 3 |
91 x 3 |
-4 x 3 |
25 |
All |
-
|
3 - 41 Reflect. 1 - 41 CH. Unclashable. 3f homes in on enemy
|
La Balestra C |
421C |
45 |
3・3・5 |
58 (total) |
+19 |
M x 3 / H x 3 |
B x 3 |
1000 x 3 |
91 x 3 |
-4 x 3 |
25 |
All |
-
|
1 - 4 Inv (Throws). 5 - 10 Inv. 6~ Airborne. 1 - 4 CH. Unclashable. 8f homes in on enemy, 9f teleports
|
La Brezza A |
J214A |
19 |
10 |
20 (after landing) |
+1 |
S / U (Hi) |
D |
2000 |
87 (80) |
-6 |
1 |
St / Air |
Su・A Su
|
1 - 2 Inv (Strike). 19 - 34 Reflect. Vacuums on aerial hit. 19 - 28 goes through opponent. If it reaches the edge of the screen, clings to wall for 15f, then cannot move until 19f after landing. Frame advantage based on them blocking at the first possible moment.
|
La Brezza B |
J214B |
20 |
10 |
20 (after landing) |
-1 |
S / U (Hi) |
D |
2000 |
87 (80) |
-6 |
1 |
St / Air |
Su・A Su
|
1 - 3 Inv (Strike). 20 - 35 Reflect. Vacuums on aerial hit. 20 - 29 goes through opponent. If it reaches the edge of the screen, clings to wall for 15f, then cannot move until 19f after landing. Frame advantage based on them blocking at the first possible moment.
|
La Brezza C |
J214C |
21 |
10 |
20 (after landing) |
+1 |
S / U (Hi) |
D |
2000 |
87 (80) |
-6 |
1 |
St / Air |
Su・A Su
|
1 - 5 Inv (Strike). 21 - 36 Reflect. Vacuums on aerial hit. 21 - 30 goes through opponent. If it reaches the edge of the screen, clings to wall for 15f, then cannot move until 19f after landing. Frame advantage based on them blocking at the first possible moment.
|
La Catena |
63214ABC |
5 |
3 |
25 |
- |
Ws |
- |
2500 |
50 |
-20 |
26 |
72 |
Su・A Su
|
1 - 4 Ch. Empties opponent's Arcana Gauge
|
Supers
Name |
Notation |
Startup |
Duration |
Recovery |
Advantage |
Properties |
Level |
Damage |
D.Prorate |
T.Prorate |
T.Time |
Guard |
Cancel
|
Il Flaco |
236AB |
0 + 3 |
2 (7) until the edge of the screen |
51 (total) |
- |
M・S x n / D・H x n |
B・D x n |
1000・300 x n |
91 (80)・95 x n |
-4・-2 x n |
30・25 x n |
All |
A Su
|
After S. Flash 1 Inv. After S. Flash 2 Inv (Throw). First hit unclashable and can freely cancel and vacuums. Counts as a projectile after second hit, 0 hitstop.
|
Il Flaco (air) |
J236AB |
0 + 3 |
2 (7) until the edge of the screen |
49 (total) |
- |
M・S x n / D・H x n |
B・D x n |
1000・300 x n |
91 (80)・95 x n |
-4・-2 x n |
30・25 x n |
All |
A Su
|
After S. Flash 2 Inv (Throw). First hit unclashable and can freely cancel and vacuums. Counts as a projectile after second hit, 0 hitstop.
|
Il Chroma |
641236AB |
117 + 74 |
- |
122 (total) |
- |
Fi (Hi, Vr) |
E・A x n・E x n |
6600・500 x n・3000 x n |
70・95 x n・70 x n |
-10・-2 x n・-10 x n |
25・30 x n・2 x n |
St / Cr・All x n |
-
|
After S. Flash 3 - 73 Clash (Chromatius's entire body). First hit does 400 chip damage and is unclashable.
|
Il Telone |
623AB |
74 (90) 1 |
25 |
87 (total) |
+43 |
- |
E |
3000 x 3 |
70 |
-10 |
2 |
St / Cr |
-
|
71 - S. Flash - 8 Inv. Unclashable
|
Il Rapimento |
6321478AB |
0 |
- |
25 (total) |
- |
- |
- |
- |
- |
- |
- |
- |
-
|
S. Flash - 7 Inv. 8 - 26 Inv (Throw). For 480f starting from 8f, as long as opponent is touching the magic circle, you'll absorb their health, up to a possible maximum of 3200.
|
La Vicenda |
22AB |
- |
- |
36 (total) |
- |
- |
- |
- |
- |
- |
- |
- |
-
|
Sucks Arcana Gauge from opponent as long as they're touching the magic circle, up to a possible maximum of 30/170 of a bar.
|
Critical
Name |
Startup |
Duration |
Recovery |
Advantage |
Properties |
Level |
Damage |
D.Prorate |
T.Prorate |
T.Time |
Guard |
Cancel
|
Il Risveglio |
0 + 7 |
4 (88) 6 |
48 |
- |
-・W / H [Fi (Hi)] |
E |
1300・100 [12400] |
70・100 [50] |
-10・0 [-20] |
-・6 [60] |
All・Un |
-
|
S. Flash - 7 Inv. 1 - 6 Reflect. Unclashable. Uncounterable. Cannot HC. If the first part hits, locks the opponent. [ ] data refers to the second part after opponent is locked.
|
Il Risveglio (EF) |
0 + 6 |
4 (76) 5 |
41 |
-97 |
-・W / H [Fi (Hi)] |
E |
1300・100 [9800・12400] |
100・100 [50 x 2] |
0・0 [-20 x 2] |
-・6 [60 x 2] |
All・Un |
-
|
S. Flash - 6 Inv. 1 - 5 Reflect. Unclashable. Uncounterable. Cannot HC. If the first part hits, locks the opponent. [ ] data refers to the second part and beyond after opponent is locked.
|
Counts as a projectile. Cannot be absorbed by Roz Kykloz