Dual Souls: The Last Bearer/Jaman

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Feel the pain of my kind!

Story

xxxx

Introduction

In case any of the terms seem unfamiliar, check the Glossary page!

He slide and send friend ball to enemy, friend ball can be used for volley minigames in a serious competitive match aint that cool.

Character Stats

Health Universal Overhead Startup Meditation Charge Default Chaos Drive Duration
xxxx xxxx xxxx xxxx


Strengths Weaknesses
  • a
  • b
  • c
  • a
  • b
  • c

Moves

Standing Normals

Slash
NotationIcon-DSTLB-SL.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


Big Slash
NotationIcon-DSTLB-BS.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -
  • Is a Fatal Blow.


Kick
NotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Has one hit of armor and can be held.


Forward Slash
6.gifNotationIcon-DSTLB-SL.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


Forward Kick
6.gifNotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Crouching Normals

Crouching Slash
2.gifNotationIcon-DSTLB-SL.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


Crouching Big Slash
2.gifNotationIcon-DSTLB-BS.webp
Damage Guard Cancelable Startup
- - Special Cancelable (both hits) -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -
  • Is a Fatal Blow.


Crouching Kick
2.gifNotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Jumping Normals

Jumping Slash
7.gif/8.gif/9.gif NotationIcon-DSTLB-SL.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


Jumping Big Slash
7.gif/8.gif/9.gifNotationIcon-DSTLB-BS.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


Jumping Kick
7.gif/8.gif/9.gifNotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Universal Mechanics

Overhead
2.gifNotationIcon-DSTLB-PW.webp
Damage Guard Cancelable Startup
- High No -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


{{MoveData |image= |caption= |name= |input= 7.gif/8.gif/9.gifNotationIcon-DSTLB-PW.webp |data= |- style="font-size:90%; line-height:1em"


! style="width:20%" | Damage ! style="width:20%" | Guard ! style="width:20%" | Cancelable ! style="width:20%" | Startup

|- style="font-size:85%" | - | - | | -

|- style="font-size:90%" ! Active ! Hit Adv. ! Hit Adv. Crouching ! Guard Adv.

|- style="font-size:85%" | - | - | - | - |-



Grab
NotationIcon-DSTLB-PW.webp, 4.gifNotationIcon-DSTLB-PW.webp or 6.gifNotationIcon-DSTLB-PW.webp
Damage Guard Cancelable Startup
1200 Throw No 8
Active Hit Adv. Hit Adv. Crouching Guard Adv.
0 Knockdown Knockdown -

Specials

4.gif6.gifNotationIcon-DSTLB-SL.webp or NotationIcon-DSTLB-BS.webp
NotationIcon-DSTLB-SL.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -
NotationIcon-DSTLB-BS.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


2.gif6.gifNotationIcon-DSTLB-SL.webp or NotationIcon-DSTLB-BS.webp
NotationIcon-DSTLB-SL.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -
NotationIcon-DSTLB-BS.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


2.gif4.gifNotationIcon-DSTLB-SL.webp or NotationIcon-DSTLB-BS.webp
NotationIcon-DSTLB-SL.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -
NotationIcon-DSTLB-BS.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -
2.gif4.gifNotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


2.gif6.gifNotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


2.gif2.gifNotationIcon-DSTLB-SL.webp, NotationIcon-DSTLB-BS.webp or NotationIcon-DSTLB-K.webp
NotationIcon-DSTLB-SL.webp or NotationIcon-DSTLB-BS.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -
NotationIcon-DSTLB-K.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


4.gif6.gifNotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Powers

2.gif6.gifNotationIcon-DSTLB-PW.webp
Power #1
Power #1
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


2.gif6.gifNotationIcon-DSTLB-PW.webp
Power #2
Power #2
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


2.gif4.gifNotationIcon-DSTLB-PW.webp
Red Power
Red Power
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Chaos Drive

2.gif2.gifNotationIcon-DSTLB-PW.webp or
NotationIcon-DSTLB-SL.webp+NotationIcon-DSTLB-BS.webp+NotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Ultimate

4.gif6.gif4.gif6.gifNotationIcon-DSTLB-PW.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Combos

Combo Notation Guide:
( ) = Optional, typically the combo will be easier if omitted.
< > = Used to insert a comment or extra info: <air> A, B.
[ ] = Either option works here: [A] [B].
, = Link move B after move A: (A, B).
xx = Cancel A into B: (A xx B).
> = Use the specified follow-up to the move: (A > B).
{}xN = That part can be repeated up to N number of times: {A > B}x3.

Note:

You may begin these combos with a jumping big slash.

Basic

example combos below

  • 2SL, 2SL, 26SL

Damage: 2070

  • 2SL, 2SL, 26SL (Power Recovery), 26SL

Damage: 2420

  • 2PW, 5K, 5SL xx 24K > SL, [6SL] or [6K]

Damage: 2915

Advanced

example combos below

  • 2SL, 5K xx 46SL(Power Recovery) xx 24K > PW > BS

Damage: 2510

  • 2PW, 5K, 5SL xx 24SL (Power Recovery), 2PW, 5K, 5SL xx 46BS{3 hits} xx 24K > SL, [6SL] or [6K] Corner Only

Damage: 4840

Bread And Butter

Buff Point Combos

Situational

*After Stun Combos*

*Counterhit Combos*

*Fatal Blow Combos*

Mixups

Strategy

General
FAQ
Controls
Glossary
HUD
Mechanics
Links
Characters
Alperen
Efe
Kanae
Brandon
Andre
Shin
Nagashapa
Rungard
Mirei (Warrior)
Mirei (Assassin)
Jaman