Bloody Roar Extreme/Cronos the Phoenix/Moves

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Move List

Human Form
Beast Form
Hyperbeast Form
Strings

Human Form

Punch Moves

5P (Human)
5P
Haeen
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 High 9 2 23 10 19 16 17

Cronos jabs in front.

6P (Human)
6P
Kaatonaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
11 Middle 14 2 23 12 24 21 23

Cronos takes a step forward while performing an upwards punch.

4P (Human)
4P
Aapu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 High 10 2 33 10 19 16 17

Cronos turns around while performing a side chop. This attack leaves him backturned.

2P (Human)
2P
Uuparu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13 Low / Middle 13 2 21 11 22 19 21
  • High Crush for the entire move

Cronos swipes upwards with his arm.

1P (Human)
1P
Abidwaadan
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
14 Low 23 3 27 12 23 20 22
  • Causes Trip on hit
  • Causes Knockdown on Counter Hit
  • High Crush between frames 1-5, 21-53

Cronos swipes his opponent's legs with his arm.

3P (Human)
3P
Teirunaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13 Middle 13 4 27 11 22 19 21
  • High Crush between frames 1-12
  • Causes Launch on Counter Hit

Cronos attacks with his arm while standing up.

7/8/9P (Human)
7/8/9P
Kaatonaa Haato
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 27 5 25 15 29 26 29
  • Causes Groundbounce on hit
  • Cancel Point OK
  • Low Crush between frames 6-30
  • Considered airborne between frames 9-27

Cronos does a jumping chop with his arm.

bt.P (Human)
bt.P
Abu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
11 High 10 2 21 10 20 17 19
  • Backturned Attack
  • Doesn't have pushback

Cronos does a side chop with his arm. Cronos takes a step forward during the move, effectively creating distance before turning around.

bt.2P (Human)
bt.2P
Wahaan
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
12 Low 10 2 25 11 21 18 20
  • Backturned Attack
  • High Crush for the entire move

Cronos slaps his opponent's foot before turning around.

66P (Human)
66P
Haridai Rukunaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 11 2 42 15 29 26 29
  • Guard Break
  • Causes Knockback on hit

Cronos slides forward while punching the opponent's chest.

Running P (Human)
wr.P
Tuufaaan Naaachu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10, 5x4 High / Middle 17 2x5 33 10x4, 15 19, 14x3, 29 16x4, 26 17, 16x3, 29
  • Causes Spinfall on Counter Hit
  • Low Crush between frames 1-59
  • Considered airborne between frames 12-62

Cronos jumps forward while spinning, attacking with his arms. The attack can hit up to 5 times, but it's very difficult to get all 5 hits. Cronos lands in a backturned state.

22P (Human)
22P / 2[2]P
Badotamiizu Haato
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15, 10 Low, High 13 3, 2 19 12, 10 24, 19 21, 16 23, 17
  • First hit causes Trip on hit
  • Second hit causes Stagger on Counter Hit

Cronos drags his arm from down to up, front to back. Cronos ends up backturned after this move.

This move hits twice in one motion: once in front of Cronos, then once again behind him. The way his arm is positioned for the second hit makes it hard to use against grounded opponents.

JP (Human)
j.P
Haato
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
8 High / Middle 4 6 19 10 17 16 16
  • Can chain into itself once

An aerial punch.

J4/6P (Human)
j.4/6P
Deiwaaru Toorunaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
25 Middle 19 5 27 17 34 31 35
  • Guard Break
  • Causes Groundbounce on hit

An airborne, double hammerfist punch. Move is the same regardless of input.

Pursuit P (Human)
Pursuit P
Duuru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
1 Middle 43 1 45 10 13 16 16
  • Only usable near a downed opponent
  • Coded to hit opponents during a Tech Roll
  • Cancel Point OK

Cronos dusts off his boot as a taunting gesture.

Although the move carries a hitbox, the fact that it is located on Cronos' arm makes it essentially impossible to hit an opponent with it.

Kick Moves

5K (Human)
5K
Teeru Beezu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 High 11 3 30 15 29 26 29

Cronos does a high kick.

6K (Human)
6K
Harukaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 17 3 29 15 29 26 29
  • Causes Stagger on Counter Hit
  • Low Crush between frames 6-27
  • Considered airborne between frames 12-20

Cronos does a stepkick.

4K (Human)
4K
Adubuta Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
26 Middle 18 4 27 18 35 32 37
  • Guard Break
  • Causes Groundbounce on hit
  • Cancel Point OK

Cronos performs an axe kick. A key move in his offense, mainly due to being cancelable.

2K (Human)
2K
Shaanto Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13 Low 16 3 26 11 22 19 21
  • Causes Trip on Counter Hit

Cronos does a low spin kick. This move cannot High Crush, despite being a crouching move.

1K (Human)
1K
Hansukumu Darudo
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 Low 19 2 33 12 24 21 23
  • Causes Trip on hit
  • Causes Knockdown on Counter Hit
  • High Crush for the entire move

Cronos goes low while kicking the opponent.

3K (Human)
3K
Suiida Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 Middle 15 3 26 17 34 31 35
  • High Crush between frames 1-30
  • Considered backturned between frames 17-26

Cronos does a turning kick.

7/8/9K (Human)
7/8/9K
Dabaana Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
23 Middle 26 7 24 16 32 29 33
  • Guard Break
  • Causes Stagger on Counter Hit
  • Low Crush between frames 6-38
  • Considered airborne between frames 7-31

Cronos jumps, attacking with his legs during the descent.

bt.K (Human)
bt.K
Sahenaa Nahiin Chaaihiee
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
Counter 0 - 3 40 14 - - - -
Catch 15 Middle 3 5 35 12 24 21 23
  • Backturned Attack
  • Counter
  • Counter frames 1-40
  • Causes Launch on successful counter
  • Does not work against Low-attribute attacks

Cronos lifts his leg. If hit by a High or Middle attack, he will retaliate with a kick.

bt.2K (Human)
bt.2K
Utarunaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 Middle 18 6 25 12 24 21 23
  • Causes Groundbounce on hit
  • High Crush between frames 1-10
  • Low Crush between frames 11-40
  • Considered airborne between frames 11-31

Cronos does a backflip, attacking with an overhead kick.

66K (Human)
66K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Low 19 3 27 15 29 26 29
  • Causes Trip on hit
  • Causes Knockdown on Counter Hit
  • Low Crush between frames 11-20
  • Considered airborne between frames 4-9

Cronos stomps in front of him.

Running K (Human)
wr.K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10, 5x5 Middle 16 2, 3x3 45 10x4 19, 14x3 16x4 17, 16x3
  • First hit is a Guard Break
  • Spinfall for the first and second hits
  • Groundbounce for the third hit
  • Knockback for the fourth hit
  • Low Crush between frames 1-40
  • Considered airborne between frames 6-34

Cronos does a cartwheel, then launches himself footfirst, like a torpedo.

22K (Human)
22K / 2[2]K
Naachunaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
18 Middle 16 4 44 15 29 26 29
  • Causes Spinfall on Counter Hit
  • High Crush between frames 1-11
  • Low Crush between frames 21-40
  • Considered airborne between frames 15-35

Cronos does a spring jump to the side, attacking with his legs.

The direction of the jump depends on his own stance:

  • Front to the camera: North
  • Back to the camera: South
JK (Human)
j.K
Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 High / Middle 8 6 19 10 19 16 17
  • Can chain into itself once

A jumping kick.

J4/6K (Human)
j.4/6K
Bahaari toorunaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 13 2 49 15 29 26 29
  • Guard Break
  • Causes Knockback on hit

A dropkick. The input used determines if Cronos kicks to the front or to the back.

Pursuit K (Human)
Pursuit K
Aasiiruwaado
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
12 Low 18 25 21 11 21 18 20
  • Only usable near a downed opponent
  • Can hit opponents during a Tech Roll

Cronos performs a twirl. Leaves Cronos backturned.

Throws

Neutral Throw (Human)
Zamiin Gumaanaa
6G against a standing opponent
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 High 1 1 34 - - - -
  • Causes Groundbounce on a successful throw

Cronos grabs the opponent's arm and flips them over. While he can convert into a combo thanks to the groundbounce, it can gran him strong oki due to leaving the opponent right next to him.

Crouching Throw (Human)
Shariiru Gumaanaa
6G against a crouching opponent
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
35 High 1 1 34 - - - -

Cronos grabs the opponent's arm and throws them to the floor, performing an elbow drop afterwards. The opponent is left right next to Cronos, who ends up in a backturned state.

Back Throw (Human)
Akaashu
6G against a backturned opponent
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
40 High 1 1 34 - - - -
  • Causes Launch on a successful throw

Cronos puts the opponent on his back, then launches them with a palm attack.

Command Throw (Human)
Maafu Kiije
236G or 4123698P
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
236G 5 High 1 1 34 - - - -
4123698P 5 Low* 1 1 34 - - - -
  • 236P version can only affect standing opponents
  • 4123698P version, despite being coded as a High-attribute, can only affect crouching opponents
    • This version can be broken with 6G, not 8G

Grabbing the opponent's arm, Cronos gently lays them on the floor and proceeds to drain their energy. Cronos will switch sides on a successful throw, with the opponent right next to him.

Although the throw deals very little damage, its ability to steal meter from the opponent and replenish Cronos' own makes it powerful in its own right. This property also makes it one of the only attacks that can influence an opponent's Hyperbeast duration.

Special Moves

Ooraa (Human)
Ooraa
236P
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
236P 10, 5, 10 High / Middle 13 2x2, 1 19 12x2, 20 24x2, 39 21x2, 36 23x2, 41
  • First and second hits cause Stagger on Counter Hit
  • Third hit causes Launch
  • High Crush between frames 1-4

Cronos takes a step forward and punches 3 times in front of him. This move features a few followups.

236P>P 15 Middle 14 4 46 12 24 21 23
  • Guard Break
  • Causes Spinfall on hit
  • Can cancel with G on frames 1-13

Cronos dashes forward while swiping his hand. Cronos ends up in a backturned state, which leaves him open should this move be blocked.

236P>K 20 Middle 23 7 29 15 29 26 29
  • Guard Break
  • Causes Groundbounce on hit
  • Can cancel with G on frames 1-22

Cronos spins while performing an axe kick.

Akaashuy Saafu (Human)
Akaashuy Saafu
214P
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
5 Middle 39 3 7 10 14 16 16
  • High Crush between frames 1-10
  • Low Crush between frames 11-40
  • Considered airborne between frame 6-38
  • Considered backturned from frame 27 until the end of the move
  • Can cancel with G on frames 1-5

Cronos does a backwards moonsault, attacking with his legs upon landing. Due to how high the jump is, this move is primarily used to escape the corner.

Although Cronos lands in a backturned state, both of Cronos' legs have hitboxes, granting him some protection against unaware opponents.

Barufu Keerunaa (Human)
Barufu Keerunaa
236K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 13 6 30 15 29 26 29
  • Causes Launch on hit
  • Causes Spinfall on Counter Hit
  • Can cancel with G on frames 1-12

Cronos kicks upwards.

Basu (Human)
Basu
214K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15, 10 Middle 30 2, 4 35 12, 17 24, 34 21, 28 28, 32
  • Guard Attack
  • Light Guard on upper body between frames 1-24
  • First hit causes Launch on hit; Spinfall on Counter Hit
  • Second hit causes Knockback
  • Low Crush between frames 22-24
  • Considered airborne between frames 8-21
  • Can cancel with G on frames 1-10, 25-30, 34-44

Cronos jumps forward, kicking twice in front of him upon landing.

Beast Form

Punch Moves

5P (Penguin)
5P
Haeen
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 Low / Middle 9 2 23 10 19 16 17

Cronos jabs in front.

6P (Penguin)
6P
Kaatonaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
11 Low / Middle 14 2 23 12 24 21 23

Cronos takes a step forward while performing an upwards wing slap.

4P (Penguin)
4P
Aapu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 Low / Middle 10 2 33 10 19 16 17

Cronos turns around while performing a side chop. This attack leaves him backturned.

2P (Penguin)
2P
Uuparu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13 Low / Middle 13 2 21 11 22 19 21
  • High Crush for the entire move

Cronos swipes upwards with his wing.

1P (Penguin)
1P
Abidwaadan
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
14 Low 23 3 27 12 23 20 22
  • Causes Trip on hit
  • Causes Knockdown on Counter Hit
  • High Crush between frames 1-5, 21-53

Cronos swipes his opponent's legs with his wing.

3P (Penguin)
3P
Teirunaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13 Low / Middle 13 4 27 11 22 19 21
  • Causes Launch on Counter Hit
  • High Crush between frames 1-12

Cronos attacks with his arm while standing up.

7/8/9P (Penguin)
7/8/9P
Kaatonaa Haato
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 27 5 25 15 29 26 29
  • Guard Break
  • Causes Groundbounce on hit
  • Cancel Point OK
  • Low Crush between frames 6-30
  • Considered airborne between frames 9-27

Cronos does a jumping chop with his wing.

bt.P (Penguin)
bt.P
Abu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
11 Low / Middle 10 2 21 10 20 17 19
  • Backturned Attack

Cronos does a side chop with his wing. Cronos takes a step forward during the move, effectively creating distance before turning around.

bt.2P (Penguin)
bt.2P
Wahaan
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
12 Low 10 2 25 11 21 18 20
  • Backturned Attack
  • High Crush for the entire move

Cronos slaps his opponent's foot before turning around.

66P (Penguin)
66P
Haridai Rukunaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Low / Middle 11 2 42 15 29 26 29
  • Guard Break
  • Causes Knockback on hit

Cronos slides forward slightly while attacking the opponent's chest.

Running P (Penguin)
wr.P
Tuufaaan Naaachu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10, 5x4 Middle 17 2x5 33 10x4, 15 19, 14x3, 29 16x4, 26 17, 16x3, 29
  • Causes Spinfall on Counter Hit
  • Low Crush between frames 1-59
  • Considered airborne between frames 12-62

Cronos jumps forward while spinning, attacking with his wings. The attack can hit up to 5 times, but it's very difficult to get all 5 hits.

Because the move cannot jump above opponents (unlike other forms), Cronos ends up being very unsafe on block, which is exacerbated by the fact that he lands in a backturned state.

22P (Penguin)
22P / 2[2]P
Badotamiizu Haato
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15, 10 Low, Low / Middle 13 3, 2 19 12, 10 24, 19 21, 16 23, 17
  • First hit causes Trip on hit
  • Second hit causes Stagger on Counter Hit

Cronos drags his wing from down to up, front to back. Cronos ends up backturned after this move.

This move hits twice in one motion: once in front of Cronos, then once again behind him. Due to the Penguin's much shorter stature, the second hit is much more likely to hit grounded opponents who try to cross up Cronos.

JP (Penguin)
j.P
Haato
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
8 High / Middle 4 6 19 10 17 16 16
  • Can chain into itself once

An aerial wing attack.

J4/6P (Penguin)
j.4/6P
Deiwaaru Toorunaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
25 Middle 19 5 27 17 34 31 35
  • Guard Break
  • Causes Groundbounce on hit

An airborne, double hammerfist wing smash. Move is the same regardless of input.

Pursuit P (Penguin)
Pursuit P
Duuru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
1 Middle 43 1 45 10 13 16 16
  • Only usable near a downed opponent
  • Coded to hit opponents during a Tech Roll
  • Cancel Point OK

Cronos dusts off his leg as a taunting gesture.

Although the move carries a hitbox, the fact that it is located on Cronos' wing (which is always away from the opponent) makes it essentially impossible to hit an opponent with it.

Kick Moves

5K (Penguin)
5K
Teeru Beezu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 Low / Middle 11 3 30 15 29 26 29

Cronos does a kick.

6K (Penguin)
6K
Harukaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Low / Middle 17 3 29 15 29 26 29
  • Causes Stagger on Counter Hit
  • Low Crush between frames 6-27

Cronos does a stepkick.

4K (Penguin)
4K
Adubuta Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
26 Low / Middle 18 4 27 18 35 32 37
  • Guard Break
  • Causes Groundbounce on hit
  • Cancel Point OK

Cronos performs an axe kick. Although a key move in his offense (mainly due to being cancelable), the Penguin's version removes much of its range.

2K (Penguin)
2K
Shaanto Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13 Low 16 3 26 11 22 19 21
  • Causes Trip on Counter Hit

Cronos does a low spin kick. This move cannot High Crush, despite being a crouching move.

1K (Penguin)
1K
Hansukumu Darudo
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 Low 19 2 33 12 24 21 23
  • Causes Trip on hit
  • Causes Knockdown on Counter Hit
  • High Crush for the entire move

Cronos goes low while kicking the opponent.

3K (Penguin)
3K
Suiida Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 Low / Middle 15 3 26 17 34 31 35
  • High Crush between frames 1-30
  • Considered backturned between frames 17-26

Cronos does a turning kick.

7/8/9K (Penguin)
7/8/9K
Dabaana Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
23 Middle 26 7 24 16 32 29 33
  • Guard Break
  • Causes Stagger on Counter Hit
  • Low Crush between frames 6-38
  • Considered airborne between frames 7-31

Cronos jumps, attacking with his feet during the descent.

bt.K (Penguin)
bt.K
Sahenaa Nahiin Chaaihiee
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
Counter 0 - 3 40 14 - - - -
Catch 15 Middle 3 5 35 12 24 21 23
  • Backturned Attack
  • Counter
  • Counter frames 1-40
  • Causes Stagger on successful counter
  • Does not work against Low-attribute attacks

Cronos lifts his leg. If hit by a High or Middle attack, he will retaliate with a kick.

bt.2K (Penguin)
bt.2K
Utarunaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 Middle 18 6 25 12 24 21 23
  • Causes Groundbounce on hit
  • High Crush between frames 1-10
  • Low Crush between frames 11-40
  • Considered airborne between frames 11-31

Cronos does a backflip, attacking with an overhead kick.

66K (Penguin)
66K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Low 19 3 27 15 29 26 29
  • Causes Trip on hit
  • Causes Knockdown on Counter Hit
  • Low Crush between frames 11-20

Cronos stomps in front of him.

Running K (Penguin)
wr.K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10, 5x5 Low / Middle 16 2, 3x3 45 10x4 19, 14x3 16x4 17, 16x3
  • First hit is a Guard Break
  • Spinfall for the first and second hits
  • Groundbounce for the third hit
  • Knockback for the fourth hit
  • Low Crush between frames 1-40

Cronos does a cartwheel and attacks with his feet while spinning.

22K (Penguin)
22K / 2[2]K
Naachunaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
18 Middle 16 4 44 15 29 26 29
  • Causes Spinfall on Counter Hit
  • High Crush between frames 1-11
  • Low Crush between frames 21-40
  • Considered airborne between frames 19-35

Cronos does a spring jump to the side, attacking with his legs.

The direction of the jump depends on his own stance. However, as the Penguin has a different idle animation, it becomes harder to tell which stance Cronos is in.

  • Left foot in front: North
  • Right foot in front: South
JK (Penguin)
j.K
Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 High / Middle 8 6 19 10 19 16 17
  • Can chain into itself once

A jumping kick.

J4/6K (Penguin)
j.4/6K
Bahaari toorunaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 13 2 49 15 29 26 29
  • Guard Break
  • Causes Knockback on hit

A dropkick. The input used determines if Cronos kicks to the front or to the back.

Pursuit K (Penguin)
Pursuit K
Aasiiruwaado
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
12 Low 18 25 21 11 21 18 20
  • Only usable near a downed opponent
  • Can hit opponents during a Tech Roll

Cronos performs a twirl. Leaves Cronos backturned.

Beast Moves

5B (Penguin)
5B
Teezu Munfu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 Low / Middle 10 1 13 10 19 16 17

Cronos pecks in front of him.

6B (Penguin)
6B
Kushu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13 Low / Middle 15 8 13 14 27 24 27
  • Causes Stagger on Counter Hit
  • Low Crush between frames 11-30
  • Considered airborne between frames 9-19

Cronos hops forward, attack with his foot.

4B (Penguin)
4B
Torunaa Munfu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
18 Low / Middle 21 4 17 14 27 24 27
  • Guard Break

Cronos reels back, then forcefully pecks in front of him.

2B (Penguin)
2B
Gumaanaa Keerunaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 Low / Middle 23 7 19 12 24 21 23
  • High Crush for the entire move
  • Considered airborne between frames 11-14

Cronos rolls forward, attacking with his beak.

1B (Penguin)
1B
Dittsbaabando Kaanaa Toorunaa
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
1B 9 Low 22 2 60 10 18 16 16
  • Causes Trip on hit
  • Causes a special hitstun animation

Cronos drop to the floor, pecking the opponent's foot in the process. The opponent lifts their leg in pain, leaving them open to attack.

1BBB... 8 Low 22 2 60 10 17 16 16
  • Causes Trip on hit
  • Causes a special hitstun animation
  • Must not hold directions during the input

Pressing B during the previous move (up to a max of 8 additional times) will cause Cronos to repeat the attack. These repeats can only be used if the initial attack (and previous repeats) is blocked or whiffs.

Pressing the button a 10th time chains into 66B.

3B (Penguin)
3B
Chetsraanaa Munfu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 Low / Middle 13 2 24 10 19 16 17

Cronos pecks upward while taking a step forward. Pressing B during this move (up to a max of 3 additional times) will cause Cronos to repeat the attack.

Pressing the button a 5th time chains into 8B.

7/8/9B (Penguin)
7/8/9B
Biitori Chato Torunaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 Middle 10 7 22 10 19 16 17
  • Causes Spinfall on hit

Cronos jumps up and performs a spinning attack with his beak. Great anti-air, although Cronos ends up in a backturned stance.

bt.B (Penguin)
bt.B
Piichee Diwaaaru Torunaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 Middle 16 11 22 12 24 21 23
  • Backturned Attack
  • Guard Break
  • Causes Stagger on Counter Hit
  • High Crush between frames 1-4
  • Low Crush between frames 5-34
  • Considered airborne between frames 18-37

Cronos turns around to drop himself on the opponent.

bt.2B (Penguin)
bt.2B
Piichee Dittsbaabando Kaanaa Toorunaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 Low 16 3 30 12 24 21 23
  • Backturned Attack
  • Causes Trip on hit
  • High Crush for the entire move

Cronos turns around, attacking with a headbutt.

66B (Penguin)
66B
Urunaa Teezu Munfu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 13 25 19 15 29 26 29
  • Causes Stagger on Counter Hit
  • High Crush between frames 41-57
  • Low Crush between frames 11-40
  • Considered airborne between frames 15-32
  • Can hit opponents during a Tech Roll
  • Can Tech Roll after recovery

Cronos launches himself forward and attacks with his beak.

Running B (Penguin)
wr.B
Bisarunaa
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
wr.B 5x9 Low 16 2, 1x5, 2x2, 3 35 10 14 16 16
  • First hit is a Guard Break
  • First hit causes Trip on Counter Hit
  • Hits 2-8 cause Trip on hit
  • High and Middle Crush between frames 21-55
  • High Crush between frames 56-94
  • Can Tech Roll after recovery

Cronos slides across the ground.

wr.BB 5x2 Low 8 10, 8 39 10 14 16 16
  • Causes Trip on hit
  • High Crush for the entire move
  • Can Tech Roll after recovery

This followup has Cronos spin while sliding. Pressing B during this move (up to a max of 2 additional times) will cause Cronos to repeat the attack.

22B (Penguin)
22B / 2[2]B
Keerunaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
5x4 Low 13 1x4 32 10 14 16 16
  • All hits cause Trip on hit
  • High Crush between frames 1-25, 46-79
  • High and Middle Crush between frames 26-45

Cronos rolls along the ground.

JB (Penguin)
j.B
Teirunaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
12 Middle 4 7 21 11 21 18 20
  • Causes Launch on hit
  • Can chain into itself once

Cronos kicks upwards.

J4/6B (Penguin)
j.4/6B
Utarunaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 11 4 9 15 29 26 29
  • Causes Groundbounce on hit

Cronos smacks the opponent with his wing.

Pursuit B (Penguin)
Pursuit B
Dohoraaiee
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
Pursuit B 6 Low 16 3 45 10 15 16 16
  • Only usable near a downed opponent
  • Can hit opponents during a Tech Roll

Cronos pecks at the downed opponent.

Pursuit BBB... 6 Low 13 2 24 10 15 16 16
  • Can hit opponents during a Tech Roll

Pressing B during the previous move (up to a max of 4 additional times) will cause Cronos to peck the downed opponent more.

Pursuit BBBBBB 9 Low 22 2 45 10 13 16 16
  • Causes Trip on Counter Hit
  • Can hit opponents during a Tech Roll

Pressing the button a 6th time chains into a special version of the previous attacks.

Throws

Neutral Throw (Penguin)
Kaatonaa
6G against a standing opponent
4123698P against a crouching opponent
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
6G 35 High 1 1 - - - - -
4123698P 35 Low* 1 1 - - - - -
  • 6G version can only affect standing opponents
  • 4123698P version, despite being coded as a High-attribute, can only affect crouching opponents
    • This version can be broken with 6G, not 8G
  • Can Tech Roll after recovery on a successful throw

Crons hops onto the opponent, pecking their chest, then uses his weight to drop them behind him.

Crouching Throw (Penguin)
Bahaari Charunaa
6G against a crouching opponent
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
0 High 1 1 - - - - -

Cronos gets on top of the opponent, walking on their back until reaching the other side. Both characters end up with their backs towards each other.

Back Throw (Penguin)
Bahaari Torunaa
6G against a backturned opponent
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
40 High 1 1 - - - - -
  • Causes Spinfall on hit

Cronos gets on top the opponent's back, then hits them with a backflip.

Special Moves

Ooraa (Penguin)
Ooraa
236P
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
Ooraa
236P
10, 5, 10 Low / Middle 13 2x2, 1 19 12x2, 20 24x2, 39 21x2, 36 23x2, 41
  • First and second hits cause Stagger on Counter Hit
  • Third hit causes Launch
  • High Crush between frames 1-4

Cronos takes a step forward and attacks 3 times in front of him. This move features a few followups.

Kaatonaa
236P>P
15 Low / Middle 14 4 46 12 24 21 23
  • Guard Break
  • Causes Spinfall on hit
  • Can cancel with G on frames 1-13
  • Air Cancel OK

Cronos dashes forward while swiping his wing. Cronos ends up in a backturned state, which leaves him open should this move be blocked.

Chaando
236P>K
20 Low / Middle 23 7 29 15 29 26 29
  • Guard Break
  • Causes Groundbounce on hit
  • Can cancel with G on frames 1-22

Cronos spins while performing an axe kick.

Suraaaji Torunaa
236P>5B
8, 5x2, 8, 10 Low / Middle 17 3, 2x5 18 12, 10x4, 14 24, 14x2, 17, 34 21, 16x3, 31 23, 16x3, 35
  • Can initiate a Beast Change
  • All hits cause Stagger on Counter Hit
  • Air Cancel OK

Cronos attacks 5 times in front of him with his wings. This move chains into Ooraa's P and K followups.

Keeruna
236P>2B
5x4 Low 13 1x4 32 10 14 16 16
  • Can initiate a Beast Change
  • All hits cause Trip on hit
  • High Crush between frames 1-25, 46-79
  • High and Middle Crush between frames 26-45
  • Identical to 2[2]B.

Cronos rolls along the ground.

Akaashuy Saafu (Penguin)
Akaashuy Saafu
214P
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
5 Middle 39 3 7 10 14 16 16
  • High Crush between frames 1-10
  • Low Crush between frames 11-40
  • Considered airborne between frame 7-37
  • Considered backturned from frame 27 until the end of the move
  • Can cancel with G on frames 1-5

Cronos does a backwards moonsault, attacking with his legs upon landing. In comparison to other forms, the jump is significantly lower, no longer being able to jump over standing opponents.

Although Cronos lands in a backturned state, both of Cronos' feet have hitboxes.

Barufu Keerunaa (Penguin)
Barufu Keerunaa
236K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Low / Middle 13 6 30 15 29 26 29
  • Causes Launch on hit
  • Causes Spinfall on Counter Hit
  • Air Cancel OK
  • Can cancel with G on frames 1-12

Cronos kicks upwards.

Basu (Penguin)
Basu
214K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15, 10 Middle 30 2, 4 35 12, 17 24, 34 21, 28 28, 32
  • Guard Attack
  • Light Guard on upper body between frames 1-24
  • First hit causes Launch on hit; Spinfall on Counter Hit
  • Second hit causes Knockback
  • Low Crush between frames 25-28
  • Considered airborne between frames 17-21
  • Can cancel with G on frames 1-10, 25-30, 34-44

Cronos jumps forward, kicking twice in front of him upon landing.

Raotonaa
Raotonaa
236B
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
236B 15 Middle 22 8 61 12 24 21 23
  • Guard Break
  • Causes Stagger on Counter Hit
  • Considered in Knockdown upon landing on whiff; can Tech Roll

Cronos jumps to peck the opponent in their face.

236B>5B 5 Middle 9 5 64 15 29 26 29
  • Causes Launch on hit
  • Causes Spinfall on Counter Hit
  • Cannot be used if the previous move whiffs

Cronos follows up with a second peck.

236B>5B>5B 5x4 Middle 11 2, 1x4 65 10x4 14x4 16x4 16x4
  • Guard Break
  • Causes Launch on hit
  • Causes Spinfall on Counter Hit
  • Cannot be used if the previous move whiffs

Cronos dives down headfirst.

Barufu Torunaa
Barufu Torunaa
214B
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
214B 0 Middle 8 0 110 - - - -
  • High Crush for the entire move
  • Can cancel with G

Cronos scurries around. This move features a few followups.

Pressing B during this move (up to a max of 3 additional times) will cause Cronos to repeat the move.

Bisarunaa Girunaa
214B>5K
15 Middle 18 10 16 12 24 21 23
  • Guard Break
  • Causes Groundbounce on hit
  • High Crush between frames 31-44
  • Low Crush between frames 1-30
  • Considered airborne between frames 3-25
  • Can Tech Roll after recovery

Cronos jumps and falls on his back. Only his upper body carries hitboxes.

Piichee Diwaaaru Torunaa
214B>6B
15 Middle 16 11 22 12 24 21 23
  • Guard Break
  • Causes Stagger on Counter Hit
  • High Crush between frames 1-4
  • Low Crush between frames 5-34
  • Considered airborne between frames 18-37
  • Identical to bt.B.

Cronos drops himself on the opponent.

Bisarunaa
214B>2B
5x9 Low 16 2, 1x5, 2x2, 3 35 10 14 16 16
  • First hit is a Guard Break
  • First hit causes Trip on Counter Hit
  • Hits 2-8 cause Trip on hit
  • High and Middle Crush between frames 21-55
  • High Crush between frames 56-94
  • Can Tech Roll after recovery
  • Identical to 2[2]B.

Cronos slides across the ground.

Bisarunaa
214B>2B>5B
5x2 Low 8 10, 8 39 10 14 16 16
  • Causes Trip on hit
  • High Crush for the entire move
  • Can Tech Roll after recovery
  • Identical to 2[2]BB.

Cronos spins while sliding on the ground. Pressing B during this move (up to a max of 2 additional times) will cause Cronos to repeat the attack.

Beast Drives

Jamunaa Raasutaa
Jamunaa Raasuta
236236B
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
22, 49 Middle 28 15 16 17 34 31 35
  • Guard Break

Cronos jumps and performs a dropkick. On a successful hit, Cronos uses the opponent as a surfboard, surfing across the stage's walls, to finally leap off the wall and dive towards the floor with the opponent.

Because this move interacts with the stage's walls, there are a few rules:

  • The longer Cronos takes to reach a wall, the lower the damage.
  • If the first wall Cronos comes across is missing, the move will end instantly.

The move has a forced limit of 24 hits, with previous hits in a combo counting towards this limit. This means that longer combos effectively reduce the move's total damage, unlike most Beast Drives.

Diru Paanaa
Diru Paanaa
214214K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
0 High 0 1 34 - - - -

Grabbing the opponent's arm, Cronos morphs back into his Human form and drains their energy, proceeding to gently lay them on the floor. The opponent stays right next to Cronos.

This Beast Drive is a command grab that deals no damage, but features the ability to steal all of the opponent's Beast Gauge to replenish Cronos' own. Because it drains all of the victim's Beast Gauge, this is one of the only attacks that can influence an opponent's Hyperbeast duration.

Due to its nature as a command grab, this move cannot be blocked or Evaded.

Hyperbeast Form

Punch Moves

5P (Phoenix)
5P
Haeen
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 High 8 2 24 10 19 16 17

Cronos jabs in front.

6P (Phoenix)
6P
Kaatonaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
11 Middle 13 2 24 12 24 21 23

Cronos takes a step forward while performing an upwards punch.

4P (Phoenix)
4P
Aapu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 High 9 2 34 10 19 16 17

Cronos turns around while performing a side chop. This attack leaves him backturned.

2P (Phoenix)
2P
Uuparu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13 Low / Middle 12 2 22 11 22 19 21
  • High Crush for the entire move

Cronos swipes upwards with his arm.

1P (Phoenix)
1P
Abidwaadan
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
14 Low 22 3 28 12 23 20 22
  • Causes Trip on hit
  • Causes Knockdown on Counter Hit
  • High Crush between frames 1-4, 18-46

Cronos swipes his claw against the opponent's legs.

3P (Phoenix)
3P
Teirunaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13 Middle 12 4 28 11 22 19 21
  • Causes Launch on Counter Hit
  • High Crush between frames 1-10

Cronos attacks with his arm while standing up.

7/8/9P (Phoenix)
7/8/9P
Kaatonaa Haato
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 26 5 26 15 29 26 29
  • Guard Break
  • Causes Groundbounce on hit
  • Cancel Point OK
  • Low Crush between frames 5-27
  • Considered airborne between frames 8-23

Cronos does a jumping chop with his claw.

bt.P (Phoenix)
bt.P
Abu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
11 High 9 2 22 10 20 17 19
  • Backturned Attack
  • Doesn't have pushback

Cronos does a side chop with his arm. Cronos takes a step forward during the move, effectively creating distance before turning around.

bt.2P (Phoenix)
bt.2P
Wahaan
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
12 Low 9 2 26 11 21 18 20
  • Backturned Attack
  • High Crush for the entire move

Cronos slaps his opponent's foot before turning around.

66P (Phoenix)
66P
Haridai Rukunaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 10 2 43 15 29 26 29
  • Guard Break
  • Causes Knockback on hit

Cronos slides forward while punching the opponent's chest.

Running P (Phoenix)
wr.P
Tuufaaan Naaachu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10, 5x4 High / Middle 16 2x5 34 10x4, 15 19, 14x3, 29 16x4, 26 17, 16x3, 29
  • Causes Spinfall on Counter Hit
  • Low Crush between frames 1-59
  • Considered airborne between frames 12-57

Cronos jumps forward while spinning, attacking with his arms. The attack can hit up to 5 times, but it's very difficult to get all 5 hits. Cronos lands in a backturned state.

22P (Phoenix)
22P / 2[2]P
Badotamiizu Haato
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15, 10 Low, High 12 3, 2 20 12, 10 24, 19 21, 16 23, 17
  • First hit causes Trip on hit
  • Second hit causes Stagger on Counter Hit

Cronos drags his arm from down to up, front to back. Cronos ends up backturned after this move.

This move hits twice in one motion: once in front of Cronos, then once again behind him. The way his arm is positioned for the second hit makes it hard to use against grounded opponents.

JP (Phoenix)
j.P
Haato
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
8 High / Middle 3 6 20 10 17 16 16
  • Can chain into itself once

An aerial punch.

J4/6P (Phoenix)
j.4/6P
Deiwaaru Toorunaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
25 Middle 18 5 28 17 34 31 35
  • Guard Break
  • Causes Groundbounce on hit

An airborne, double hammerfist punch. Move is the same regardless of input.

Pursuit P (Phoenix)
Pursuit P
Duuru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
1 Middle 42 1 46 10 13 16 16
  • Only usable near a downed opponent
  • Coded to hit opponents during a Tech Roll
  • Cancel Point OK

Cronos dusts off his leg as a taunting gesture.

Although the move carries a hitbox, the fact that it is located on Cronos' arm makes it essentially impossible to hit an opponent with it.

Kick Moves

5K (Phoenix)
5K
Teeru Beezu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 High 10 3 31 15 29 26 29

Cronos does a high kick.

6K (Phoenix)
6K
Harukaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 16 3 30 15 29 26 29
  • Causes Stagger on Counter Hit
  • Low Crush between frames 5-23
  • Considered airborne between frames 11-17

Cronos does a stepkick.

4K (Phoenix)
4K
Adubuta Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
26 Middle 17 4 28 18 35 32 37
  • Guard Break
  • Causes Groundbounce on hit
  • Cancel Point OK

Cronos performs an axe kick. A key move in his offense, mainly due to being cancelable.

2K (Phoenix)
2K
Shaanto Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13 Low 15 3 27 11 22 19 21
  • Causes Trip on Counter Hit

Cronos does a low spin kick. This move cannot High Crush, despite being a crouching move.

1K (Phoenix)
1K
Hansukumu Darudo
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 Low 18 2 34 12 24 21 23
  • Causes Trip on hit
  • Causes Knockdown on Counter Hit
  • High Crush for the entire move

Cronos goes low while kicking the opponent.

3K (Phoenix)
3K
Suiida Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 Middle 14 3 27 17 34 31 35
  • High Crush between frames 1-26
  • Considered backturned between frames 15-22

Cronos does a turning kick.

7/8/9K (Phoenix)
7/8/9K
Dabaana Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
23 Middle 25 7 25 16 32 29 33
  • Guard Break
  • Causes Stagger on Counter Hit
  • Low Crush between frames 5-33
  • Considered airborne between frames 6-27

Cronos jumps, attacking with his legs during the descent.

bt.K (Phoenix)
bt.K
Sahenaa Nahiin Chaaihiee
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
Counter 0 - 2 40 15 - - - -
Catch 15 Middle 2 5 36 12 24 21 23
  • Backturned Attack
  • Counter
  • Counter frames 1-40
  • Causes Launch on successful counter
  • Does not work against Low-attribute attacks

Cronos lifts his leg. If hit by a High or Middle attack, he will retaliate with a kick.

bt.2K (Phoenix)
bt.2K
Utarunaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 Middle 17 6 26 12 24 21 23
  • Causes Groundbounce on hit
  • High Crush between frames 1-8
  • Low Crush between frames 9-34
  • Considered airborne between frames 9-27

Cronos does a backflip, attacking with an overhead kick.

66K (Phoenix)
66K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Low 18 3 28 15 29 26 29
  • Causes Trip on hit
  • Causes Knockdown on Counter Hit
  • Low Crush between frames 9-17
  • Considered airborne between frames 2-8

Cronos stomps in front of him.

Running K (Phoenix)
wr.K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10, 5x5 Middle 15 2, 3x3 46 10x4 19, 14x3 16x4 17, 16x3
  • First hit is a Guard Break
  • Spinfall for the first and second hits
  • Groundbounce for the third hit
  • Knockback for the fourth hit
  • Low Crush between frames 1-34
  • Considered airborne between frames 5-30

Cronos does a cartwheel, then launches himself footfirst, like a torpedo.

22K (Phoenix)
22K / 2[2]K
Naachunaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
18 Middle 15 4 45 15 29 26 29
  • Causes Spinfall on Counter Hit
  • High Crush between frames 1-9
  • Low Crush between frames 18-34
  • Considered airborne between frames 13-31

Cronos does a spring jump to the side, attacking with his legs.

The direction of the jump depends on his own stance:

  • Front to the camera: North
  • Back to the camera: South
JK (Phoenix)
j.K
Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 High / Middle 7 6 20 10 19 16 17
  • Can chain into itself once

A jumping kick.

J4/6K (Phoenix)
j.4/6K
Bahaari toorunaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 12 2 50 15 29 26 29
  • Guard Break
  • Causes Knockback on hit

A dropkick. The input used determines if Cronos kicks to the front or to the back.

Pursuit K (Phoenix)
Pursuit K
Aasiiruwaado
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
12 Low 17 25 22 11 21 18 20
  • Only usable near a downed opponent
  • Can hit opponents during a Tech Roll

Cronos performs a twirl. Leaves Cronos backturned.

Beast Moves

5B (Phoenix)
5B
Jarunaa Aagu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10, 5 Middle 11 3 24 10x2 19, 14 16x2 17, 16

Cronos perfoms a backflip with his foot ablaze.

6B (Phoenix)
6B
Girunaa Aagu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
5, 10 Low / Middle, Middle 14 4(4)3 26 10x2 19x2 16x2 17x2
  • () are for the gap between hits
  • First hit causes Launch
  • Second hit causes Groundbounce
  • Low Crush between frames 9-21
  • Considered airborn between frames 12-18

Cronos hops forward while performing an axe kick enveloped in flames.

4B (Phoenix)
4B
Teezu Aagu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
16 Middle 21 6 37 17 34 31 35
  • Guard Break
  • Causes Stagger on Counter Hit

With his hand in flames, Cronos reels back, then propels himself forward in a stabbing motion.

This move covers close to 1/3 of an average stage on its own.

2B (Phoenix)
2B
Choota Aagu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
5 Middle 14 5 13 10 14 16 16
  • High Crush between frames 1-8
  • Low Crush between frames 9-21
  • Considered airborne between frames 6-19

Cronos attacks with his feet while performing a blazing frontflip.

1B (Phoenix)
1B
Gumaanaa Aagu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
16 Low / Middle 27 5 27 14 27 24 27
  • Causes Turnaround on Counter Hit
  • High Crush for the entire move
  • Considered airborne on frames 23-27, 29

Cronos performs a sweep with both legs, hitting the opponent with his blazing feet.

3B (Phoenix)
3B
Baguwaan Aagu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
5x8 Low / Middle 7 5, 2x7 31 15x7 29x7 26x7 29x7
  • First hit is a Guard Break
  • High Crush between frames 1-48
  • All hits cause Stagger on Counter Hit

Cronos unleashes his wings and braces himself, proceeding to generate flames around his body.

7/8/9B (Phoenix)
7/8/9B
Jyawaaraamuuki
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
5x10, 15 Middle 11 5, 2x10 17 15x9, 10, 12 29x9, 19, 24 26x9, 16, 21 29x9, 17, 23
  • Hits 1-6 cause Launch; Spinfall in Counter Hit
  • Hits 7-11 are Guard Breaks and cause Groundbounce
  • Low Crush between frames 9-69
  • Considered airborne between frames 10-68
  • Can hit opponents during a Tech Roll

Cronos unleashes his wings and jumps up, spinning during both the ascent and the descent. This move can cross up characters who are right next to Cronos.

bt.B (Phoenix)
bt.B
Piichee Diwaaaru Torunaa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 Middle 15 11 23 12 24 21 23
  • Backturned Attack
  • Guard Break
  • Causes Stagger on Counter Hit
  • High Crush between frames 1-3
  • Low Crush between frames 4-29
  • Considered airborne between frames 12-41

Cronos turns around to drop himself on the opponent. Covers around 1/2 of an average stage on its own.

bt.2B (Phoenix)
bt.2B
Moruuna Haato
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 Low 17 2 25 12 24 21 23
  • Backturned Attack
  • Causes Trip on hit
  • High Crush for the entire move

Cronos swipes the opponent's feet with his claw while turning around.

66B (Phoenix)
66B
Charunaa Aagu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
8x3 Middle 12 2, 1x2 28 10x3 17x3 16x3 16x3
  • All hits are Guard Breaks
  • Causes Spinfall on hit
  • Low Crush between frames 9-40
  • Considered airborne between frames 14-37

Cronos jumps forward while spinning with his arms extended.

Running B (Phoenix)
wr.B
Dorunaa Aagu
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
16, 5x6 Low / Middle, Lowx5, Low / Middle 27 10, 2x6 12 14, 10x6 27, 14x6 24, 16x6 27, 16x6
  • First hit is a Guard Break
  • First and last hit cause Groundbounce
  • High Crush between frames 1-8
  • Low Crush between frames 9-34
  • Considered airborne between frames 9-31

Cronos jumps, then skids along the ground, attacking with the flames around his leg.

This move covers a massive amount of distance, easily covering almost the entire length of an average stage on its own.

22B (Phoenix)
22B / 2[2]B
Tuufaan
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
5x3, 10 Low / Middle 9 5(5)1(9)4(3)3 21 10x4 14x3, 19 16x4 16x3, 17
  • () are for the gaps between hits
  • First 3 hits cause Spinfall and are Guard Breaks
  • Fourth hit causes Launch
  • High Crush between frames 1-29

Cronos rises while spinning with his wings unleashed. The attack's hitboxes are located on each wing's tip.

JB (Phoenix)
j.B
Teirunaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
12 Middle 3 7 22 11 21 18 20
  • Causes Launch on hit
  • Can chain into itself once

Cronos kicks upwards.

J4/6B (Phoenix)
j.4/6B
Utarunaa Beeru
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 10 4 10 15 29 26 29
  • Causes Groundbounce on hit

Cronos smacks the opponent with his arm.

Pursuit B (Phoenix)
Pursuit B
Rakurii Ka Kooiraa
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
2, 5 Low / Middle 27 2 64 10 13 16 16
  • Only usable near a downed opponent
  • Hitgrab
  • Causes Launch on successful capture
  • Can hit opponents during a Tech Roll

Lighting his foot in flame, Cronos perform a low side kick against the downed opponent. On a successful hit, Cronos will pickup the downed opponent and launch them.

The one and only OTG relaunch, and a pivotal combo piece.

Throws

Neutral Throw (Phoenix)
Zamiin Gumaanaa
6G against a standing opponent
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 High 1 1 34 - - - -
  • Causes Groundbounce on a successful throw

Cronos grabs the opponent's arm and flips them over. While he can convert into a combo thanks to the groundbounce, it can gran him strong oki due to leaving the opponent right next to him.

Crouching Throw (Phoenix)
Shariiru Gumaanaa
6G against a crouching opponent
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
35 High 1 1 34 - - - -

Cronos grabs the opponent's arm and throws them to the floor, performing an elbow drop afterwards. The opponent is left right next to Cronos, who ends up in a backturned state.

Back Throw (Phoenix)
Akaashu
6G against a backturned opponent
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
40 High 1 1 34 - - - -
  • Causes Launch on a successful throw

Cronos puts the opponent on his back, then launches them with a palm attack.

Command Throw (Phoenix)
Maafu Kiije
236G or 4123698P
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
236G 5 High 1 1 34 - - - -
4123698P 5 Low* 1 1 34 - - - -
  • 236P version can only affect standing opponents
  • 4123698P version, despite being coded as a High-attribute, can only affect crouching opponents
    • This version can be broken with 6G, not 8G

Grabbing the opponent's arm, Cronos gently lays them on the floor and proceeds to drain their energy. Cronos will switch sides on a successful throw, with the opponent right next to him.

Although the throw deals very little damage, it has the ability to steal meter from the opponent (making it one of the only attacks that can influence an opponent's Hyperbeast duration) as well as replenish Cronos' own (allowing it to extend his own Hyperbeast's duration). This makes it very powerful in its own right.

Special Moves

Ooraa (Phoenix)
Ooraa
236P
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
Ooraa
236P
10, 5, 10 High / Middle 12 2x2, 1 20 12x2, 20 24x2, 39 21x2, 36 23x2, 41
  • First and second hits cause Stagger on Counter Hit
  • Third hit causes Launch
  • Air Cancel OK
  • High Crush between frames 1-4

Cronos takes a step forward and punches 3 times in front of him. This move features a few followups.

Kaatonaa
236P>P
15 Low / Middle 13 4 47 12 24 21 23
  • Guard Break
  • Causes Spinfall on hit
  • Can cancel with G on frames 1-13
  • Air Cancel OK

Cronos dashes forward while swiping his arm. Cronos ends up in a backturned state, which leaves him open should this move be blocked.

Chaando
236P>K
20 Low / Middle 22 7 30 15 29 26 29
  • Guard Break
  • Causes Groundbounce on hit
  • Can cancel with G on frames 1-22

Cronos spins while performing an axe kick.

Suraaaji Torunaa
236P>5B
8, 5x2, 8, 10 Low / Middle 16 3, 2x5 19 12, 10x4, 14 24, 14x2, 17, 34 21, 16x3, 31 23, 16x3, 35
  • All hits cause Stagger on Counter Hit
  • Can initiate a Beast Change
  • Air Cancel OK

Cronos punches 5 times in front of him. This move chains into Ooraa's P and K followups.

Tuufaan
236P>2B
5x3, 10 Low / Middle 9 5(5)1(9)4(3)3 21 10x4 14x3, 19 16x4 16x3, 17
  • () are for the gaps between hits
  • First 3 hits cause Spinfall and are Guard Breaks
  • Fourth hit causes Launch
  • High Crush between frames 1-29
  • Can initiate a Beast Change
  • Identical to 2[2]B.

Cronos rises while spinning with his wings unleashed.

Akaashuy Saafu (Phoenix)
Akaashuy Saafu
214P
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
5 Middle 38 3 8 10 14 16 16
  • High Crush between frames 1-8
  • Low Crush between frames 9-36
  • Considered airborne between frame 5-34
  • Considered backturned from frame 25 until the end of the move
  • Can cancel with G on frames 1-4

Cronos does a backwards moonsault, attacking with his legs upon landing. The jump's height makes it a good tool to escape the corner.

Although Cronos lands in a backturned state, both of Cronos' feet have hitboxes.

Barufu Keerunaa (Phoenix)
Barufu Keerunaa
236K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Low / Middle 12 6 31 15 29 26 29
  • Causes Launch on hit
  • Causes Spinfall on Counter Hit
  • Air Cancel OK
  • Can cancel with G on frames 1-11

Cronos kicks upwards.

Basu (Phoenix)
Basu
214K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15, 10 Middle 29 2, 4 36 12, 17 24, 34 21, 28 28, 32
  • Guard Attack
  • Light Guard on upper body between frames 1-22
  • First hit causes Launch on hit; Spinfall on Counter Hit
  • Second hit causes Knockback
  • Low Crush between frames 22-24
  • Considered airborne between frames 8-21
  • Can cancel with G on frames 1-7, 22-25, 30-37

Cronos jumps forward, kicking twice in front of him upon landing.

Akaashu Kaatonaa
Akaashu Kaatonaa
236B
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
5x3, 10 Middle 7 3x2, 1, 7 23 10 14x3, 19 16x3 16x3, 17
  • All hits are Guard Breaks
  • First and second hits cause Spinfall
  • Fourth hit causes Groundbounce
  • High Crush between frames 1-10
  • Low Crush between frames 11-46
  • Considered airborne between frames 14-45

Cronos jumps and spins with his wings unleashed, attacking with both his wings and his arms.

Urunaa
Urunaa
214B
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
Urunaa
214B
0 Middle 17 - - - - - -
  • Total duration 132 frames
  • Low Crush for the entire move
  • Considered airborne between frames 10-114
  • Can cancel with G on frames 1-10

Cronos starts flying, circling around the stage. Cronos will always fly towards his left.

Cronos can perform certain followups during flight, but not when he starts descending.

Should Hyperbeast run out during the move, Cronos will keep flying, but cannot be controlled in any way until landing.

Teesu Haawaa
214B>P
10x2 Middle 14 6, 9 12 10x2 19x2 16x2 17x2
  • First hit is a Guard Break
  • First hit causes Stagger on Counter Hit
  • Second hit causes Launch

Cronos descends and attacks with his claw. Upon rising again, he attacks with his knee.

Shaanto Akaashu
214B>K
0, 20 Middle 23 1 - - - - -
  • Unblockable
  • Hitgrab
  • Causes Launch on successful capture
  • Damage is only applied if the opponent is not hit by any attack.

Cronos descends and tries to grab the opponent with his legs. If successful, Cronos proceeds to violently launch them upwards, setting them up for combos, a feat helped by the fact that Urunaa is canceled should this attack connect.

Aandii
214B>B
15 Middle 12 15 22 12 24 21 23
  • Causes Spinfall on hit

Cronos flies forward, attacking with his body.

Beast Drives

Jarunaa Raasutaa
Jarunaa Raasutaa
236236B
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15, 54 Middle 27 25 22 12 24 21 23
  • Guard Break
  • Low Crush for the entire move
  • Considered airborne between frames 5-35

Cronos jumps and tries to snatch the opponent with his claw. On a successful hit, Cronos drags the opponent across the stage's walls, to finally fly and make the opponent explode.

Because this move interacts with the stage's walls, there are a few rules:

  • The longer Cronos takes to reach a wall, the lower the damage.
  • If the first wall Cronos comes across is missing, the move will end instantly.

The move has a forced limit of 24 hits, with previous hits in a combo counting towards this limit. This means that longer combos effectively reduce the move's total damage, unlike most Beast Drives.

On a successful hit, Cronos will be left in Urunaa flight state.

Diru Tooruna
Diru Tooruna
214214K
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20~88 High 0 1 34 - - - -

Grabbing the opponent's arm, Cronos drains their energy and impales them with his free hand, causing an explosion. The opponent is dropped right next to Cronos, who is left backturned.

This Beast Drive is a command grab whose damage depends on the opponent's Beast Gauge: the more they had upon getting grabbed, the more damage it will do. During the move, Cronos steals a slight amount of the opponent's Beast Gauge to replenish his own, which also makes it one of the only attacks that can influence an opponent's Hyperbeast duration.

Due to its nature as a command grab, this move cannot be blocked or Evaded.

Kuun Rangunaa
Kuun Rangunaa
360B
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
Close 68 Middle 58 1 55 24 74 71 83
Medium 54 Middle 58 1 55 24 59 56 65
Far 30 Middle 58 1 55 24 44 41 47
  • Guard Break

Cronos gathers energy, which is then released as an explosion. This move tracks the opponent's location, but its attributes become weaker the further the opponent is.

Navigation

General
FAQ
Controls
Stages
HUD
System
Glossary
Debug Menu
Characters
Alice the Rabbit
Bakuryu the Mole
Busuzima the Chameleon
Cronos the Phoenix
Fang the Wolf
Gado the Lion
Ganesha the Elephant
Jenny the Bat
Kohryu the Iron Mole
Long the Tiger
Marvel the Leopard
Shenlong the Tiger
Stun the Insect
Uranus the Chimera
Uriko the Half-Beast
Xion the Unborn
Yugo the Wolf