Arcana Heart 3/AH3/Weiß/Frame Data

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Normals

Notation Startup Duration Recovery Advantage Properties Level Damage D.Prorate T.Prorate T.Time Guard Cancel
5A 3 3 11 -4 W/N A 400 95(80) -2 22 All C/All/J
6~7F Clash. No CH.
5B 6 5 19 -8 M/H B 1000 91 -4 25 All All/J
6~10F Reflect.
5C 15 12 16 +3 S/U C 1500 87(70) -6 30 St/Cr All/J
7~10F Clash.
4B 5 1 22 -7 -/Sw A 1300 91(80) -4 0 Cr/Air All
1~5F lower body invincibility & Throw invincibility.
6C 16 1 20 0 S/H C 1900 83 -8 30 All All
2A 3 2[5] 14[11] -4 W/N A 400 95(70) -2 22 All C/All/J
1~9F Reflect. No CH. The data in the [ ] is during Zahn.
2B 6 2[4] 24[22] -10 M/D B 800 95(70) -2 25 Cr/Air All
The data in the [ ] is during Zahn.
2C 11 2 22 -3 -/Sw C 1600 83(70) -8 56 Cr/Air All
JA 3 3[5] 19[17] - W/N A 500 95(80) -2 22 St/Air All/J
No CH. The data in the [ ] is during Zahn.
JB 5 5 21 - M/N B 1100 91 -4 25 St/Air All/J
JC 5 4(4)8 16 - S/D・U B・C 600・2100 95(80)・83 -2・-8 22・40 St/Air・All All
1~12F CH.
JE 11 7 20 - -/Ws D 2200 83(70) -8 56 St/Air All
J4B 6 6 15 - M/N B 1000 91 -4 25 St/Air All/J
5F clash
5E 36 6 21 -4 -/Ws D 2000 83 -8 26 St/Cr ASp/ASu
1~10F, 13~26F Reflect. 15~16F Clash. CH throughout. 1~10F Passive attribute.
5 Charge E 36 6 21 - -/Ws E 2400 83 -8 26 St/Cr ASp/ASu
1~30F, 32~45F Reflect. 34~35F Clash. CH throughout. Guard crush. Mirror: 26F.
2E 15 6 21 -4 -/F D 2000 83 -8 66 St/Cr ASp/ASu
1~6F, 13~17F Reflect. CH throughout. 1~6F Passive attribute.
2 Charge E 45 6 23 - -/F(Hi) E 2500 83 -8 15 St/Cr ASp/ASu
1~34F, 42~47F Reflect. CH throughout. Guard Crush. Mirror: 25F
Lever Throw 3 1 23 - -/- - 2500 - - - 85 -
No CH. Down. Opponent rises in 53F after recovery
Neutral Throw 5 1 23 - S/- - 400・1600 100・50 0・-20 15 85 -
No CH. 2nd hit HC.
Air Throw 3 1 23 - -/Gs - 500×2・1000 100×2+50 0×2・-20 5 72・128 -
No CH. 3rd hit HC.

Specials

Name Notation Startup Duration Recovery Advantage Properties Level Damage D.Prorate T.Prorate T.Time Guard Cancel
Rush Greiten 236A 20 2 22 -1 -/Sw D 2000 83 -8 30 Cr/Air Su/ASu
1~18F CH.
Rush Greiten 236B 22 2 22 -1 -/Sw D 2000 83 -8 30 Cr/Air Su/ASu
3~18F Clash.
Rush Greiten 236C 31 2 22 -1 -/Sw D 2000 83 -8 30 Cr/Air Su/ASu
Drill Fliegen 623A 4 1(2)1 58 -39 -/N・U B 500・1000 95(70)・91 -2・-4 30・66 St/Cr・All Su/ASp
1~4F invincibility. 5~6F Throw invincibility. 7F~ Airborne. No CH. 13F landing recovery. Unclashable. The swords attack after the 2nd hit.
Drill Fliegen 623B 7 1(2)1 74 -41 -/N・U B 1000・1000 95(70)・91 -2・-4 30・66 St/Cr・All Su/ASp
1~7F invincibility. 8~9F Throw invincibility. 10F~ Airborne. No CH. 13F landing recovery. Unclashable. The swords attack after the 2nd hit.
Drill Fliegen 623C 11 1(2)1 87 -52 -/N・U B 1500・1000 95(70)・91 -2・-4 30・66 St/Cr・All Su/ASp
1~11F invincibility. 12~13F Throw invincibility. 14F~ Airborne. No CH. 13F landing recovery. Unclashable. The swords attack after the 2nd hit.
Drill Fliegen J623A 3 1(2)1 13 - -/N・U B 400・400 95(70)・91 -2・-4 30・66 All Su/ASu
1~2F invincibility. 3F Throw invincibility. No CH. Unclashable. The swords attack after the 2nd hit.
Drill Fliegen J623B 5 1(2)1 13 - -/N・U B 400・700 95(70)・91 -2・-4 30・66 All Su/ASu
1~4F invincibility. 5F Throw invincibility. No CH. Unclashable. The swords attack after the 2nd hit.
Drill Fliegen J623C 8 1(2)1 13 - -/N・U B 400・1100 95(70)・91 -2・-4 30・66 All Su/ASu
1~7F invincibility. 8F Throw invincibility. No CH. Unclashable. The swords attack after the 2nd hit.
Drill Fliegen Swords A 9 2・2・6 58 - U A×2・C 300×3 95 -2 20×2・40 All -
The swords are projectiles. Swords disappear on the next frame if you are attacked. The data is for 1 sword. There are 2 swords, the higher one is 1F slower. The start up of the swords in the air is 8F.
Drill Fliegen Swords B 12 2×4・6 74 - U A×4・C 200×4・400 95 -2 20×4・40 All -
The swords are projectiles. Swords disappear on the next frame if you are attacked. The data is for 1 sword. There are 2 swords, the higher one is 1F slower. The start up of the swords in the air is 10F.
Drill Fliegen Swords C 16 2×6・6 87 - U A×6・C (200・100)×3・300 95 -2 20×6・40 All -
The swords are projectiles. Swords disappear on the next frame if you are attacked. The data is for 1 sword. There are 2 swords, the higher one is 1F slower. The start up of the swords in the air is 13F.
Bind Zahn 22ABC - - 46 - - - - - - - - -
No CH. All normals besides 4B, 2C, J4B, 5E and 2E become larger and some change in data. This must be active for XH. This will end if you are attacked, guard crushed or thrown.
Set Miene 214ABC - - 37 - - - - - - - - -
1~20 CH. Guaranteed set after 23F.
Release Tatigkeit ↳214ABC 23 - 32 +7 S/N B 600×9 95(80) -2 25 All -
CH throughout. Guaranteed attack after 6F. The swords attack one by one. The data for Adv is for blocking the 1st sword.
Group Greifen 632146ABC 6 1 28 - S/- - 100×13 100×12・50 0×12・-20 - 105 -
Opponent is forced to stand on hit. Will link to anything within 21F. Cannot HC or EFC this move.

Supers

Name Notation Startup Duration Recovery Advantage Properties Level Damage D.Prorate T.Prorate T.Time Guard Cancel
Rush Leich Reich 236AB 3 18 34 -50 -/Ws - 0・5000  100×14・50 0×14・-20 26 All ASu
Invincibility only during S.Flash. Lower body invincibility from 3~20F. 1st hit is unclashable and locks. The property of the first hit is Normal, untech time is 22F. 0 hitstop. Opponent blockstun is 1F. 15th hit can be HC, EFC or ASu cancellable.
Rupture Centrum 623AB 1 1(3)21 46+13 -55 -/F(Hi) A・E 1000・4500
[1000・1800・
6400] 
91・50
[80・70・70]
-4・-20
[-4・-10・-10]
15 St/Cr・All ASu
S.Flash~31F invincibility. 1~6F Airborne. 4~36F No collision box. No CH. 1st and 2nd hit are unclashable. 1st hit locks, lock data is in the [ ]'s. 1st hit has 0 hitstop. The part with the giant sword (2nd attack or 3rd hit after the lock) is HC and ASp cancellable.
Layer Meteora J63214AB 5 - 56 -33 -/Sw E 4500 50 -20 0 All ASu
No collision box until you hit the ground or wall. 41F of CH after you hit the ground or wall. 13F of landing recovery (only when you land during the attack). Unclashable. The Advantage data was taking as close to the ground as possible (11F of start up).

Critical

Name Startup Duration Recovery Advantage Properties Level Damage D.Prorate T.Prorate T.Time Guard Cancel
Force Expansion Himmelfahrt 14 2 31 -8 - E 2000・2000×100
64・200
- - - All -
1~15F Upper-body invincibility (CH frames). The property of the first hit is Normal, untech time is 22F. First hit locks and downs. Opponent will rise 8F after your recovery.
EF Force Expansion Himmelfahrt 12 2 27 -1 - E 2000・2000・
100×64・
2000・1000
- - - All -
1~13F Upper-body invincibility (CH frames). The property of the first hit is Normal, untech time is 22F. First hit locks and downs. Opponent will rise 11F after your recovery.
Arcana Heart 3
General

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Characters

Akane[*]Angelia[*]Catherine[*]Clarice[*]Dorothy[*]Eko[*]Elsa[*]Fiona[*]Heart[*]Kamui[*]Kira[*]Konoha[*]Lieselotte[*]Lilica[*]Maori[*]Mei-Fang[*]Nazuna[*]Petra[*]Saki[*]Scharlachrot[*]Weiß[*]Yoriko[*]Zenia[*]

Arcana

Dark[*]Earth[*]Evil[*]Fenrir[*]Fire[*]Flower[*]Halo[*]Ice[*]Love[*]Luck[*]Magnetism[*]Metal[*]Mirror[*]Plant[*]Punishment[*]Sacred[*]Sin[*]Thunder[*]Time[*]Tone[*]Tyr[*]Water[*]Wind[*]

Specific Mechanics

MultiplierClashExtendFramesHealthHoming CancelProrationTeching