Daemon Bride/Noah

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Noah Tobari

Profile

  • Nationality: Japanese
  • Date of birth: January 31st
  • Zodiac sign: Aquarius
  • Age: 13
  • Height: 152 cm.
  • Weight: 41 kg.
  • Blood type: A
  • Angel: Gabriel
  • Voice actress: Ayaka Saitou

Overview

It's a boy. With a female voice actress. Wait wh

Normal Moves

Standing

5A
5A
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
700 Ground, any 7 6 11 -1 - -

Slow startup and not a whole lot of range. Still works against Dashes, though.

5B
5B
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
2000 - 14 6 26 +1 - -

Noah's longest normal. On CH or at tip range will combo into 236B.

Very long recovery on whiff.

2A
2A
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
500 Low 6 2 12 -2 - -

Fast low with short reach. Does not chain into itself.

2B
2B
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
1900 Low 11 8 15 -2 - -

The hitbox extends a bit behind Noah as well. Decent for OTG.

6A
3A
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
1200 Low 10 4 19 +3 - -

A long range sweep with not a whole lot of recovery. Can be easily jumped over.

6A
3B
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
1800 - 11 9 23 +1 - -

Noah's launcher and main combo starter. Make sure to hit this as close as possible for the 236B > j.A followup.

Short range means this normal can be easily countered with Reflects.

Jumping

j5A
jA
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
700 - 8 8 14 - - -

Fast air-to-air.

j5B
jB
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
1700 - 13 10 16 - - -

Noah spins around, hits behind him as well.

j6B
j6B
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
1800 - 17 6 32 - - -

Noah hangs in the air, useful for ruining the opponent's timing.

Long reach makes it decent for Air-to-Air as well.

Dashing

DA
DA
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
1400 - 10 5 23 - - -

Cancels into DB or DC on both hit and block.

DB
DB
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
2300 - 10 10 29 - - -

DA but Noah sticks his windwheels forward.

Try to hit with the tip of this to make it confirmable.

DB
DC
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
1800/2000/2200 - 31 16 28 - - -

Gabriel hits in the direction of the dash.

Big hitbox, with big reward on a floorbounce.

However it leaves Noah hanging in the air and consumes over 50% of the Bride Gauge.

Special Moves

DB
236A/B/AB
Sonic Ring
Sonic Ring
Version Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
A 500x5 - 11 20 16 -5 - -
B 400x9 - 25 32 13 0 - -
AB 700x7 - 5 19 14 -9 - -

Reizei zooms past the opponent upon inputting the command, pressing A/B will make Reizei slash at the opponent, sending them flying to the corner.

236A has fast startup

236B has more startup and is mostly useful for combos or confirming a Counter-Hit 5B

236AB is fast, but pulls the opponent in regardless of whether it hits or is blocked, making it easy to punish.

DB
j.412A/B/AB
Sylphide
Sylphide
Version Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
A - - - - 28 - - -
B - - - - 37 - - -
AB 3600 - 4 6 19 - - -

A command airdash. Has projectile invuln of it's own and can be used in conjunction with or instead of Dashing.

Short recovery, and you regain all of your air options afterwards.

j.412AB gains a hitbox, making it a staple combo extender.

DB
214A/B/AB
Fairy Grace
Fairy Grace
Version Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
A - - - - 23 - - -
B - - - - 19 - - -
AB 3400 - 4 10 15 -4 - -

214A jumps forward

214B jumps backwards

214AB gains a hitbox and jumps way up. Extremely fast startup makes it essential for escaping offense.

Super-cancellable. Niche combo filler.

Bride Moves

5C
5C/2C
Version Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
Normal - - 36 288/384/480 30 - 8% -

Noah sets a ball in front of him. Hold the button to increase the distance at which the ball is set.

Can be detonated with 6C, j.6C, j.2C or 214C.

If Noah is hit, all 5C instances disappear.

The size of the ball and the number of projectiles on detonation increase with the Engagement Level. 2c Noah sets a 5C ball but diagonally upwards.

6C
6C
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
500x3 - 12 34 38 -5 9% -

A halo "shotgun" that can loop into itself up to 3 times.

Detonates 5C balls on impact.

j.2C fires diagonally downwards.

Range increases with the Engagement Level.

4C
4C
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
800x4/800x5/800x6 - 16 4x4/4x5/4x5·2 45 -3/+1/+5 15% -

Creates a small tornado in front of Noah.

Startup is a bit on the slower side, but the tornado will stay even if Reflected, letting you get in afterwards.

The tornado gets higher at higher Engagement Levels, letting you cover just about the entire screen vertically at MAX level.

On hit, 236C or Superjump into a combo.

jC
jC
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
- - 36 288/284/480 33 - - -
j6C
j.6C/j.2C
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
500x3 - 12 34 42 - 9% -

A halo "shotgun" that can loop into itself up to 3 times.

Detonates 5C balls on impact.

j.2C fires diagonally downwards.

Range increases with the Engagement Level.

DB
[2]8C
Whirlwind
Whirlwind
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
600x12/600x17/600x22 - 39 29/39/49 51 +34/+44/+51 20% -

Gabriel creates a large tornado in front of Noah. Launches the opponent very high on hit.

Deals a noticable amount of chip on block.

The range, damage and amount of hits will increase at higher Engagement Levels.

DB
236C
Sickle Wind
Sickle Wind
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
600x6/700x6/800x6 - 55/53/51 (+1 in air) 34 55 (59 in air) +51/+49/+47 30% -

A projectile with slow startup, but the only one in Noah's arsenal to reach fullscreen.

The range increases further at higher Engagement Levels.

DB
214C
Spirit Trick
Spirit Trick
Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
- - 78/77/76(66 in air) - 43/40/37(45 in air) - 28% -

Gabriel detonates all 5Cs currently present on the screen.

Super Move

5C
236236AB
Celestial Impact
Celestial Impact
Version Damage Guard Startup Active Recovery Adv Block Bride Cost Meter Gain
normal 400·1500·700 - 18+0 1(11)6 80 -29 - -
climax 400·1500·700·200or300xn - 18+0 1(11)6 80 -29 - -

Costs 3 Force Bars or Climax. Damage is enhanced during Climax.

Has a long period of invincbility on startup, so it can be useful for sniping bad neutral.

Has a hitbox slightly above Noah's head as well.

Combos

  • 2A>3A>5B>A Sonic Ring

Meterless BNB

  • 3A>4C>214A>9JB>8(9)DA>412AB>6DB or J6B>6C

3A pressure into a confirm

  • 3A>4C(Lv2)>236C>9HJB>9DA>412AB>6DB or J6B>6C

Switch to this once you reach Engagement Level 2.

  • 2A>3A>3B>236B>JA>JB>J6C>J412AB

Have to be really close during 3B. 236B will also not combo on some characters.

  • 5B CH > 236B > 236A
  • 3A > 3B > 5C > A Sonic Ring > 5A > 3B > 6C (Detonates the 5C) > JB > EX Sylphide > 5A > A Sonic Ring

Corner-only.

  • 4A+D > 3A >

┣ 5B > 236A

┣ 4C (Lv2 or higher) > 236A

┣ 4C (>jc Climax) > sc236236AB

┣ 4C > 214A > 9JB > 8(9) DA > 412AB > 6DB or 6B > 6C

┗ 4C > 236C > 8J > 8( 9) DA > 412AB > 6DB or 6B > 6C

Noah benefits a whole lot more from his Back Throw than his Front Throw. Use any combo depending on the resources you have available.

  • 3B>[214A>JB] OR [9J(JA>JB)]>land>9J(JA>JB>(J6B>)J4C)
  • 3B>[214A>JB] OR [9J(JA>JB)]>land>9J(JA>JB>J6B>412AB)>land>sideswap 5A/5B>4C(>jc Climax>sc236236AB)
  • 5A+D > 4C or 2C (hold down a little) > 8J2C > 412A (B) left/right

Forward Throw into mixup.

  • ... 236A > DC > 412A > 236AB

Post 236A left-right mixup in the Corner. Combo after 236AB on hit.

~Combos that only work if started at 2 Hits or less~

  • (3A or 2A)>3B>214A>JA(降り)>412AB>

┣ Front JB (down) > Landing > 5A (or 5B) > 4C (> jc Climax > 236236AB)

┣ Landing > Front step 5A (or 5B) > 4C (> jc Climax > 236236AB)

┗ Landing > Front step 9J (JA > JB >J6B>J4C)

× Dawn, Souya, Eve (Corner) ONLY

(214A > 8JB > 4C after 4C for even more damage)

  • (3A or 2A)>3B>214A>8JA>JB>J6B>

┣ J4C (or J6C)

┣ 412AB > J6B > J4C (or J6C)

┗ 412AB > Landing > Front step > 5A (or 5B) > 4C (> jc Climax > 236236AB)

*× J6B will guaranteed hit Kuon, Yui, Nina (2P), Eve (2P), Kureha, Pekomaru, Souya, Asuma

(214A > 8JB > 4C after 4C for even more damage)

Videos

Match footage [1] [2]

Combo Guide + Notations

Daemon Bride
General

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Characters

KuonReizeiAsumaKurehaNoahLichtDawnDuskSouyaYuiEvePekomaruNinaShiffonJudgmentRebellionPure