INTRODUCTION
Bonnie (affectionately referred to as Bonnie-chan) is a pet boar owned by Ganju Shiba.
One of the many joke characters of this game. No lows, scariest thing I've ever seen.
PALLETTES
PROS AND CONS
MOVELIST
All Damage Values listed on the following moves were done on Ichigo (Average Defense.)
STANDING NORMALS
5L
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
5L
|
4
|
Mid
|
9
|
-
|
FS, 2L, 5M, 2M, 5H, 2H, Special, Super
|
-
|
-
|
|
|
5M
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
5M
|
6
|
Mid
|
13
|
-
|
FS, 2M, 5H, 2H, Special, Super
|
-
|
-
|
|
|
5H
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
5H
|
8
|
Mid
|
17
|
-
|
FS, 2H, Special, Super
|
-
|
-
|
Bonnie snorts even harder. Genuinely has a ton of horizontal range.
|
|
CROUCHING NORMALS
(Crouching normals can only be accessed when chained into for some reason)
2L
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
2M
|
6
|
Mid
|
13
|
-
|
FS, 5M, 2M, 5H, 2H, Special, Super
|
-
|
-
|
|
|
2M
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
2M
|
6
|
Mid
|
13
|
-
|
FS, 5H, 2H, Special, Super
|
-
|
-
|
|
|
2H
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
2H
|
8
|
Mid
|
17
|
-
|
FS, Special, Super
|
-
|
-
|
5H again Genuinely has a ton of horizontal range.
|
|
JUMPING NORMALS
J.L
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
JL
|
4
|
High
|
5
|
-
|
JM, JH, Special
|
-
|
-
|
|
|
J.M
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
JM
|
6
|
High
|
7
|
-
|
JH, Special
|
-
|
-
|
|
|
J.H
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
JH
|
8
|
High
|
7
|
-
|
Special
|
-
|
-
|
|
|
SPECIALS
236x - Flying Bonnie Attack Bounce bounce bounce Bounce bounce bounce 236L - Jump 236L - Jump 236EX - Jumpppppppppppp 236EX - Jumpppppppppppp
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
L
|
13 (Max)
|
Mid
|
14
|
-
|
Super
|
-
|
-
|
Bonnie leaps into the air then crashes onto the floor and bounces. Launch > HKD effect. Very active and can work as a sort of good anti-air. Multihits.
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
M
|
13 (Max)
|
Mid
|
14
|
-
|
Super
|
-
|
-
|
Increased startup and decreased recovery. Higher jump height and bounce height. Very active. Multihits.
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
EX
|
13 (Max)
|
Mid
|
14
|
-
|
Super
|
-
|
-
|
Decreased startup. Even higher jump height and bounce height. More bounces and more damage. Very active and can work as a pretty good anti=air, however, it doesn't combo very well and can be punished on hit depending on where the opponent was attacked. Multihits.
|
|
41236x - Bonnie is a softie.
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
L
|
6
|
Mid
|
-
|
-
|
Super
|
-
|
-
|
Bonnie rushes into the opponent. Good startup, lots of recovery. Launch > HKD effect.
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
M
|
11 (Max)
|
Mid
|
-
|
-
|
Super
|
-
|
-
|
Increased startup and decreased recovery as well as range and activity. Multhits.
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
EX
|
15 (Max)
|
Mid
|
-
|
-
|
Super
|
-
|
-
|
Improved startup and recov as well as range and hits. Multihits.
|
|
J.22x - Flying Bonnie Press God I wish that were me God I wish that were me
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
L
|
9 (Max)
|
High
|
-
|
-
|
Super
|
-
|
-
|
Bonnie falls onto the opponent. Ends similarly to her 236x. Not much startup, more recov. The recovery isn't actually that bad on this one.
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
M
|
13 (Max)
|
High
|
-
|
-
|
Super
|
-
|
-
|
Increased startup and decreased recovery. Higher bounce and more hits/damage.
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
EX
|
20 (Max)
|
High
|
14
|
-
|
Super
|
-
|
-
|
Improved startup and recovery. Higher bounce and more hits/damage.
|
|
SUPERS
236236x - Bonnie Special 2
|
Version
|
Damage
|
Guard
|
Startup
|
Duration
|
Cancel
|
Adv Hit
|
Adv Block
|
236236x
|
32 (Max)
|
Mid
|
1
|
-
|
None
|
-
|
-
|
Bonnie crashes into the opponent similar to her 41236x. Very fast and has a wallbounce affect. She pretty much runs full-screen and the attack is extremely active.
|
|
OTHER
Grab: Wallbounce effect. 6DMG
Air-Grab: Spike into HKD effect. 6DMG
Mobility: Suprisingly decent
Flashstep: Grounded. (Two directions and no invisibility)
Height: Med