Hyperfight

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Hyperfight
(HF)
HF main.jpg
Version

v3.1

Developers

studio joh (Twitter)

Systems

Steam, itch.io

Online Play

Delay-based netcode

Player Lobbies
Community Channels

Discord Server

HF logo gradient.png

Hyperfight is a 2D 1-touch-kill fighting game centered around a unique round system where your victories are a resource. Initially created for Ludum Dare 43, it's been expanded vastly since and now even has rollback netcode on its way. The future's never been brighter for Hyperfight!


  • Unique Point Based Rounds: In Hyperfight, you get hit once and you die. And when you hit your opponent, you only get 1 point. You need 5 points to win the game. Points can be spent for doing supers and specials, allowing you to play riskier or more conservative.
  • 2 Button Fighter: The 4 actions a character can take are Attack, Special, Dodge and Super (accessed through button combinations/macros). The game's as accesible as can be, while keeping a surprising amount of depth.
  • Varied Roster: Each of its 8 colorful characters is designed and a unique playstyle from the rest of the cast. Most characters have or straight up are a reference to popular fighting game characters.

Wiki Roadmap

10% complete
In Progress / Completed To-do
  • Landing page done.
  • General pages need to be made:
    • System
    • FAQ
    • Controls
    • Glossary
    • Strategy
  • Character Pages need to be made.
    • 0/8 Character Pages made.
  • Links to player made resources need to be added!



General
FAQ
Controls
Glossary
HUD
Strategy
System
Links
Characters
Shoto Goto
Yo-Yona
Dr Kero
Don McRon
Vince Volt
Slime Bros
Reaper Angel
Dark Goto