Story
Introduction
Playstyle: Rushdown
Health: 900
Strengths |
Weaknesses
|
- Goes fast: Fastest ground movement in the game. Just run at people and don't look back.
- Projectiles: Both of Gawain's projectiles are really helpful when he needs to approach. 236A/B/C can act as a cover, and 22C can be used to hit an opponent at mid-range, allowing for easy follow-ups that will get him in close.
|
- Below average defense: Gawain doesn't really have a whole lot he can do if his opponent manages to turn the tables and start putting pressure on him.
|
Gawain is a character who wants to get in his opponent's face and never leave. He is by far the fastest character in the game, with the highest run speed and and many moves that can easily close a gap. He can put some serious pressure on a defending player with his nasty mixups. His Driving Force allows him to cancel almost all of his moves on block or whiff, making his pressure even more terrifying.
Move List
Normal Moves
5A
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
10
|
-
|
-
|
-
|
-
|
Mid
|
Strike
|
|
5B
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
15
|
-
|
-
|
-
|
-
|
Mid
|
Strike
|
|
5C
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
18
|
-
|
-
|
-
|
-
|
Mid
|
Strike
|
|
2A
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
10
|
-
|
-
|
-
|
-
|
Low
|
Strike
|
|
2B
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
15
|
-
|
-
|
-
|
-
|
Low
|
Strike
|
|
2C
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
18
|
-
|
-
|
-
|
-
|
Low
|
Strike
|
|
j.A
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
10
|
-
|
-
|
-
|
-
|
High
|
Strike
|
|
j.B
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
15
|
-
|
-
|
-
|
-
|
High
|
Strike
|
|
j.C
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
18
|
-
|
-
|
-
|
-
|
High
|
Strike
|
|
Universal Mechanics
Throw 4A
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
50
|
-
|
-
|
-
|
-
|
Unblockable
|
Throw
|
|
Overhead 6C
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
10, 15 (35)
|
-
|
-
|
-
|
-
|
High
|
Strike
|
|
Special Moves
Sky Slicer 236A or B or C (Air OK)
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
A
|
40
|
-
|
-
|
-
|
-
|
Mid
|
Projectile
|
A wave-shaped projectile that starts out slow and gains speed as it travels. Used as cover while approaching, or just to try and poke the opponent from a distance.
- There can only be one wave out at a time
- Moves forward if used on the ground, or diagonally downward if used in the air
- Very limited range, only reaches across about a quarter of the stage
|
B
|
40
|
-
|
-
|
-
|
-
|
Mid
|
Projectile
|
B version has longer startup in exchange for more range. For obvious reasons, this is generally the version you want to use when you're further away.
- Reaches across about a third of the stage
- If used in the air, moves at a higher angle than the A version
|
EX
|
75
|
-
|
-
|
-
|
-
|
Mid
|
Projectile
|
EX version has a bigger hitbox, does more damage, and travels faster.
- About the same range as the B version
- This is easier to cover yourself with because it moves faster
- Deals some pretty heavy stun on hit, allowing for an easy combo
|
|
Rapid Rush 41236A or B or C (Air OK)
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
A
|
7x9 (63)
|
-
|
-
|
-
|
-
|
Mid
|
Strike
|
Gawain kicks 9 times where he's standing. This version is used in combos.
- If whiffed in the air you can't recover until you land (applies to all versions)
- Difficult to BR outside of the corner
|
B
|
7x9 (63)
|
-
|
-
|
-
|
-
|
Mid
|
Strike
|
Gawain does a short dash forward before kicking, otherwise identical to the A version. This version is often used to follow up after catching an opponent with 22C. It also sees a lot of use in combos, usually if the A version doesn't reach.
|
EX
|
7x15 (105)
|
-
|
-
|
-
|
-
|
Mid
|
Strike
|
Gawain kicks 15 times, and moves forward while doing so. Used to tack on some extra damage and push the opponent closer to the corner.
|
|
Arching Axe 46A or B or C (Air OK)
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
A
|
50
|
-
|
-
|
-
|
-
|
High
|
Strike
|
B
|
50
|
-
|
-
|
-
|
-
|
High
|
Strike
|
EX
|
90
|
-
|
-
|
-
|
-
|
High
|
Strike
|
|
|
Snake Strike 214A or B or C
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
A
|
40
|
-
|
-
|
-
|
-
|
Low
|
Strike
|
B
|
40
|
-
|
-
|
-
|
-
|
Low
|
Strike
|
EX
|
10x7, 20 (90)
|
-
|
-
|
-
|
-
|
Low
|
Strike
|
|
Twin Talons 623A or B or C (Air OK)
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
A
|
30
|
-
|
-
|
-
|
-
|
Mid
|
Strike
|
Small kick into the air. Mainly used in combos, can also be used to hit someone trying to jump at you.
- All versions knock down on hit
|
B
|
30x2 (60)
|
-
|
-
|
-
|
-
|
Mid
|
Strike
|
Travels farther upwards. Has a follow up hit at the end that kicks the opponent very high into the air. Generally used as a combo ender.
- Can't recover until you land
|
EX
|
30, 40, 35 (105)
|
-
|
-
|
-
|
-
|
Mid
|
Strike
|
Similar to the B version, but has a second follow up that sends the opponent downwards. You can swap out the B version for this in combos if you want to spend a bit of meter for some extra damage.
- Does not work in the air
- Can't recover until you land
|
|
Sandy Sweeper 22C
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
30
|
-
|
-
|
-
|
-
|
Mid
|
Projectile
|
|
Willpowers
Hurricane Gawain 236236A (Air OK)
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Crashing Thunder 236236B (Air Only)
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
200
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Driving Force
No Relent 236236C (Air OK)
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
0
|
-
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
Duration: 20 seconds Cooldown: 13 seconds
While active, all of Gawain's moves can be cancelled on whiff or block. This is for when you want to put even crazier pressure on your opponent. Has a short cooldown so use it often.
|
|
Resolve
All-Out Bout 236236D
|
Damage
|
Startup
|
Active
|
Recovery
|
Block Advantage
|
Guard
|
Attribute
|
INSTANT K.O.
|
-
|
-
|
-
|
-
|
Mid
|
Throw
|
|
Combos
Colors