KemoFre Fight/Controls
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Basic Controls
The Game uses 8-way movement and 4 buttons with 2 "extra" buttons used outside combat.
A - Attack
B - Launcher/Heavy
C - Specials
D - Super Moves (Also used for burst and charge)
E - Unused (Color Select at CSS / Dummy Toggle in training mode)
F - Unused (Color Select at CSS / Display Movelist in training mode)
Stick Direction is notated numeric style, but for the sake of this page directional notation will also be used.
Universal Controls
Below are some basic universal functions but be sure to check out the Systems page for a more in-depth look at these tools.
This page has also been directional notated for ease of use.
Movement
Air Dash/Double Jump - or - In the air