JoJo's Bizarre Adventure: All-Star Battle R/Rohan Kishibe

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Introduction

Insert character introduction here.

  • Safety Lock!: Rohan can use seals from different parts of his moveset to lock away the opponent's options.
Playstyle
JJASBR Rohan Small Icon.png Rohan Kishibe is a Stand character who utilizes his Safety Locks to incapacitate the opponent.
Pros Cons
  • Safety Lock!: Rohan's Safety Locks allow him to limit the opponent's options against him, leaving them at a disadvantage. In particular, his GHA seals nearly every action, leaving the opponent almost defenseless.
  • Good Defense: Rohan is tied for the second highest health in the game. Combined with his possession of a meterless reversal in "I must keep drawing!", it allows him to survive many things other characters would not.
  • Pseudo-Grappler: Rohan has 2 command grabs (1 per mode), both of which lead into great reward: "Your power will be destroyed." seals the opponent's Style actions, while "I won't even give you the chance to speak!" leads into a combo. This forces the opponent to guess after nearly every blocked hit.
  • Strange Moveset: The unique properties of his Safety Locks prevent Rohan from chaining his Stand Off normals like with traditional attacks, worsening his pressure and confirms in general. Stand On gives him access to a more traditional moveset, but comes at the cost of losing his main defensive tool.
  • Stubby Limbs: Because of his unique Stand Off mode, and his attacks in Stand On having less range than average, Rohan has a very limited selection of pokes. This results in a lackluster neutral despite his access to a projectile.
  • Bizarre Combo Structure: Rohan's inability to chain normals into each other while in Stand Off means he mainly relies on links when it comes to confirms. He often requires to use Quick Stand On to access a more traditional combo game, making him somewhat meter intensive.

Safety Lock!

Rohan features a highly unusual Stand Off mode: in place of standard normal attacks, Rohan uses his Safety Locks, in which he rapidly draws Pink Dark Boy's silhouette in the air. The Safety Locks are unique in that they do not trigger counterattacks, nor do they negate projectiles (although they still interact with Super Armor and Auto Guard).

If the opponent touches the drawing, their normal attacks are sealed for a little over 7 seconds, with the timer getting paused if a cutscene happens. The normal attacks sealed correspond directly to the attack button used to produce the silhouette (Light Safety Locks seal Light normals, for example), sealing the opponent's standing, crouching, and jumping variants all at once. If the opponent attempts to use something they've been sealed out of, they are briefly staggered, even while airborne.

In exchange, Rohan cannot chain the Safety Locks together as other characters would chain their normal attacks (meaning chains like 5L > 2M or 5L > 5M > 5H are impossible to perform). Rohan can only use one seal at a time: landing an already applied Safety Lock refreshes its duration, and different Safety Locks will overwrite existing ones; additionally, any existing Safety Locks will be removed if Rohan gets hit.

Icon Legend

  • JJASBR L Lock Icon.png L Lock: Activated with 5L, 2L, or j.L. Seals all Light normals. Command normals and special moves can still be performed with this button.
  • JJASBR M Lock Icon.png M Lock: Activated with 5M, 2M, or j.M. Seals all Medium normals. Command normals and special moves can still be performed with this button.
  • JJASBR H Lock Icon.png H Lock: Activated with 5H, 2H, j.H. Seals all Heavy normals. Command normals and special moves can still be performed with this button.
  • JJASBR S Lock Icon.png S Lock: Activated with "Your power will be destroyed.". Seals all moves using S. This includes options like Time Stop, Installs, and (Quick) Stand On.
  • JJASBR Special Lock Icon.png Special Lock: Activated with "Your reality will be mine!". Seals almost all special moves and command normals. This includes options like Hamon Breathing, (meter-costing) installs, air dashes, superjumps, JJASBR Pet Shop Small Icon.png Pet Shop's Flight Mode, and JJASBR Risotto Small Icon.png Risotto's "Assassin". Does not include (Quick) Stand On/Off, (dis)mounting, JJASBR Speedwagon Small Icon.png Speedwagon's "Ogre Street", JJASBR Pet Shop Small Icon.png Pet Shop's "Dive", and command dashes. Can only be overwritten by Full Lock.
  • JJASBR Full Lock Icon.png Full Lock: Activated with "Heaven's Door". Seals almost all moves. This includes all options mentioned previously, HHA and GHA. Does not include (Quick) Stand On/Off, (dis)mounting, JJASBR Speedwagon Small Icon.png Speedwagon's "Ogre Street", JJASBR Pet Shop Small Icon.png Pet Shop's "Dive", and command dashes. Cannot be overwritten.

Stats

Style Health Low Health Mode Hashtag(s)
Stand 1000 Rumble #ASBR_ROH

Move List

JJASBR User Icon.png
JJASBR Stand Icon.png

Stand Off

Normal Moves

5L
5L
Safety Lock!
JJASBR Rohan 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
24 (1*2, 22) Mid 6 - - +4 +10

Rohan draws the head of Pink Dark Boy.

  • Locks the opponent out of Light normals (JJASBR L Lock Icon.png).
    • Last hit applies the lock.
5M
5M
Safety Lock!
JJASBR Rohan 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
28 (3*2, 11*2) Mid 6 - - 0 +6

Rohan draws the head and torso of Pink Dark Boy.

  • Locks the opponent out of Medium normals (JJASBR M Lock Icon.png).
    • Last 2 hits apply the lock.
5H
5H
Safety Lock!
JJASBR Rohan 5H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
32 (5*2, 7*2, 8) Mid 6 - - -6 0

Rohan draws the entirety of Pink Dark Boy.

  • Locks the opponent out of Heavy normals (JJASBR H Lock Icon.png).
    • Last 3 hits apply the lock.
2L
2L
Safety Lock!
JJASBR Rohan 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
32 (5*2, 22) Low 8 - - +4 +10

Rohan draws the head of Pink Dark Boy.

  • Locks the opponent out of Light normals (JJASBR L Lock Icon.png).
2M
2M
Safety Lock!
JJASBR Rohan 2M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
36 (7*2, 11*2) Low 8 - - 0 KD

Rohan draws the head and torso of Pink Dark Boy.

  • Locks the opponent out of Medium normals (JJASBR M Lock Icon.png).
  • Knocks the opponent down, leading into a soft knockdown.
2H
2H
Safety Lock!
JJASBR Rohan 2H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
40 (9*2, 7*2, 8) Low 8 - - -6 KD

Rohan draws the entirety of Pink Dark Boy.

  • Locks the opponent out of Heavy normals (JJASBR H Lock Icon.png).
  • Launches on hit.
  • Does not cause hard knockdown, unlike other sweeps.
JL
j.L
Safety Lock!
JJASBR Rohan Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
22 Mid 16 - - - -

Rohan draws the head of Pink Dark Boy.

  • Locks the opponent out of Light normals (JJASBR L Lock Icon.png).
  • The drawing is guaranteed to come out even if Rohan lands.
JM
j.M
Safety Lock!
JJASBR Rohan Jump M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
22 (11*2) Mid 16(8)1 - - - -

Rohan draws the head and torso of Pink Dark Boy.

  • Locks the opponent out of Medium normals (JJASBR M Lock Icon.png).
  • The drawing is guaranteed to come out even if Rohan lands.
JH
j.H
Safety Lock!
JJASBR Rohan Jump H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
22 (7*2, 8) Mid 16(8)1(7)1 - - - -

Rohan draws the entirety of Pink Dark Boy.

  • Locks the opponent out of Heavy normals (JJASBR H Lock Icon.png).
  • The drawing is guaranteed to come out even if Rohan lands.

Special Moves

236X
What would I do if I were a manga hero?
236L/M/H
JJASBR Rohan 236X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 30 (10*3) Mid 12 - - -10 -8
Medium 40 (10*4) Mid 14 - - -8 -6
Heavy 50 (10*5) Mid 18 - - -6 -4

Rohan throws pen tips at his opponent as sharp projectiles.

  • The amount of projectiles fired depends on the version used, although their speed does not vary.

L Version:

  • Shoots 3 projectiles.

M Version:

  • Shoots 4 projectiles.

H Version:

  • Shoots 5 projectiles.
623X
I must keep drawing!
623L/M/H
JJASBR Rohan 623X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 30 Mid 12 - - -6 HKD
Medium 40 (10, 30) Mid 16 - - -10 HKD
Heavy 50 (10*2, 30) Mid 20 - - -18 HKD

Rohan swings multiple paint bushes in an upward arc.

  • Different versions change the amount of hits, as well as the distance Rohan moves.
  • Launches away on hit and causes hard knockdown.
  • All versions are invulnerable from activation.
  • Cannot be Flash Canceled, nor canceled into HHA.

L Version:

  • Rohan moves forward the least.
  • The opponent remains the closest to Rohan.

M Version:

  • Rohan moves forward more.
  • The opponent is launched further away from Rohan.

H Version:

  • Rohan moves forward the most.
  • The opponent is launched even further away from Rohan.
63214X
"Your power will be destroyed."
63214L/M/H
JJASBR Rohan 63214X (1).png
JJASBR Rohan 63214X (2).png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 100 Throw 16 - - - HKD
Medium 120 (20, 100) Throw 18 - - - HKD
Heavy 140 (20*2, 100) Throw 22 - - - HKD

Rohan steps forward and extends his hand. If he grabs the opponent, he will pick them up by their collar and swiftly write on their face with a paintbrush, before shoving them onto the floor.

  • Damage, range and recovery all change depending on the version used.
  • Causes hard knockdown, removes 1 HH Gauge from the opponent, and locks them out of the Style button on a successful Throw (JJASBR S Lock Icon.png).

L Version:

  • Shortest range, startup and recovery.

M Version:

  • Longer range, startup and recovery.

H Version:

  • Longest range, startup and recovery.

Stand On

Normal Moves

Stand 5L
s.5L
JJASBR Rohan Stand 5L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
15 Mid 4 - - -6 +2

Rohan hits the opponent with an open palm.

  • Standard jab.
  • Good for stopping dash jumps.
Stand 5M
s.5M
JJASBR Rohan Stand 5M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
23 Mid 6 - - -8 -4

Heaven's Door lunges forward and performs an overhead chop.

  • Good range for pokes.
Stand 5H
s.5H
JJASBR Rohan Stand 5H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
42 (12*2, 18) Mid 10(8)1(8)1 - - -2 +4

Rohan performs a double chop, with Heaven's Door performing a third chop to follow up.

  • Very advantageous on hit.
  • Short range.
Stand 2L
s.2L
JJASBR Rohan Stand 2L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
14 Low 8 - - -4 0

Rohan performs a crouching elbow attack.

  • Very good range.
  • Good for pokes and counter-pokes.
Stand 2M
s.2M
JJASBR Rohan Stand 2M.png
Knockin' on heaven's door
Knockin' on heaven's door
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
22 Low 6 - - -12 -8

Heaven's Door performs an uppercut attack as it flies upwards.

  • Reaches very high, making it a good anti-air.
Stand 2H
s.2H
JJASBR Rohan Stand 2H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
34 Low 14 - - -16 HKD

Heaven's Door flies forward and sweeps at the opponent's feet.

  • Causes hard knockdown.
    • This hard knockdown is unique in that it does not override other hit effects, allowing it to work against opponents in either a grounded or a juggle state.
  • Good range for pokes.
Stand JL
s.jL
JJASBR Rohan Stand Jump L.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
16 Overhead 8 - - - -

Rohan performs an overhead slap.

  • Good range for air-to-airs and jump-ins.
  • Can cross up.
Stand JM
s.jM
JJASBR Rohan Stand Jump M.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
26 Overhead 10 - - - KD

Heaven's Door performs an attack outwards.

  • Launches on hit.
  • Good for air-to-airs.
Stand JH
s.jH
JJASBR Rohan Stand Jump H.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
40 (20*2) Overhead 14 - - - -

Rohan performs an attack downwards with his palm, with Heaven's Door copying him after.

  • Good for jump-ins.

Special Moves

Stand 214X
I'm on the rise!
s.214L/M/H
JJASBR Rohan Stand 214X.png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 24 (4*6) Mid 10 - - +4 +10
Medium 32 (4*8) Mid 14 - - +2 +8
Heavy 40 (4*10) Mid 20 - - -6 0

Heaven's Door rushes forward and performs a barrage of punches.

  • The distance Heaven's Door moves forward depends on the version used.
  • Leaves grounded opponents standing.
  • Stand Rush-compatible.

L Version:

  • Heaven's Door remains close to Rohan.

M Version:

  • Heaven's Door moves about a character away from Rohan.

H Version:

  • Heaven's Door moves about 1/4 of the screen away from Rohan.
Stand 214X-6X
Your body will fly backwards at 70km/h!
s.214L/M/H > 6L/M/H
JJASBR Rohan Stand 214X-6X.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
73 (18, 55) Mid - - - - HKD

Heaven's Door follows up by quickly writing a command into the opponent, sending them flying backwards.

  • Move performance is identical across all versions.
  • Can only be used if "I'm on the rise!" hits the opponent.
  • Causes knockback on hit and triggers a wallbounce, in addition to causing hard knockdown.
Stand 214X-4X
I think I'll put you out of commission.
s.214L/M/H > 4L/M/H
JJASBR Rohan Stand 214X-4X.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
36 (9, 27) Mid - - - - HKD

Heaven's Door follows up by snatching a page out of the opponent.

  • Move performance is identical across all versions.
  • Can only be used if "I'm on the rise!" hits the opponent.
  • Causes hard knockdown.
  • Removes 0.45 HH Gauge from the opponent.
Stand 41236X
I won't even give you the chance to speak!
s.41236L/M/H
JJASBR Rohan Stand 41236X (1).png
JJASBR Rohan Stand 41236X (2).png
Version Damage Guard Startup Active Recovery Block Adv. Hit Adv.
Light 55 (20, 35) Throw 14 - - - Crumple
Medium 55 (20, 35) Throw 16 - - - Crumple
Heavy 55 (20, 35) Throw 20 - - - Crumple

Heaven's Door flies forward and turns the opponent into a book.

  • The distance Heaven's Door flies depends on the version used.
  • Causes crumple on a successful Throw.

L Version:

  • Heaven's Door moves the least.

M Version:

  • The distance Heaven's Door moves is in between the L and H versions.

H Version:

  • Heaven's Door moves the most.

System Mechanics

Throw
Throw
Rock, I win!
5/4 + Any Two Attack Buttons
JJASBR Rohan Throw (1).png
JJASBR Rohan Throw (2).png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
120 Throw 6 - - - -

Rohan pushes the opponent before winding up and punching them.

  • Forward Throw leaves the opponent further away from Rohan than Back Throw.
  • Causes Rohan to move backwards on a successful Throw.
Assist
Assist
Safety Lock!
JJASBR Assault Assist Icon.pngJJASBR Assault Assist Icon.pngJJASBR Assault Assist Icon.pngJJASBR Reversal Assist Icon.png
JJASBR Rohan Assist.png
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
32 (5*2, 7*2, 8) Mid - - - - -

Rohan draws the entirety of Pink Dark Boy.

  • Assault Assist Stocks: 3
  • Reversal Assist Stocks: 1
  • Based on 5H
  • Locks the opponent out of Heavy normals.
    • Last 3 hits apply the lock.
5S
Stand On/Off
5S
JJASBR Rohan Stand On.png
Stand On
Stand On
JJASBR Rohan Stand Off.png
Stand Off
Stand Off
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - Total XX - -

(Un)Summons Heaven's Door, altering Rohan's moveset and abilities.

Counter Taunt
I won't let a cretin like you underestimate the great Rohan!
Taunt after being taunted
JJASBR Rohan Counter Taunt.png
Did you think the great Rohan Kishibe drew manga just for money or praise?!
Did you think the great Rohan Kishibe drew manga just for money or praise?!
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
- - - - - - -

After being taunted, Rohan taunts his opponent back.

  • Gains 0.2 HH Gauge.
  • Can be used as a Cinematic Taunt.
  • Can only be used after the opponent's Taunt finishes, regardless of the type of Taunt executed against Rohan.

Heart Heat Attack

Your reality will be mine!
236 + Any Two Attack Buttons
JJASBR Rohan HHA (1).png
JJASBR Rohan HHA (2).png
JJASBR Rohan HHA (3).png
I'll be taking your memories! Ha ha ha ha ha!
I'll be taking your memories! Ha ha ha ha ha!
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
172 (36+136) Mid 2+12 - - -24 Groundbounce (+92)

Rohan summons Heaven's Door, who flies forward and turns the opponent into a book, with Rohan ripping out a page afterwards.

  • Causes a groundbounce on hit.
  • Reaches far forward, but does not travel fullscreen.
  • Locks the opponent out of command normals, special moves and Style actions except Stand On/Off and Mounting (JJASBR Special Lock Icon.png) for 5 seconds.

Great Heat Attack

Heaven's Door
236L+M+H
JJASBR Rohan GHA (1).png
Heaven's Door!
Heaven's Door!
JJASBR Rohan GHA (2).png
I've got the perfect safety lock for you.
I've got the perfect safety lock for you.
JJASBR Rohan GHA (3).png
"Cannot attack Rohan Kishibe."
"Cannot attack Rohan Kishibe."
Damage Guard Startup Active Recovery Block Adv. Hit Adv.
300 (60+240) Mid 2+24 - - -74 HKD

Heaven's Door flies forward, turning the opponent into a book. Rohan then walks over to them, writing "Cannot attack Rohan Kishibe" in the opponent's pages before he closes their book and launches them away.

  • Does not have very far reach, but can be confirmed into from many moves (5L/M/H, 2L, j.H, s.5H).
  • Locks the opponent out of all actions aside from movement, Stand On/Off, Mounting, and Assist (JJASBR Full Lock Icon.png) for 5 seconds.
  • Removes 2 HH Gauges from the opponent.

Costumes

Normal

Normal (Color 1)
Normal (Color 2)
Normal (Color 3)
Normal (Color 4)

Special

Special A (Color 1)
Special A (Color 2)
Special B (Color 1)
Special B (Color 2)
Special C (Color 1)
Special C (Color 2)
Special D (Color 1)
Special D (Color 2)
Special E (Color 1)
Special E (Color 2)

Extra

Extra A (Color 1)
Extra A (Color 2)

Stand

Heaven's Door (Color 1)
Heaven's Door (Color 2)

Navigation

General
FAQ
Controls
Stages
HUD
System
Esoterics
Character Data
Patch Notes
Glossary
JJASBR Part 1 Emblem.png
Phantom Blood
Jonathan
Zeppeli
Speedwagon
Dio Brando
JJASBR Part 2 Emblem.png
Battle Tendency
Joseph
Caesar
Lisa Lisa
Stroheim
Wamuu
Esidisi
Kars
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Stardust Crusaders
Jotaro (Part 3)
Old Joseph
Avdol
Kakyoin
Polnareff
Iggy
Hol Horse
Mariah
Pet Shop
Vanilla Ice
DIO
JJASBR Part 4 Emblem.png
Diamond is Unbreakable
Josuke (Part 4)
Jotaro (Part 4)
Koichi
Okuyasu
Yukako
Rohan
Shigechi
Yuya
Keicho
Akira
Kira
Kosaku
JJASBR Part 5 Emblem.png
Vento Aureo
Giorno
Bucciarati
Mista
Narancia
Fugo
Trish
Abbacchio
Prosciutto
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Risotto
Diavolo
JJASBR Part 6 Emblem.png
Stone Ocean
Jolyne
Ermes
Foo Fighters
Anasui
Weather
Pucci (WS)
Pucci (Final)
JJASBR Part 7 Emblem.png
Steel Ball Run
Johnny
Gyro
Diego
AW Diego
Valentine
JJASBR Part 8 Emblem.png
JoJolion
Josuke (Part 8)
Wonder of U
Baoh the Visitor
Baoh