Kinnikuman Muscle Grand Prix 2/Geronimo

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Geronimo

Story

Geronimo is a young Cherokee Choujin who looks up to his idols, the Justice Choujins, and longed to fight alongside them. He got his wish during the Golden Mask arc, where a scheme by the Devil Knights left the majority of the Choujin community incapacitated, giving him his chance to jump into the ring. However, Geronimo hides a tragic secret: He's no Choujin at all, and is actually just regular human! Because of this, he did not have the trademark Choujin resilience, and consequently fell in battle. He was eventually brought back to life, and given the opportunity to go through the trials of the Choujin Gods to become an actual Choujin. Now a superhuman like he always dreamed of, Geronimo...did not do much after his rebirth, frankly. He would go on to be one of the original series' most notorious jobbers, losing a whole lot to hype up the new bad guy of the season, to the point that this trend was even acknowledged in the revival series (where he does finally get that long-awaited W).

Gameplay

Geronimo is an all-rounder with a gameplan resembling Kinnikuman rather closely; in other words, he is incentivized to "play MGP2", with rewarding confirms into his throws and OTGs, and a lesseend emphasis on juggles. His 2A is a very strong neutral poke, combo-ing into a large number of moves, potentially for big damage with enough meter spent. His OTG options, while not stellar, are solid as well. On top of all of this, Geronimo is one of 3 characters with a healing special, and although it costs more meter than its counterparts, it also heals substantially more life, and can be clutch for winning by time-out.


Strengths Weaknesses
  • High-reward poke in 2A.
  • Solid OTG combo.
  • Has a healing special.
  • Below-average juggles.
  • Combos are susceptible to True KKD activation.

Character Stats

  • Health: 1024
  • Damage rating: 13
  • Size/weight: Standard
  • Movement speed: B

Strikes

A
A
Damage Guard Attribute Property Cancel Cost Meter Gain
26 Block/Parry LS - Yes - 13/41
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

A,A
Damage Guard Attribute Property Cancel Cost Meter Gain
26 Block/Parry LS - Yes - 23/41
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

A,A,A
Chop Combo
Damage Guard Attribute Property Cancel Cost Meter Gain
26 Block/Parry MS - No - 29/53
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

A,A,44A
Dropkick Combo
Damage Guard Attribute Property Cancel Cost Meter Gain
91 Block/Parry HS - No - 33/61
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

A,A,6A
Overpunch Combo
Damage Guard Attribute Property Cancel Cost Meter Gain
78 Block/Parry HS - Yes - 33/66
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

A,A,6A,236A
Body Attack Combo
Damage Guard Attribute Property Cancel Cost Meter Gain
78 Block/Parry HS - No - 33/66
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

A,A,6A,4A
Rising Elbow Combo
Damage Guard Attribute Property Cancel Cost Meter Gain
52 Block/Parry Launch - No - 9/23
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

2A
2A
Alley Kick
Terryman would be proud
Terryman would be proud
Damage Guard Attribute Property Cancel Cost Meter Gain
39 Block/Parry MS OTG Yes - 9/23
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

Low kick with a very early cancel window.

  • On hit, this combos into (Medium Stun) Throw, S, either of Geronimo's special throws, or it can be CCC'd into either super.
  • The high reward on hit, and the ability to simply charge cancel the move on block/whiff, makes this one of Geronimo's most important pokes.
  • Cancelling this move into 46S is also Geronimo's go-to OTG combo.
2A,4A
Apache Combo
Damage Guard Attribute Property Cancel Cost Meter Gain
26 Block/Parry MS - Yes - 29/53
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

2A,4A,66A
Apache Toe Combo
Damage Guard Attribute Property Cancel Cost Meter Gain
39 Block/Parry Launch - No - 18/36
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

8A
8A
Guillotine Drop
Damage Guard Attribute Property Cancel Cost Meter Gain
78 Block/Parry KD OTG No - 21/83
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

(placeholder text)

66A
66A
Toe Kick
Damage Guard Attribute Property Cancel Cost Meter Gain
39 Block/Parry Launch - No - 18/36
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

44A
44A
Dropkick
Damage Guard Attribute Property Cancel Cost Meter Gain
91 Block/Parry HS - No - 33/61
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

(placeholder text)

46A
46A
Double Chop
Damage Guard Attribute Property Cancel Cost Meter Gain
26 Block/Parry MS - No - 29/53
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

236A
236A
Overpunch
Damage Guard Attribute Property Cancel Cost Meter Gain
78 Block/Parry HS - No - 33/66
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

214A
214A
Jumping Elbow
Damage Guard Attribute Property Cancel Cost Meter Gain
91 Block/Parry HS OTG No - 25/45
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Throw

Jumping elbow drop, heavy-stunning on standing hit.

  • This move can hit OTG, and as a "slow OTG", this out-damages 8A, usually being the go-to to meterlessly OTG off of sufficiently advantageous knockdowns.
623A
623A
Rising Elbow
Damage Guard Attribute Property Cancel Cost Meter Gain
52 Block/Parry Launch - No - 9/23
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

WRA
(While Running) A
Axe Bomber
Damage Guard Attribute Property Cancel Cost Meter Gain
65 Block/Parry KD - No - 44/30
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Guarantees slow OTG.

WGA
(While Grounded) A
Damage Guard Attribute Property Cancel Cost Meter Gain
26 Block/Parry MS SKD,OTG No - 42/21
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Full,Throw

(placeholder text)

Throws

T
Elbow Smash
T
Damage Guard Attribute Property Cancel Cost Meter Gain
156 Tech KD - No - 100/52
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - -15 - - -

(placeholder text)

6T
Body Slam
6T
Damage Guard Attribute Property Cancel Cost Meter Gain
130 Tech KD - No - 90/47
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - -15 - - -

(placeholder text)

66T
Bulldogging Headlock
66T
Damage Guard Attribute Property Cancel Cost Meter Gain
130 Tech KD - No - 94/49
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - -15 - - -

(placeholder text)

236T
Side Suplex Drop
236T
Damage Guard Attribute Property Cancel Cost Meter Gain
169 Tech KD - No - 109/57
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - -15 - - -

Guarantees slow OTG.

MST
Kawazu Drop
(Medium Stun) T
Damage Guard Attribute Property Cancel Cost Meter Gain
156 N/A KD - No - 110/50
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

HST
Brainbuster
(Heavy Stun)
Damage Guard Attribute Property Cancel Cost Meter Gain
169 N/A KD - No - 130/55
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

FBT
Spiral Backdrop
(From Behind) T
Damage Guard Attribute Property Cancel Cost Meter Gain
182 Tech KD - No - 90/60
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - -15 - - -

(placeholder text)

RT
Uranage
(Running) T
Damage Guard Attribute Property Cancel Cost Meter Gain
130 N/A KD Meter Drain No - 36/-100
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

WGT
Kawazu Drop
(While Grounded) T
Damage Guard Attribute Property Cancel Cost Meter Gain
156 Tech KD - No - 110/50
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - -15 - - Full,Throw

(placeholder text)

4T
Irish Whip
4T
Damage Guard Attribute Property Cancel Cost Meter Gain
0 Tech Run - No - 0/0
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - -15 - +17~35 -

Universal Irish Whip.

44T
Side Switch
44T
Damage Guard Attribute Property Cancel Cost Meter Gain
0 Tech Special - No - 0/0
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - -15 - +10 -

Universal side switch throw.

Specials

S
Mongolian Chop
S
Damage Guard Attribute Property Cancel Cost Meter Gain
130 Block/Parry HS - No 1 -100/80
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

66S
Tomahawk Chop
66S
Damage Guard Attribute Property Cancel Cost Meter Gain
104 Block/Parry HS - No 1 -100/80
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

44S
Woodcutter Hand
44S
Damage Guard Attribute Property Cancel Cost Meter Gain
52 Block/Parry HS - No 2 -200/125
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

(placeholder text)

46S
Tomahawk Tornado
46S
Damage Guard Attribute Property Cancel Cost Meter Gain
0, 26x3 Block/Parry MSx4 SKD No 2 -200/46, 36x3
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Multi-hitting tornado special.

  • As one of Geronimo's only moves that SKD, comboing into this is a typical way for Geronimo to end his juggles in order to score a knockdown.
  • This move is also used as an OTG, typically cancelled into from 2A.
236S
Full-Body Jumping Backdrop
236S
Damage Guard Attribute Property Cancel Cost Meter Gain
299 Tech KD - No 3 -300/156
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Special throw. Guarantees a slow OTG.

214S
Scissor Kick
214S
Damage Guard Attribute Property Cancel Cost Meter Gain
312 Tech KD - No 3 -300/156
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Special throw. Guarantees a slow OTG.

421S
Heart Massage
421S
Damage Guard Attribute Property Cancel Cost Meter Gain
[240] N/A N/A - No 7 -700/0
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - -

Healing special, recovering 240 health.

Supers

41236A+S
Apache War Cry
41236A+S
Please don't ask why it's called that if he's Cherokee
Please don't ask why it's called that if he's Cherokee
Damage Guard Attribute Property Cancel Cost Meter Gain
65 Block/Parry KD Meter Drain No 9 -900/-999
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Full

Meter-draining super.

63214A+S
Tomahawk Chop Storm
63214A+S
Damage Guard Attribute Property Cancel Cost Meter Gain
403 Block/Parry KD - No 9 -900/480
Startup Active Recovery Guard Adv Parry Adv Hit Adv Invul
- - - - - - Full

(placeholder text)

Strategy

Combos

Midscreen

  • 2A xx 214S, 2A xx 46S
    Meter dump 2A confirm.

Colors

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External Links


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