Asuka 120 LimitOver/Controls

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Numpad Notation

Through the whole wiki, we'll used the Numpad Notation, it's a prevalent method to share motions/combo in Fighting Games (even more in Anime Fighters).
It might look confusing at first, but it's actually pretty easy to understand:

  • It's always written as if you were on player 1 side (looking toward the right).
  • The numbers represent the stick motions: 5 is the neutral position, 6 is forward, 8 is up, 236 is a quarter circle forward, etc.
Input
Numpad

Recommend Button Layout

Recommended Button Layout for Asuka 120% LimitOver

Why not the Saturn layout?
A, B, C, Z are your main attacks buttons, as such it's better to have them under your fingers at all time.
You NEED to have easy access to Z & even better if you can press it with any attack buttons.

  • High jumps are the most common reversal options as it has 7fr iframes on startup.
  • A/B/C+Z can allow you to instant dash attack or instant hops/high jumps attack.


Which of X or Y is more useful?
Y is more useful to Megumi or Kumi that have a 632 input that can be finicky to get normally.
Also Y + 2C (+ direction) can be used to do supers. X is only useful if you have trouble to do j6A in air series or to drift backward during j6A.

In-Game Controls

- A = Light.
- B = Heavy.
- C = Counter Attack (Shortcut for A+B).
- X Shortcut to command moves.
- Y + directions give you special moves.
- Z is a movement shortcut, and certainly the most useful:
- 5Z to highjump,
- 6Z to forward dash,
- 4Z to backdash,
- 2Z to hop (doesn’t go as high as a normal jump).
- Y+Z is Taunt.

Character Select Screen Controls

- A = Accept.
- B = Cancel.
- X switch to next mode (P1 vs P2 → P1 vs Com → Com vs Com → P1 vs Deku (Training)).
- Y randomize your character and its color.
- Z switch to previous mode (opposite order of X).

Universal Controls

Movement

  • Dash / run: 44 or 66 / 4Z or 6Z.
  • Hop: use the shortcut 2Z. The actual input is 88, but only work if buffered during a recovery.
  • High Jump: 1 or 2 or 3, then 7 or 8 or 9, also the shortcut 5Z.
  • Double Jump: 7 or 8 or 9 after a hop, jump or high jump.

Throws

  • Throw: 6B to grab then 4B or 6B, respectively for back or forward throw (similar to Samurai Shodown grab).
  • Air Throw: any direction (except 8) + B.

Defense & Tech

  • GC C-Attack: when blocking 5C.
  • Dodge: 2C.
  • GC Dodge: 2C or also when blocking 4A (good if you're blocking overhead beforehand).
  • GC Side-switch: when blocking 4B.
  • Ground-tech: 88 or 2Z.
  • Wall-tech: 66 or 6Z.

💡 Tips for teching:
An easy way to remember is to always double tap away from the surface you were sent to.

Setup your input

In RetroArch

Main emulator used for Online casuals & tournaments due to having Online Rollback.
The controls UI/UX is bad, but once done you never have to touch it again!

  1. Settings > Input > RetroPad Binds > Port 1 Controls
    • Map your input as your default xbox/PS controls, NOT the game input (btw Retroarch's uses Nintendo's layout).
  2. Press F1, Control > Port 1 Controls
    • Assign the previously set RetroPad buttons (shown on the left) to the current console controller (on the right).
    • ⚠️This part is NOT intuitive! Don't worry, it's not you, it's the emulator's fault.
    Press F1, to go back in game & test your buttons. Good luck.
  3. Once done, go to Control > Manage Remap Files > Save Remap File As to never do this again.


Visual step by step for BizHawk

In Bizhawk

Mainly used for Training (LUA scripts + TAS Tools), it can be used to play with Parsec if you prefer.

  1. First, you have to open the rom ("File">"Open" or click & drag it into BizHawk's window). BizHawk will know then which system to configure.
  2. Click on config and select the first option "Controllers..."
  3. Click on the fields: when it highlight in blue, press the key or button you want


General
FAQ
Controls
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Training
Netplay
Links
Characters
Asuka Honda
Ryuko Yamazaki
Torami Houjyou
Megumi Suzuki
Kumi Ookubo
Tamaki Shindou
Karina Toyota
Nana Owada
Kiyoko Mitarai
Cathy Wild
Shinobu Kawasaki
Tetsuko Ougigaya
Genichirou Shindou