Dual Souls: The Last Bearer/Kanae

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Saa, hajimemashou?

Story

Kanae is the last member of the noble Ozawa family. When she was a child her family and village's locals were murdered by assassins. Her father, though fatally wounded, carried Kanae in one arm and the sword of his ancestors in another. He took them to a friend of his whom he trusted and perished shortly afterwards. This friend was a great sword master who, upon considering Kanae's situation and contemplating her father's demise, decided to raise her as his successor and apprentice. The sword had a very distinct feature; it's tip was broken. It became Kanae's best friend during training, and she was occasionally caught speaking to the sword, distracted from her lessons. Her master taught her everything he knew, while also being aware that she had powers that far surpassed those of a common swordsman. After growing up, Kanae discovers that her sister, Mirei, is also alive; however, Mirei was taken and raised by these same assassins that slaughtered her family and village. Even though they crossed paths -and blades- several times as rivals, both failed to see each other as true enemies, due to their blood ties and respect for their beloved father. One day, Kanae found her master dead. The cuts he had were not an unknown sight to Kanae: they were the same deep wounds she saw her parents recieve. She vowed to kill the assassins *I will kill all of them*, to hunt down and slash each one of them like they did to those she once called family. At this moment the sword began speaking to her: "You need more power to have your vengeance! You are not strong enough!" But how, and where, would she find such power? Her heart filled with hatred, she asks the sword what she can do. It responds "Do not act rashly! You must be patient and wait for tomorrow!" On the following day, a stranger arrives, offering her the power she wishes for revenge. The sword speaks once more: "It is time, Kanae! To follow the path to our destiny!" "A path to seek power at any cost!"

Introduction

In case any of the terms seem unfamiliar, check the Glossary page!

Now this is the story all about how my life got twisted upside down

Character Stats

Health Universal Overhead Startup Meditation Charge Default Chaos Drive Duration
xxxx xxxx xxxx xxxx


Strengths Weaknesses
  • a
  • b
  • c
  • a
  • b
  • c

Moves

Standing Normals

Slash
NotationIcon-DSTLB-SL.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


Big Slash
NotationIcon-DSTLB-BS.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -
  • Is a Fatal Blow.


Kick
NotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Has one hit of armor and can be held.


Forward Slash
6.gifNotationIcon-DSTLB-SL.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


Forward Kick
6.gifNotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Crouching Normals

Crouching Slash
2.gifNotationIcon-DSTLB-SL.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


Crouching Big Slash
2.gifNotationIcon-DSTLB-BS.webp
Damage Guard Cancelable Startup
- - Special Cancelable (both hits) -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -
  • Is a Fatal Blow.


Crouching Kick
2.gifNotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Jumping Normals

Jumping Slash
7.gif/8.gif/9.gif NotationIcon-DSTLB-SL.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


Jumping Big Slash
7.gif/8.gif/9.gifNotationIcon-DSTLB-BS.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


Jumping Kick
7.gif/8.gif/9.gifNotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Universal Mechanics

Overhead
2.gifNotationIcon-DSTLB-PW.webp
Damage Guard Cancelable Startup
- High No -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


{{MoveData |image= |caption= |name= |input= 7.gif/8.gif/9.gifNotationIcon-DSTLB-PW.webp |data= |- style="font-size:90%; line-height:1em"


! style="width:20%" | Damage ! style="width:20%" | Guard ! style="width:20%" | Cancelable ! style="width:20%" | Startup

|- style="font-size:85%" | - | - | | -

|- style="font-size:90%" ! Active ! Hit Adv. ! Hit Adv. Crouching ! Guard Adv.

|- style="font-size:85%" | - | - | - | - |-



Grab
NotationIcon-DSTLB-PW.webp, 4.gifNotationIcon-DSTLB-PW.webp or 6.gifNotationIcon-DSTLB-PW.webp
Damage Guard Cancelable Startup
1200 Throw No 8
Active Hit Adv. Hit Adv. Crouching Guard Adv.
0 Knockdown Knockdown -

Specials

4.gif6.gifNotationIcon-DSTLB-SL.webp or NotationIcon-DSTLB-BS.webp
NotationIcon-DSTLB-SL.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -
NotationIcon-DSTLB-BS.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


2.gif6.gifNotationIcon-DSTLB-SL.webp or NotationIcon-DSTLB-BS.webp
NotationIcon-DSTLB-SL.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -
NotationIcon-DSTLB-BS.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


2.gif4.gifNotationIcon-DSTLB-SL.webp or NotationIcon-DSTLB-BS.webp
NotationIcon-DSTLB-SL.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -
NotationIcon-DSTLB-BS.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -
2.gif4.gifNotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


2.gif6.gifNotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


2.gif2.gifNotationIcon-DSTLB-SL.webp, NotationIcon-DSTLB-BS.webp or NotationIcon-DSTLB-K.webp
NotationIcon-DSTLB-SL.webp or NotationIcon-DSTLB-BS.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -
NotationIcon-DSTLB-K.webp Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


4.gif6.gifNotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Powers

2.gif6.gifNotationIcon-DSTLB-PW.webp
Power #1
Power #1
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


2.gif6.gifNotationIcon-DSTLB-PW.webp
Power #2
Power #2
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -


2.gif4.gifNotationIcon-DSTLB-PW.webp
Red Power
Red Power
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Chaos Drive

2.gif2.gifNotationIcon-DSTLB-PW.webp or
NotationIcon-DSTLB-SL.webp+NotationIcon-DSTLB-BS.webp+NotationIcon-DSTLB-K.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Ultimate

4.gif6.gif4.gif6.gifNotationIcon-DSTLB-PW.webp
Damage Guard Cancelable Startup
- - -
Active Hit Adv. Hit Adv. Crouching Guard Adv.
- - - -

Combos

Combo Notation Guide:
( ) = Optional, typically the combo will be easier if omitted.
< > = Used to insert a comment or extra info: <air> A, B.
[ ] = Either option works here: [A] [B].
, = Link move B after move A: (A, B).
xx = Cancel A into B: (A xx B).
> = Use the specified follow-up to the move: (A > B).
{}xN = That part can be repeated up to N number of times: {A > B}x3.

Note:

You may begin these combos with a jumping big slash.

Basic

example combos below

  • 2SL, 2SL, 26SL

Damage: 2070

  • 2SL, 2SL, 26SL (Power Recovery), 26SL

Damage: 2420

  • 2PW, 5K, 5SL xx 24K > SL, [6SL] or [6K]

Damage: 2915

Advanced

example combos below

  • 2SL, 5K xx 46SL(Power Recovery) xx 24K > PW > BS

Damage: 2510

  • 2PW, 5K, 5SL xx 24SL (Power Recovery), 2PW, 5K, 5SL xx 46BS{3 hits} xx 24K > SL, [6SL] or [6K] Corner Only

Damage: 4840

Bread And Butter

Buff Point Combos

Situational

*After Stun Combos*

*Counterhit Combos*

*Fatal Blow Combos*

Mixups

Strategy

General
FAQ
Controls
Glossary
HUD
Mechanics
Links
Characters
Alperen
Efe
Kanae
Brandon
Andre
Shin
Nagashapa
Rungard
Mirei (Warrior)
Mirei (Assassin)
Jaman