DragonBlast SE/Controls

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Notation

7.gif 8.gif 9.gif
4.gif 6.gif
1.gif 2.gif 3.gif
 = 
7 8 9
4 5 6
1 2 3
 = 
up-back up up-forward
back neutral forward
down-back down down-forward

Like all other wikis, the DragonBlast wiki uses Numeric Notation. This system uses numbers to detail directions. Numeric notation is based off of standard keyboard num-pads, should you need any visual assistance when notating. This is a universal system across fighting games and should be memorized.

4 and 6 are walk backwards and walk forwards respectively.

7, 8, and 9 are jumping buttons (jump backwards, jump neutral, jump forwards respectively).

1, 2, and 3 are crouching buttons (crouch backwards, crouch neutral, crouch forwards, respectively).

5 is neutral stick position (not holding any direction).

Special moves are notated by lining up numbers for each direction. For example, a quarter circle forward input would be 236.A. The first input would be 2 (down), followed by 3 (down-forward), then 6 (forward).

Controls

DBSE Buttons.png

The game is primarily played with the top 3 buttons. A, B and C.

The D(Easy-Special) and E(Easy-EX Special) buttons allow for simple special inputs for beginners where all you have to do is input a direction+button to execute a special move.

A(Light): Executes Light attacks. Every character has an autocombo executed by pressing A several times in succession.

B(Heavy): Executes Heavy attacks.

C(Special): Executes the Blast Counter, Throws and Tags. It also has other uses depending on character.

General
Controls
Glossary
HUD
Menus
Netplay
System
FAQ
Characters
Yata
Sangetu
Zetuei
Kurogane
Kurama
Kouga
Gaou
Shino
Fenrir
Ryuugen
Shiyuu
Takuto