Maiden and Spell/Patch Notes

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History of post-release patch notes.

1.1.0.13

Dreadwyrm Heir

Lat Fire

  • Bullet speeds 16.5 > 17.5, 21 > 20.5

Garnet Flare

  • Now increases in size 1x > 1.2x > 1.4x with consecutive shots

Novi Fire

  • Cooldown increased 6500 > 7500
  • Bullet scale 1.4x > 1.3x
  • MoveLock 1150ms > 1000ms

Hero of Frost

Stun Wave

  • Move Lock 650ms > 600ms
  • 700ms Action Lock changed to 600ms Attack Lock + 725ms Spell Lock

Royal Arcanist

Lat Dark

  • More closely follows opponent now
  • Bullet speed 10 > 11

Time Stop

  • Time held to cast 600ms > 550ms

Arcane Magic

  • Death Toll size increased 1.3x
  • Death Toll hitbox linger 2500ms > 4500ms
  • Paralyze Move Lock 400ms > 300ms

1.1.0.10

Lich of Flowers

Butterfly Thrall

  • Focus can now be held to place butterfly closer to your position
  • Time that butterflies last 15800ms > 20800ms
  • Only 4 butterflies can be active at once

Dreadwyrm Heir

Lat Fire

  • Movelock increased 150ms > 180ms
  • Directionlock increased 150ms > 180ms

Novi Fire

  • Cooldown 6.5s > 7.5s

All Characters

  • Fixed issue where some moves would reset a combo

1.1.0.8

Dreadwyrm Heir

Novi Fire

  • Stand time increased 450ms > 550ms

Royal Arcanist

Lat Dark

  • Deadzone decreased 180 > 150
  • Attack interval increased 150 > 180
  • Speed of bullets increased 9 > 10

Hero of Frost

Stun Wave

  • Fixed online behaviour
  • Radius 325px > 335px
  • Spawn delay 400ms > 425ms
  • Move lock 625 > 650

Silent Redhood

Sniper Shot

  • Max charge is now 550ms for arrow speed and movespeedmult reduction

Knife Juggle

  • Now knives will fire almost immediately when focused (500ms vs 2100ms unfocused)

Depth's Secret

Lat Water

  • 150ms warning added to beginning of move

Lich of Flowers

Lat Life

  • Flowers now increase in number as they go out

Sun Priestess

Sunburst

  • Bullet radius 200px > 240px
  • Holding focus will make the move shorten itself

Novi Dispel

  • Will no longer apply speed down to opponents with Strong Invincibility

Other

  • Round start invincibility is now strong invincibility
  • Strong invincibility visual adjusted slightly

1.1.0.0

Royal Arcanist

Dimi Dark

  • Bullet speed increased 1.1x

Lat Dark

  • Attack length 240 > 260
  • Movement speed while firing .65x > .6x
  • Visual effect adjusted

Time Stop

  • Now applies .7x movespeedmult to enemies within clock

Arcane Magic

  • "Slow" status affect adjusted
    • Movement speed multiplier x0.7 > x0.8
    • Attack interval mult x1.4 > x1.2`

Stormbeast

Bolt Strike

  • Uncharged shot now fires a faster bullet (speed 24px) when focused, with a spawn delay of 700ms
  • Will no longer be erased by Novi Life while charging
  • Uncharged movespeedmult .35x > .4x
  • Uncharged spawn time 500ms > 400ms
  • Doppel's uncharged spawn time 700ms > 600ms
  • Uncharged bullet speed 12 > 14
  • Movespeedmult while charging increased .1x > .15x
  • Full charge time 950ms > 800ms
  • Full charge bullet speed 5.5 > 6.5

Doppelganger

  • Will now only go half distance if fired while Focused

Flashstep

  • Widened window for tap free movement tech to 100ms

Sun Priestess

Lat Holy

  • Time for the attack to have a hitbox now starts at 500ms and decreases to 400ms after 600ms of charge time
  • Input window for minimum distance increased 30ms > 60ms

Novi Holy

  • Input window for minimum distance increased 30ms > 60ms
  • Now gives 1.2x movespeedmult when tapped

Novi Dispel

  • Now gives Strong Invincibility to user
  • Now gives opponent .25x MoveSpeedMult for 1500ms when hit with initial burst

Dreadwyrm Heir

  • P2 color changed for visibility

Claw Swipe

  • Angle between bullets 13 > 11
  • Deadzone removed

Lat Fire

  • Now has a deadzone of 20px

Novi Fire

  • Active time 450ms > 500ms

Silent Redhood

  • P2 Color adjusted for visibility

Sniper Shot

  • Input window for minimum charge increased 30ms > 60ms
  • Attack lock now happens as soon as shot is fired
  • Full charge time 600ms > 500ms
  • Full charge angle 12 > 10

Bind

  • Attack lock 1000ms > 800ms
  • MoveSpeedMult .35x > .8x
  • Width is .9x what it was before
  • Now only deletes other Bind bullets within a 550px radius
  • Time bullets are on screen 10s > 12s

Knife Juggle

  • Cooldown reduced 4s > 3s
  • Time until knives fire reduced 2.6s > 2.1s
  • Knives now have a hitbox while they spin (hitbox becomes active 800ms after firing)

Vanish

  • Now has Strong Invincibility for 400ms at the beginning of the move

Hero of Frost

Stun Wave

  • Invin time 600ms > 500ms
  • Move Lock 600ms > 625ms
  • Spell Lock is now Action Lock, lasts for 700ms
  • Direction Lock removed
  • Radius reduced 350px > 325px
  • Stun time increased 1100ms > 1200ms
  • Now deletes bullets that haven't spawned in yet

Lich of Flowers

Lat Life

  • Spawn delay increased 500ms > 600ms
  • Warning flower visual effect adjusted

Novi Life

  • Spawn delay on large flower 500ms > 430ms
  • Now grants 1.2x Movespeedmult for 430ms

Depth's Secret

Sapphire Flare

  • Changed to Tap instead of Hold
  • Movespeedmult no longer input dependant
  • Bullet linger time reduced by 500ms
  • Cooldown increased 2 seconds > 2.5 seconds

All Characters

  • Now have 100ms of ActionLock at the beginning of battles

1.0.2.3

  • Fixed issue where Sun Priestess's Offensive Special and Wide Attack would have a hitbox before they were supposed to
  • Fixed issue where Stormbeast's Defensive Special was incorrectly classified as an attack
  • Fixed issue where non-participating players could linger slightly on screen during Character Select in a netplay lobby
  • Netplay post-match option now always defaults to "Rematch"
  • Fixed issue where, while spectating a match, P2 would appear to get hit multiple times in a row
  • Fixed typo in the tutorial
  • Fixed issue where you'd be able to use Hero of Frost's Wide and Basic at the same time by hitting the buttons simultaniously

1.0.2.0

  • Added an adjustable "skill level" to player profiles
  • Added additional bullet transparency option to the Battle Options
  • Added Turkish and Romanian flags
  • Added separate keybind for chatting in the lobby
  • Alt-tabbing out of the game will now mute game music, except for in the Music Room. You can disable this functionality in the Sound Options
  • Chat log now stores messages for longer; additional messages can be seen by opening a text window
  • Chat log now includes messages when someone:
    • Joins a lobby
    • Leaves a lobby
    • Challenges someone
    • Spectates a match
  • Adjusted visibility of Silent Redhood's kunai
  • Adjusted visibility of Stormbeast's clone
  • Added a visual effect to Royal Arcanist's Dimi Dark (basic)
  • Fixed issue where Filipino flag was upside-down
  • Fixed issue where game would occasionally crash when the host disbanded a lobby
  • Fixed issue where Stormbeast's Flashstep would have a full cooldown timer when interrupted
  • Fixed issue where being stunned or Time Stopped would prevent certain actions from happening, such as Butterflies firing or Paralyze activating
  • Fixed issue where you could move your character with the control stick in Training Mode or online lobbies even if you had a menu open
  • Fixed issue where "ghosts" of other players or challenges would linger for people in a lobby
  • Fixed issue where, during online matches, bullets would be erased on one player's screen but not the other
  • Increased the time that spectators have to connect to matches, to prevent disconnections

1.0.1.x

Royal Arcanist

Lat Dark

  • Bullet spawn radius 75 > 140
  • Combo length 250 > 1000 (the time until you do the first part of the spiral rather than the second)
  • Movement speed while firing .55 > .65
  • Attack length 280 > 240
  • Bullet speed 7.5 > 9

Novi Starfall

  • Bullet scale .9 > 1

Arcane Magic

  • Adjusted delay to be slightly less dependant on distance

Silent Redhood

  • Unfocused movement speed 11 > 12.5

Sniper shot

  • Arrow maximum speed 25 > 22
  • Minimum angle 15 > 12
  • Fixed arrows 'appearing' faster than bullets locally
  • Fixed bug where arrows would not rollback properly

Bind

  • Shape of bullets has changed to be tighter, number of bullets increased
  • Magnus Damage 15/tic > 10/tic

Knife Juggle

  • Now cancels MoveLock and MoveSpeedMult
  • Speed of knives increased 12 > 14

Vanish

  • Speed during invisible 1.3x > 1.6x
  • Speed reduction on appear .2 > .4

Hero of Frost

Swordplay

  • Direction lock .3 > .4

Swordstorm

  • Direction lock .3 > .15

Dodge Roll

  • Invincibility Time 550 > 350
  • Move speed boost
    • Duration 100 > 200
    • Speed 1.7 > 2
  • Attack Lock 0 > 300
  • Direction Lock 200 > 350
  • Now slows your movement by .4x for 400ms after execution (Can be canceled by using a different attack)

Stormbeast

Bolt Strike

  • Can now be charged for longer and grow larger

Discharge

  • Fire delay 0 > 160
  • Bullet spawn radius 0 > 150
  • Effect added
  • Delay is now the same on doppel and player, instead of being delayed

Depth's Secret

Lat Water

  • Bullet speed reduced 6 > 5 and 4 > 3.5

Sapphire Flare

  • Maximum combo decreased 7 > 4
  • Angle now becomes shallower as button is held
    • Total angle goes from 60 > 30
  • Distance increase with each combo increased
  • Direction Lock .1 > 0
  • Direction Lock can no longer be canceled with focus
  • MoveSpeedMult .2 > .15

Lich of Flowers

  • Unfocused movement speed 8 > 8.75

Dimi Life

  • Bullet spread 10 > 12

Lat Life

  • Distance between rings 250 > 230

Butterfly Thrall

  • Bullet spread 10 > 12
  • MoveSpeedMult .7 > .8

Novi Life

  • Increased number of times it erases non-invincible bullets

Sun Priestess

Lat Holy

  • Bullet sprite adjusted so that the time it doesn't have a hitbox is more apparent
  • Time for the attack to have a hitbox 400 > 500

All Characters

  • The cooldown time when a cast is interrupted is now half the normal cooldown.

Other

  • Added stat tracking and hitbox display to training mode
  • Added the ability to select which moves the opponent uses in training mode
  • Added player invincibility to training mode
  • Added Chilean Flag
  • When a host disbands a lobby, it will no longer interrupt ongoing matches
  • Fixed issue where game would occasionally crash upon leaving a lobby
  • Fixed issue where you could get stuck to one position inside a lobby
  • Fixed issue where you could click on lobby mats before they loaded in
  • Fixed issue where 'ghosts' of characters would be left behind after they leave a lobby
  • Fixed issue where fightstick controllers would not be able to enter inputs into the key config settings
  • Spell Awakened setting now defaults to 'off'
  • Fixed issue where your movelist would disappear when you paused in Training Mode
  • Fixed issue where certain characters would not display correctly in lobby chat
  • Fixed issue where descriptions in the art gallery would look incorrect in languages other than English
  • Fixed issue where Silent Redhood's lasers would not be correctly rollbacked over laggy connections
  • Fixed issue where Lich's Flower would not have a hitbox if charged for over 30 seconds in netplay
  • Adjusted the darkness of lobby chat's background in various situations
  • Fixed issue where the story difficulty select menu would not line up with a mouse selection
  • Fixed issue where you'd return from a battle too quickly after selecting a menu option in netplay
  • Fixed issue where the 'match menu' keybind would not be used correctly in some menus
  • Added a small white line at the edges of stages when playing on a 21:9 resolution
  • Fixed issue where the Royal Arcanist could move faster while holding Lat Dark if using a mouse
  • Fixed issue where P2's ping would randomly fluctuate in netplay
  • The 'Escape' key now closes the chat input window instead of sending the message
  • Fixed issue where netplay character select positions would initialize to the incorrect spot

1.0.0.6

  • Added telegraph for lasers across the game
  • POTENTIAL spectating fix
  • New flags (Malaysia and Philipines)
  • Fix for textboxes being misaligned
  • Fix for profile name shadows being broken sometimes
  • Steam screenshots now fixed
  • Fixed being able to get perfects by continuing or retrying
  • Spectators can now hold cancel or confirm to get out of matches as well as Start
  • Host can no longer see blind picks
  • Fixed bug where P2 couldn't use their control stick when selecting a character
  • Fixed lobbies being created with the wrong info when you make one after leaving another lobby
  • Fixed players randomly moving downwards when joining a lobby
  • Fixed Lich's wide attack image in her hotbar
  • POTENTIAL lobby list crash fix, less certain about this one it probably wasn't the issue
  • Fixed lobby list crashing the game when there is more than 1 page
  • Moved the randomize() function in the code in a way that maybe this will prevent the thing where both players get the same character when they both select random online, but might do nothing I dunno


General
Controls
Basics
System
Patch Notes
Characters
Hero of Frost
Hero of Frost      
Royal Arcanist
Royal Arcanist      
Silent Redhood
Silent Redhood      
Sun Priestess
Sun Priestess      
Dreadwyrm Heir
Dreadwyrm Heir      
Lich of Flowers
Lich of Flowers      
Depth's Secret
Depth's Secret      
Stormbeast
Stormbeast