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Argagarg is a careful and wise elder Merfolk from Murkwood Marsh. He’s known for patience and non-violent diplomacy, though as a practical matter he is very capable of defending himself.
|Health||Character Type||Super Meter charge time||Poison drain time|
|6||Zoner||14 Seconds||5 Seconds|
Argagarg is an extreme zoner with great tools at most ranges but with poor mobility and no reversal.
Argagarg can damage opponents over time with Poison Fish. When Poison is on the opponent's life bar it will slowly drain, once it reaches the end of the health bar it will hit for 1. Poison does not drain if Argagarg is in block stun and if he is hit all Poison is removed from the opponent.
Argagarg can still summon the Goldfish during Rushing River or Pop his Bubble Shield while in block stun, making rushing him down difficult.
Argagarg wants to keep enemies at arm's length. Ba-dum tsh! No but seriously, he's at his best using his combination of projectiles to keep enemies at bay (ahahaha). Typical play with Arg carefully utilizes stun fish (), and river (, with gold fish followup) to prevent walk-in and jump-in from opponents, capitalizing on such to get extra damage with or poison fish (hold-). He can also use to get chip damage/sneak a poison fish through/catch a jump in/push the opponent away. It's really all about maintaining proper spacing.
If you find yourself in an up-close battle, you will need to rely on (otherwise known as godhand for its tremendous frame stats and hitbox) and to punish the opponent and get them as far as possible from you. Typically Arg will only win up-close if the opponent makes serious misplays or... you use properly. is Arg's most powerful tool and possibly the best reversal in the game. Using it creates a cinematic pause which allows you to peek at what the enemy player is doing and buffer an input to react. Are they throwing? Yomi counter. Are they hitting ? Hold block and press simultaneously to avoid damage while punishing with bubble pop! Then take advantage and create space so you can get back to your primary game plan.