- Great Defense: Much like his counterpart, Bakuryu, Kohryu has access to great mobility and a very fast jab, which when combined with his exceptionally strong Guard Attack, gives him a lot of options for stopping the opponent's offense in its tracks.
- Powerful Space Control: On top of the excellent anti-air that is the Izuna Drop, Kohryu also has access to a powerful projectile attack and several teleports, which allow him to control and hold space in whatever way he chooses.
- Hardy: One major advantage that Kohryu has over Bakuryu is much better defensive stats. Sporting a naturally high defense modifier and a high weight class, Kohryu gets a lot of second chances when he makes mistakes in neutral or on defense.
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- Poor Mixup: Being a defensively-focused character means that Kohryu's means of opening up his opponents are few and far between. While he does have access to a very strong Command Throw, he doesn't have much else to convince opponents to think very hard about how they want to block.
- Has Trouble Accessing Damage: Kohryu can deal some pretty significant damage, but the majority of that will come either from his Command Throw, or from his Hyperbeast Form. This means that while his kit gives him a lot of ways to hold a life lead, it doesn't give him much in the way of making up a life deficit.
- Low Threat Beast: On top of his inconsistent access to high damage, Kohryu's Beast Form sports the lowest Beast attack modifier in the entire game, which further compounds the difficulty he faces in making comebacks.
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