Kidou Senshi Gundam: Seed Destiny/Abyss

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Abyss Gundam
Abyss Profile.jpg
Pilot Auel Neider
Archetype Keepaway

Introduction

The Abyss Gundam is a prototype transformable amphibious mobile suit developed as part of ZAFT's Second Stage Series. It is designed to use its MS mode for combat in space and on the ground, and can transform into a specialized MA mode for underwater combat.

Abyss may lack speed and a variety of attacks however, he makes up for it with his amazing mid-full screen offense.

Palettes

P1 and P2 Colors respectively


Movelist

(Cancels will be listed with their automatic inputs to avoid special and motion attack confusion, however, attack/special names will show both versions.)

Short Attacks

5S
Abyss 5S.png
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
5S - Mid 9 - 0 +3 2S, 4S, 6L, SP, Beserk, Seed

Pretty good range made average by it's 9f startup. Can lead to decent damage up close and a 2-Hit knockdown at best if hit from afar.

5S > 5S
Abyss 5SS.png
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
5S > 5S - Mid - - - +7 2S, 4S, 6L, SP, Beserk, Seed

The purpose of this attack is mainly to segway into further followups however it is delayable and can be used as an attack or guard crush mixup on block (It beats short guard cancels). Unfortunately has less range than 5S making it whiff if 5S is hit from afar.

5S > 5S > 5S
Abyss 5SS5S.png
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
5S > 5S > 5S - Mid - - - +1 6L, SP, Beserk, Seed

The launcher followup. Surprisingly cannot be jump-cancelled however it isn't techable and can lead to some great damage using 5SP. That doesn't save this attack from its terrible range though, you might be able to hit 5S > 5S at mid-range if you're lucky but this attack's terrible space is uncalled for.

5S > 5S > 6S
Abyss 5SS6S.png
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
5S > 5S > 6S - Mid - - - +4 6L, SP, Beserk, Seed

The wallbounce followup. Due to its long range it may be a better option on hit than 5S>5S>5S despite less comboability. Plus enough for some evil wakeup shenanigans in the corner.

6S
Abyss 6S.png
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
6S - Overhead 21 - - +2 to -8 (space dependent) Beserk, Seed

Covers a lot of space for an overhead and causes wallbounce. The catch is that it has quite a bit of non-cancellable recovery that can be taken advantage of by use of guard cancelling.

2S
Abyss 2S.png
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
2S - Low 11 - - +6 6L, SP, Beserk, Seed

Exceptional Range and a lot of advantage on hit. Causes Knockdown. Use as a low poke at mid-range to begin guard crush oki loops or attempt a wakeup mixup. (Though he doesn't really get too much off high-low mix anyways). Air Unblockable.

4S
Abyss 4S.png
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
4S - UB 19 - - - Beserk

Abyss's Guard Crush attack. Very far range at the cost of quite a bit of startup. Nothing new for guard crushes

JS
Abyss J5S.png
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
JS - High 16 - - - J.SP, 6L

A jumping slash that covers a lot of downward space. Kind of slow and not the best for mixups.

Short Guard Cancel
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
6S - Mid - - - - None

5S>5S>6S

Jumping Short Guard Cancel
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
6S - - - - - - -

-

Long Attacks

5L
Abyss 5L.png
Dual Canon
Dual Canon
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
5L - Mid 8 - - - Beserk

Most definitely one of the better 5L's in the game, actually applying hitstun, doing alright damage, and still having the property of depleting a lot of PS while having almost full-screen range. Very good attack to scoop out raw. Cannot be guard cancelled.

2L
Abyss 2L.png
Ground-Hugging High Speed Guided Torpedo
Ground-Hugging High Speed Guided Torpedo
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
2L - Mid - - - - Beserk

Full-screen torpedos. It takes a bit to get started but its an alright attack when it does as it starts slow and gains immense speed. Very low profiled so it can be easily jumped over but it does at the very least put the opponent in an odd-spacing situation if you take action alongside the missles. Cannot be guard cancelled and alright for Oki.

6L/236L
Abyss 6L.png
Calidus Multi-Phase Beam Canon
Calidus Multi-Phase Beam Canon
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
6L - Mid - - - - Beserk

Crouchable Full-screen laser. Has a bit of startup but does exceptional damage. Costs PS meter. Multihit (easy to Thruster GC)

J5L
Abyss J5L.png
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
J5L - Mid - - - - None

Your average non-guardcancellable pellet shot that affects PS.

J6L/J236L
Abyss J6L.png
Calidus Multi-Phase Beam Canon (Airborne)
Calidus Multi-Phase Beam Canon (Airborne)
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
J6L - Mid - - - - None

6L but airborne. Suprisingly it does not cost thruster, but still costs PS armor. Multihit (easy to Thruster GC)

Long Guard Cancel
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
6L - Mid - - - - None

6L.

Jumping Long Guard Cancel
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
6L - - - - - - -

-

Special Attacks

5SP/2>2+S - MA Mode Rising
Abyss 5SP.png
MA-mode Jump
MA-mode Jump
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
5SP - - - - - - L

Abyss transforms and performs a command super jump of sorts. Lasts a pretty long time and shouldn't be used for mobility reasons.

5SP>L/2>2+S>L - Balaena Kai Dual Beam Cannon
Abyss 5SP2.png
Beam Followup Pose
Beam Followup Pose
Abyss 5SP3.png
First Shot
First Shot
Abyss 5SP4.png
Second Shot
Second Shot
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
5SP > L - Mid - - - - None

A fullscreen laser followup. Has a lot of startup but attempts to make up for such by causing wallbounce (can be comboed after) and doing an adequate amount of damage. Does not cost PS bar or thruster.

JSP/214L - Balaena Kai Dual Beam Cannon MA
Abyss JSP.png
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
JSP - Mid - - - - None

Another fullscreen beam attack that doesn't cost thruster. EXTREMELY fast and causes wallbounce. Use this all the time.

Abyss Burst
Abyss Burst.png
Beserk Mode Activation
Beserk Mode Activation
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
Beserk Mode - - - - - - None

Abyss's Beserk Mode.

[2SP]2SP/[2SP]63214S -
Abyss 2SP2SP.png
Super Activation
Super Activation
Version Damage Guard Startup Duration Hit Adv Block Adv Cancel
Seed Attack - - - - - - None

Abyss's Seed Attack. Amazing damage and works on both grounded and airborne opponents at any range of contact. Covers a HELL TON of horizontal space and guess what...its air unblockable. Extremely good super.


Short Attack Chains

Chain Notes
5S > 2S Knockdown
5S > 4S Unblockable
5S > 5S
5S > 5S > 2S Knockdown
5S > 5S > 4S Unblockable
5S > 5S > 5S Launcher
5S > 5S > 6S Wallbounce


Combos

Combo Notes
[4S GB] > 5S >> 2S Basic Knockdown. Can lead to 2L oki or 4S Guard crush loops.
[4S GB] > 5S >> 5S >> 2S Another Basic knockdown combo but requires a closer position to the opponent.
[4S GB] > 5S >> 5S >> 5S > > J.SP/214L > J.SP/214L
[4S GB] > 5S >> 5S >> 6S xx 6L/236L
5S >> 5S >> 5S > 6S > 5L
2L > 6L/236L
5S >> 5S >> 5S xx 5SP/2>2+S >> L > J.SP/214L > J.SP/214L > J.SP/214L
6L/236L > 5S >> 5S >> 5S xx 5SP/2>2+S >> L > J.SP/214L > J.SP/214L > J.SP/214L Corner Only
J.S > 5S >> 5S >> 5S > 6S xx 2SP > 2SP/63214S Basic super combo, close to wall.
J.S > 5S >> 5S >> 5S xx 2SP > 6TJ.SP > 6T > 2SP/63214S Basic Super Combo, not as close to wall.
[2SP] > 2L > J.5S > 5S >> 5S >> 6S xx 2SP/63214S
[2SP] > 2L > 6T [J6L/J.236L] > 5S >> 5S >> 5S xx 5SP/2>2+S >> L > J.SP/214L > 2SP/63214S Can TOD certain characters.


Combos Demonstrated: https://www.youtube.com/watch?v=bRyr-PkUD5s


General Strategy

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General
Controls
System
Gundams
Abyss
Aegis
Astray Gold Frame AM
Blast Impulse
Blitz
Buster
BZP
Calamity
CGue
Chaos
Duel
Forbidden
Force Impulse
Freedom
Gaia
Astray Red Frame
GZW(Luna)
Justice
Providence
Raider
Savior
Strike
Strike(Mu)
Strike Rouge
Sword Impulse
SZP
GZW(Dearka)