Melty Blood/MBAACC/Trials

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Accessing Trials

Trial.PNG

Trials are accessed through CCCaster v3.1+. They can be found through the offline menu. After launching you will be shown character select. Pick the character you wish to use in the trial.

Trial Menu

TrialMenu.JPG

The trial menu is accessed by pressing F3 on the keyboard once in game or 3 buttons+direction on a controller.

Getting Trials

Some community members have provided trial files for a few characters, though for most characters new trials will have to be created (see below).

Character Uploader Trials
C-Arc Rhekar https://cdn.discordapp.com/attachments/85148309609517056/871862332337295440/C-Arc.zip
https://cdn.discordapp.com/attachments/982333121234096178/998697247359389847/C-Arc2.rar
C-Ciel COPKILLER4FUN https://cdn.discordapp.com/attachments/982333121234096178/988929239900381204/c_ciel_7trials.zip
C-Miyako Insanius https://cdn.discordapp.com/attachments/982333121234096178/1034698985694302268/C-Miyako-Trials.zip
C-Nanaya Alps and Mariofeeh https://cdn.discordapp.com/attachments/807386416623124501/1070799001739350046/Alps_and_Mariofeeh_C-Nanaya_combo_trials.zip
C-Satsuki Wolfy https://cdn.discordapp.com/attachments/982333121234096178/1097348432668151938/C-Satsuki.zip
F-Len ssmoothie https://cdn.discordapp.com/attachments/982333121234096178/998750899239387226/F-Len.zip
F-VSion ElGuilty https://cdn.discordapp.com/attachments/982333121234096178/1013279634382655518/Fvsion_combos.rar

Creating Trials

Trials can be made by going to http://150.230.44.244/trialmaker and entering a combo string. Combos must match the input format specified below.

Combos are saved in the trials folder inside the cccaster folder under the character the trial is intended for.

Full Input Specification

Standard Input

A combo is made up of inputs separated by ">". An input is either a button input or a movement input.

Example: 2A > 2B > 5B~B > 5C > 2C > 5A6AA > j.A > j.C (land) > j.A > j.C > dj.A > dj.C > AT

Button Inputs

Normal Buttons

Normals: 5A, 5B, 5C, 2A, 2B, 2C, 6A etc

Specials: 236A etc

Charge: 5[B]

TK inputs: tk.236A

Hmoon 5A6AA

5A6AA

Followup Buttons

5B~B

623A~6

Rekkkas

236A~236A~236A

Jump Buttons

j.5A, j.5B, j.5C, etc

Throws

"Throw", "gAT", "AT"

Arc Drive

"AD", "AAD"

Heat

"Heat", "IH"

Movement

1-9 "walk forward"

"walk"

"dash"

"airdash"

"air backdash"

"airbackdash"

"airdodge"

"jc" [ "7" | "8" | "9" ]

"djc"

"dj"

"66"

"j.66"

"j.22"

Special Cases

Whiffed Buttons

Add "(whiff)" after the button, at the end of the input. Ex: 2A(whiff), 5A(whiff) > 6AA

Delayed Buttons

Add "dl." before the button. Ex: dl.5A

Hit number

Add "(<number>)" after the button. Ex: 5A(2), 2C(2-3)

C-Ryougi Custom Combo

63214C~[5C>5C>5C]

Satsuki 623A

For hit: 623A

For grab: 623A(grab)

Hime Fly

22D, 22D~6, 22D~4

Parser detail
   combo: input (SEPARATOR input)*
   SEPARATOR : ","
             | ">"
   TILDE : "~"
   input : MOVEMENT
         | notes_input
         | norm_input
         | var_input
         | opt_input
         | multi_input
         | cc_input
         | follow_input
         | dir_input
         | hit_input
         | MOVEMENT
   notes_input : input NOTES
   norm_input : [ DELAY ] [ CH ] [ JUMP ] [ TK ] [ SPACING ] [ DIRECTION ] BUTTON [ NOTES ]
              | AIRTHROW [ NOTES ]
              | THROW [ NOTES ]
              | series_input
              | HEAT [ NOTES ]
              | ARCDRIVE [ NOTES ]
   var_input : "(" input ")" "/" "(" input ")"
   opt_input : "|" input "|"
   cc_input : input TILDE "[" ( norm_input [">"] )+ "]"
   follow_input : norm_input ( [ " | "] TILDE norm_input [ "|" ] )+
   dir_input : norm_input "~" DIRECTION
   multi_input : [ DELAY ] [ JUMP ] [ DIRECTION ] BUTTON ( BUTTON )* [ NOTES ]
   hit_input : [ DELAY ] [ JUMP ] [ DIRECTION ] BUTTON "(" NUMBER (TEXT)* ")"
   series_input : [ DELAY ] ONETWOTHREE [ NOTES ]
   MOVEMENT : "walk forward"
            | "walk"
            | "dash"
            | "microdash"
            | "airdash"
            | "jumpcancel"
            | "air backdash"
            | "airbackdash"
            | "airdodge"
            | "catch"
            | "jc" [ "7" | "8" | "9" ]
            | "djc"
            | "dj"
            | "66"
            | "j.66"
            | "j.22"
            | "2" | "4" | "6" | "7" | "8" | "9"
   HEAT : "Heat" | "Heat"
        | "IH" | "Initiative Heat"
        | "j.IH" | "Initiative Heat"
   ARCDRIVE : "AD" ["(~2)"] | "Arc Drive"
            | "AAD" | "Another Arc Drive"
   ONETWOTHREE : "5A6AA"
               | "5A6A"
   JUMP : [ "s" ] [ "d" ] "j" [ "7" | "8" | "9" ] ["."]
   TK : "tk" ["."]
   CH : "ch" ["."]
   SPACING : ( "c" | "f" ) ["."]
   DELAY : "dl" ["."] [" "]
         | "(" "delay" ")"
   AIRTHROW : [ "4" | "6" ] ["g"] "AT"
            | "Airthrow"
            | "airthrow"
   THROW : [ "4" | "6" ] ( "Throw" | "Grab" ) [ TILDE "2" ]
   DIRECTION : NUMBER
   BUTTON : ( "A".."D" | "X" )
          | LBRACKET ("A".."D") RBRACKET
          | ("a".."d" | "x" )
          | LBRACKET ("a".."d") RBRACKET
   NOTES : "(" TEXT ")"
   TEXT : STRING
        | ( LETTER | DIGIT | "-" )+
   LBRACKET : "[" | "{"
   RBRACKET : "]" | "}"

File Format Specification

Filename: What gets displayed as the combo name

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