Arcana Heart 3/AH3/Elsa La Conti/Frame Data
< Arcana Heart 3 | AH3 | Elsa La Conti(Redirected from Arcana Heart 3/Elsa's Frame Data)
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Normals
Notation | Startup | Duration | Recovery | Advantage | Properties | Level | Damage | D.Prorate | T.Prorate | T.Time | Guard | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5A | 5 | 3 | 11 | -2 | W/N | A | 600 | 95(80) | -2 | 22 | All | All/J |
No CH | ||||||||||||
5B | 8 | 4 | 12 | ±0 | M/H | B | 1500 | 87 | -6 | 25 | All | All/J |
5C | 11 | 4 | 19 | -2 | S/Gs | C | 2200 | 83 | -8 | 56 | All | All |
6B | 11 | 4 | 11 | +1 | M/H | B | 1600 | 87(80) | -6 | 25 | All | All/J |
1~F Throw inv. 1~11F Lower-body inv. 2~10F Airborne. 8~14 Reflect | ||||||||||||
4C | 14 | 2 | 18 | +1 | -/H | C | 2300 | 83(70) | -8 | 40 | St/Cr | All |
2~14F Upper-body inv. 11~24F Reflect | ||||||||||||
2A | 4 | 2 | 14 | -4 | W/D | A | 500 | 95(70) | -2 | 22 | Cr/Air | C/All |
No CH | ||||||||||||
2B | 7 | 4 | 13 | -1 | M/H | B | 1400 | 87(70) | -6 | 25 | Cr/Air | All/J |
2C | 13 | 1 | 21 | -1 | -/Sw | C | 2200 | 83(70) | -8 | 56 | Cr/Air | All |
1~11F CH | ||||||||||||
JA | 4 | 4 | 17 | - | W/N | A | 500 | 95(80) | -2 | 22 | St/Air | All/J |
No CH | ||||||||||||
JB | 6 | 4 | 22 | - | M/N | B | 1500 | 87 | -6 | 25 | St/Air | All/J |
JC | 11 | 2 | 21 | - | S/Gs | C | 2200 | 83(70) | -6 | 56 | St/Air | All |
JE | 10 | 3 | 21 | - | -/Gs | D | 2300 | 83 | -8 | 56 | St/Air | All |
J4B | 7 | 2 | 14 | - | M/U | B | 1500 | 87 | -6 | 25 | St/Air | All/J |
6~8F Reflect. | ||||||||||||
5E | 10 | 3 | 21 | -1 | -/Ws | D | 2300 | 83 | -8 | 26 | St/Cr | ASp/ASu |
CH Throughout. 1~4F Passive attributes | ||||||||||||
5 Charge E | 30 | 4 | 28 | - | -/Ws | E | 2700 | 83 | -8 | 26 | St/Cr | ASp/ASu |
CH Throughout. Guard crush. Charge: 24F. Mirror: 26F | ||||||||||||
2E | 16 | 2 | 25 | -4 | -/F | D | 2200 | 83 | -8 | 66 | St/Cr | ASp/ASu |
CH Throughout. 16~19F Reflect. 1~4F Passive attributes | ||||||||||||
2 Charge E | 37 | 2 | 26 | - | -/F(Hi) | E | 2500 | 83 | -8 | 15 | St/Cr | ASp/ASu |
CH Throughout. 37~40F Reflect. Guard crush. Charge: 24F. Mirror: 33F | ||||||||||||
Lever Throw | 3 | 1 | 23 | - | - | - | 2500 | - | - | - | 64 | - |
No CH. Down. Opponent rises 79F after recovery | ||||||||||||
Neutral Throw | 5 | 1 | 23 | - | -/Ws | - | 500×2・1200 | 100×2・50 | 0×2・-20 | 26 | 64 | - |
No CH. 3rd hit HC | ||||||||||||
Air Throw | 3 | 1 | 23 | - | -/Gs | - | 800・1400 | 100・50 | 0・-20 | 20 | 64 | - |
No CH. 3rd hit HC |
Specials
Name | Notation | Startup | Duration | Recovery | Advantage | Properties | Level | Damage | D.Prorate | T.Prorate | T.Time | Guard | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Sanctus | 236X | 20 | - | 46 | -7 | W/N | A | 500 | 100 | 0 | 22 | All | - |
Bottle Reflects. Holy water sets after the bottle touches the ground or opponent. Holy water lasts for 315F. You can set up to 5 at a time. Chip damage: 0. Advantage based on the A and B version against Heart stand blocking the bottle. C version is guaranteed to come out after 20F, 25F. | |||||||||||||
Sanctus | J236X | 18 | - | Land+14 | - | W/N | A | 500 | 100 | 0 | 22 | All | - |
Bottle Reflects. Holy water sets after the bottle touches the ground or opponent. Holy water lasts for 315F. You can set up to 5 at a time. Chip damage: 0. C version is guaranteed to come out after 18F, 23F. | |||||||||||||
Credo | 623A | 3 | 5(1)2 | 21+8 | -9 | -/U×2 | C×2 | 500・1800 | 95(80)・83 | -2・-8 | 22 | All | Su・ASu |
1~7F Throw inv. 8~F Airborne. | |||||||||||||
Credo | 623B | 9 | 4(1)2 | 24+8 | -12 | -/U×2 | C×2 | 600・2000 | 95(80)・83 | -2・-8 | 22 | All | Su・ASu |
1~14F Upper-body inv. 1~12F Throw inv. 10~F Airborne | |||||||||||||
Credo | 623C | 11 | 1×4(3)2 | 30+8 | -32 | -/U×25 | A×4・C | 500×4・2000 | 95(80)×4・83 | -2×4・-8 | 22 | All | Su・ASu |
1~10F Invincibility. 12~F Airborne | |||||||||||||
Credo | J623A | 9 | 2 | Land+8 | - | -/U | C | 1600 | 83 | -8 | 22 | All | Su・ASu |
1~8F Lower-body inv. 1~9F Throw inv | |||||||||||||
Credo | J623B | 9 | 2 | Land+8 | - | -/U | C | 1800 | 83 | -8 | 22 | All | Su・ASu |
1~8F Upper-body inv. 1~9F Throw inv | |||||||||||||
Credo | J623C | 11 | 2 | Land+8 | - | -/U | C | 2000 | 83 | -8 | 22 | All | Su・ASu |
1~6F Invincibility. 1~11F Throw inv | |||||||||||||
Gloria | 214A | 8 | 10 | 17 | +3 | S/Gs | D | 2000 | 83 | -8 | 56 | All | Su・ASu |
1~18F Lower-body inv. 1~3F Throw inv. 4~15F Airborne | |||||||||||||
Gloria | 214B | 29 | 3 | 20 | ±0 | -/Gs | D | 2400 | 83 | -8 | 56 | St/Air | Su・ASu |
1~28F Lower-body inv. 7~26F Lower-body inv. 6~26F Clash | |||||||||||||
Gloria | 214C | 40 | 3 | 20 | ±0 | -/Gb | D | 2800 | 70 | -10 | 20 | St/Air | Su・ASu |
1~10F Physical inv. 11~39F Lower-body inv. 11~37F Clash | |||||||||||||
Kyrie | 421X | 8 | 10 | 17 | -15 | W/N | A | 700 | 91 | -4 | 30 | All | Su・ASu |
8~14F Reflect. Reels on hit or block. B version launches Sanctus. C version breaks Sanctus. | |||||||||||||
Benedictus | 22X | 12 | 4×4 | 36 | +15 | M/N×4 | B | 1000×4 | 87 | -6 | 25 | All | - |
CH throughout. Turns holy water into projectile attacks. The data is for the projectile attacks. Sets holy water when there is none on the screen. Holy water lasts for 315 frames. 24~F HC & EFC | |||||||||||||
Benedictus | J22X | 12 | 4×4 | 40 | +11 | M/N×4 | B | 1000×4 | 87 | -6 | 25 | All | - |
CH throughout. Turns holy water into projectile attacks. The data is for the projectile attacks. Sets holy water when there is none on the screen. Holy water lasts for 315 frames. 24~F HC | |||||||||||||
Agnus | 28X | 5 | 15 | 45 | -21 | W/N | A | 200 | 100 | 0 | 36 | All | - |
No CH. Projectile. Cannot be absorbed Roz Kyklos. XH possible between 23~25F. XH at 26F | |||||||||||||
Communio (Stake) | J214X | 9 | - | 45 | Notes | Sp・W/Gs | B | 1000・100 | 70・87 | -10・-6 | - | All | - |
CH throughout. No landing recovery. It's hitbox will lock on to the opponent and stun them on the ground. 2nd hit comes out only after the 1st one hits. Advantage was taken from the lowest possible height. On block: +26. Hit: A・+47, B・+48, C・+49. Communio has a cooldown of 362F | |||||||||||||
Communio (Wave) | J214X | 1 | 3 | - | - | W/Gs | B | 500 | 83(70) | -8 | - | All | - |
This attack occurs when Communio whiffs. Occurs when the stake hits the ground |
Supers
Name | Notation | Startup | Duration | Recovery | Advantage | Properties | Level | Damage | D.Prorate | T.Prorate | T.Time | Guard | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gladius | 623AB | 0+6 | 2(12)4 | 29+8 | -34 | -/Gb | C・E | 2000・4000 | 100・70 | 0・-10 | 20 | All | - |
S.Flash~7F Invincibility. 7~F Airborne. Unclashable. 1st hit locks. Follow up possible after the lock, no HC. 2nd hit only: D.Prorate - 50, T.Prorate - 80, Cancel - ASu | |||||||||||||
Gladius | J623AB | 0+5 | 2(12)4 | Land+8 | - | -/Gb | C・E | 2000・4000 | 100・70 | 0・-10 | 20 | All | - |
Unclashable. 1st hit locks. Follow up possible after the lock, no HC. 2nd hit only: D.Prorate - 50, T.Prorate - 80, Cancel - ASu | |||||||||||||
Follow | ↳623AB | - | - | - | - | -/Gb | - | 4000 | 50 | -20 | 20 | - | - |
No HC | |||||||||||||
Securis | 214AB | 0+21 | 2 | 70 | -47 | -/Gs | E | 8000 | 50 | -20 | 25 | St | - |
17~20F Reflect. Unclashable. Counter moves are ineffective. Untechable. Chip damage: 1200. No HC. Follow up possible after the first hit connects. Opponent rises 28F after recovery | |||||||||||||
Follow | ↳214AB | - | - | - | - | -/Gs | - | 6000 | 50 | -20 | 25 | - | - |
Untechable. No HC. Opponent rises 28F after recovery | |||||||||||||
Rankeora | 236AB | 0+6 | 2×11・2 | 26 | -3 | S/D×11・Ws | A×11・E | 700×11・1000 | 91×11・70 | -2×11・-10 | 30×11・26 | All | ASu |
3~33F Reflect. 1~11th hit, hitstop = 0 & No cancels possible. Follow up possible on the 12th hit. T.prorate is multiplied except for the last hit. | |||||||||||||
Follow | ↳236AB | - | - | - | - | -/Ws | - | 5000 | 100 | 0 | 70 | - | - |
Opponent cannot wall tech. No HC or EFC |
Critical
Name | Startup | Duration | Recovery | Advantage | Properties | Level | Damage | D.Prorate | T.Prorate | T.Time | Guard | Cancel |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Requiem | 40+0 | 1 | 48 | -33 | -/Ws | B | 12800 | 50 | -20 | 26 | St/Cr | - |
1~S.Flash Invincibility, no collision box, time slow (actually 14F). Unclashable. Counter moves ineffective. Wall tech not possible. | ||||||||||||
EF Requiem | 40+0 | 4 | 50 | - | -/Ws | B | 12800・6400 | 50・50 | -20・-20 | 56・26 | St/Cr | - |
1~S.Flash invincibility, no collision box, time slow (actually 14F). 1st hit guard crushes. If the 1st hit lands, time will stop and the 2nd one will start. Unclashable. Counter moves ineffective. Wall tech not possible. |