Melty Blood/MBTL/Mario Gallo Bestino/Data

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Standing Normals

5A
Mario
ma_5a

5A
5A

MBTL Mario 5A.png
MBTL Mario 5A hb.png
Damage Guard Cancel Property Cost Attribute
160 LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
5 2 11 17 -1 -
5B
Mario
ma_5b

5B
5B

MBTL Mario 5B 1.pngMBTL Mario 5B 2.png
MBTL Mario 5B 1 hb.pngMBTL Mario 5B 2 hb.png
Damage Guard Cancel Property Cost Attribute
260*2 (504) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
7 2 (8) 2 16 34 -2 -
5C
Mario
ma_5c

5C
5C

MBTL Mario 5C 1.pngMBTL Mario 5C 2.png
MBTL Mario 5C 1 hb.pngMBTL Mario 5C 2 hb.png
Damage Guard Cancel Property Cost Attribute
420*2 (806) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 3 (7) 4 22 45 -9 -

Crouching Normals

2A
Mario
ma_2a

2A
2A

MBTL Mario 2A.png
MBTL Mario 2A hb.png
Damage Guard Cancel Property Cost Attribute
140 L - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
5 2 11 17 -1 -
2B
Mario
ma_2b

2B
2B

MBTL Mario 2B.png
MBTL Mario 2B hb.png
Damage Guard Cancel Property Cost Attribute
420 L - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 10 15 34 -8~+1 -
2[B]
Mario
ma_2b_be

2UNI Input Hold.png[B]
2[B]

MBTL Mario 2B be.png
MBTL Mario 2B be hb.png
Damage Guard Cancel Property Cost Attribute
260*3 (741) L - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
19 8 20 46 -7 Clash 13-18
2C
Mario
ma_2c

2C
2C

MBTL Mario 2C.png
MBTL Mario 2C hb.png
Damage Guard Cancel Property Cost Attribute
620 LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 4 23 36 -10 -

Jumping Normals

j.A
Mario
ma_ja

jA
jA

MBTL Mario jA.png
MBTL Mario jA hb.png
Damage Guard Cancel Property Cost Attribute
130 HA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
6 4 11 20 - -
j.B
Mario
ma_jb

jB
jB

MBTL Mario jB.png
MBTL Mario jB hb.png
Damage Guard Cancel Property Cost Attribute
500 HA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 4 until landing - - -
j.C
Mario
ma_jc

jC
jC

MBTL Mario jC.png
MBTL Mario jC hb.png
Damage Guard Cancel Property Cost Attribute
560 HA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
9 5 until landing - - -

Command Normals

3C
Mario
ma_3c

3C
3C

MBTL Mario 3C.png
MBTL Mario 3C hb.png
Damage Guard Cancel Property Cost Attribute
700 LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 3 25 37 -11 5-12 Head
j2B
Mario
ma_j2b

j2B
j2B

MBTL Mario j2B.png
MBTL Mario j2B hb.png
Damage Guard Cancel Property Cost Attribute
400 HA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
10 5 until landing - - -
j2[B]
Mario
ma_j2[b]

j2UNI Input Hold.png[B]
j2[B]

MBTL Mario j2B be.png
MBTL Mario j2B be hb.png
Damage Guard Cancel Property Cost Attribute
900 HA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
20 5 until landing - - 16-19 Clash

Universal Mechanics

rapid 1
Mario
ma_rapid1

(rapid1)
rapid1

MBTL Mario rapid1 1.pngMBTL Mario rapid1 2.png
MBTL Mario rapid1 1 hb.pngMBTL Mario rapid1 2 hb.png
Damage Guard Cancel Property Cost Attribute
230*2 (414) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
8 5 (9) 1 26 48 -10 6-21 Airborne
ground throw
Mario
ma_throw

4/6AD
4/6AD

MBTL Mario throw.png
MBTL Mario throw hb.png
Damage Guard Cancel Property Cost Attribute
400, 500, 600 (1500) U - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4 3 18 25 HKD (+53) -
air throw
Mario
ma_airthrow

j(.4)/6AD
j.4/6AD

MBTL Mario airthrow.png
MBTL Mario airthrow hb.png
Damage Guard Cancel Property Cost Attribute
200*2, 800 (1200) U - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
1 3 until landing + 12 - - -

Special Moves

236A
Mario
ma_236a

236A
236A

MBTL Mario 236A.png
MBTL Mario 236A 1 hb.pngMBTL Mario 236A 2 hb.png
Damage Guard Cancel Property Cost Attribute
510*2 (963) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
13 (min) 2 (10) 4 - 47 -2 (min) -
236B
Mario
ma_236b

236B
236B

MBTL Mario 236B.png
MBTL Mario 236B hb.png
Damage Guard Cancel Property Cost Attribute
1000 LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
20 3 28 50 -4 -
236B~X
Mario
ma_236bx

236B~X
236B~X

File:MBTL Mario 236BX.png
MBTL Mario 236BX 1 hb.pngMBTL Mario 236BX 2 hb.png
Damage Guard Cancel Property Cost Attribute
480*2 (916) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
11 3 (12) 2 33 60 -6 -
236B~X~X
Mario
ma_236bxx

236B~X~X
236B~X~X

File:MBTL Mario 236BXX.png
MBTL Mario 236BXX hb.png
Damage Guard Cancel Property Cost Attribute
800 LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
20 (min) 2 - 55 -13 (min) -
236[B]
Mario
ma_236[b]

236UNI Input Hold.png[B]
236[B]

MBTL Mario 236B be.png
MBTL Mario 236B be 1 hb.pngMBTL Mario 236B be 2 hb.pngMBTL Mario 236B be 3 hb.png
Damage Guard Cancel Property Cost Attribute
560*3 (1483) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
40 3 (10) 3 (12) 2 - 58 +36 -
236C
Mario
ma_236c

236C
236C

MBTL Mario 236C.png
MBTL Mario 236C 1 hb.pngMBTL Mario 236C 2 hb.pngMBTL Mario 236C 3 hb.pngMBTL Mario 236C 4 hb.png
Damage Guard Cancel Property Cost Attribute
570*4 (1890) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+8 2 (10) 3 - 41 +13 -
623A
Mario
ma_623a

623A
623A

MBTL Mario 623A.png
MBTL Mario 623A hb.png
Damage Guard Cancel Property Cost Attribute
640, 556 (1196) A - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
11 4 26 40 - -
623B
Mario
ma_623b

623B
623B

MBTL Mario 623B.png
MBTL Mario 623B hb.png
Damage Guard Cancel Property Cost Attribute
640, 556 (1196) A - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
13 4 29 45 - -
623C
Mario
ma_623c

623C
623C

MBTL Mario 623C.png
MBTL Mario 623C hb.png
Damage Guard Cancel Property Cost Attribute
740, 382, 347, 312, 281 (2062) A - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+4 4 19 30 - -
214A
Mario
ma_214a

214A
214A

MBTL Mario 214A.png
MBTL Mario 214A hb.png
Damage Guard Cancel Property Cost Attribute
900 LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
11 ~ 27 2 - 40 -3 ~ +13 -
214[A]
Mario
ma_214[a]

214UNI Input Hold.png[A]
214[A]

MBTL Mario 214A be.png
MBTL Mario 214A be hb.png
Damage Guard Cancel Property Cost Attribute
780, 582 (1362) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
20~34 3 - 40 +8 ~ +22 -
214B
Mario
ma_214b

214B
214B

MBTL Mario 214B.png
MBTL Mario 214B hb.png
Damage Guard Cancel Property Cost Attribute
900 LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
44 - - 40 - -
214[B]
Mario
ma_214[b]

214UNI Input Hold.png[B]
214[B]

MBTL Mario 214B be.png
MBTL Mario 214B be hb.png
Damage Guard Cancel Property Cost Attribute
900*2 (1485) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
46 - - 45 - -
214C
Mario
ma_214c

214C
214C

MBTL Mario 214C.png
MBTL Mario 214C 1 hb.pngMBTL Mario 214C 2 hb.pngMBTL Mario 214C 3 hb.png
Damage Guard Cancel Property Cost Attribute
450, 418, 387, 355, 328, 301 (2239) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+6 6 (16) 16 (6) 5 - 71 +12 -
22A
Mario
ma_22a

22A
22A

MBTL Mario 22A.png
MBTL Mario 22A hb.png
Damage Guard Cancel Property Cost Attribute
710 LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
58 3 - 45 +39 Parry 9-45
22B
Mario
ma_22b

22B
22B

MBTL Mario 22B.png
MBTL Mario 22B hb.png
Damage Guard Cancel Property Cost Attribute
810 LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
56 5 - 45 +37 Parry 9-43
22C
Mario
ma_22c

22C
22C

MBTL Mario 22C.png
MBTL Mario 22C hb.png
Damage Guard Cancel Property Cost Attribute
950, 731 (1681) U - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+0 - - 48 - Parry 4-28
j.214A
Mario
ma_j214a

j214A
j214A

MBTL Mario j214A.png
MBTL Mario j214A hb.png
Damage Guard Cancel Property Cost Attribute
900 LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
11~27 2 until landing + 12 - - -
j.214[A]
Mario
ma_j214[a]

j214UNI Input Hold.png[A]
j214[A]

MBTL Mario j214A be.png
MBTL Mario j214A be hb.png
Damage Guard Cancel Property Cost Attribute
780, 582 (1362) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
20~34 3 until landing + 12 - - -
j.214B
Mario
ma_j214b

j214B
j214B

MBTL Mario j214B.png
MBTL Mario j214B hb.png
Damage Guard Cancel Property Cost Attribute
900 LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
45 (min) - until landing + 12 - - -
j.214[B]
Mario
ma_j214[b]

j214UNI Input Hold.png[B]
j214[B]

MBTL Mario j214B be.png
MBTL Mario j214B be hb.png
Damage Guard Cancel Property Cost Attribute
900*2 (1485) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
47 (min) - until landing + 12 - - -
j.214C
Mario
ma_j214C

j214C
j214C

MBTL Mario j214C.png
MBTL Mario j214C 1 hb.pngMBTL Mario j214C 2 hb.pngMBTL Mario j214C 3 hb.png
Damage Guard Cancel Property Cost Attribute
450, 418, 387, 355, 328, 301 (2239) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
4+7 6 (16) 16 (6) 5 until landing + 12 - - -

Moon Skills

6BC
Mario
ma_6bc

6BC
6BC

MBTL Mario 6BC.png
MBTL Mario 6BC hb.png
Damage Guard Cancel Property Cost Attribute
500*3 (1340) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
14 3 (10) 3 (12) 2 31 79 -2 Clash 1-10 (MD)
3BC
Mario
ma_3bc

3BC
3BC

MBTL Mario 3BC.png
MBTL Mario 3BC hb.png
Damage Guard Cancel Property Cost Attribute
640, 556 (1196) A - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
11 4 21 35 - Clash 1-10 (MD)
4BC
Mario
ma_4bc

4BC
4BC

MBTL Mario 4BC.png
MBTL Mario 4BC hb.png
Damage Guard Cancel Property Cost Attribute
250, 300*5 (1474) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
16 6 (16) 16 (6) 5 - 40 +49(standing), +3(crouching) Clash 1-11 (MD)
2BC
Mario
ma_2bc

2BC
2BC

MBTL Mario 2BC.png
MBTL Mario 2BC hb.png
Damage Guard Cancel Property Cost Attribute
710, 582 (1292) U - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
12 - - 45 - Parry 12-41, Clash 1-13 (MD)
j.4BC
Mario
ma_j4bc

j4BC
j4BC

File:MBTL Mario j4BC.png
File:MBTL Mario j4BC hb.png
Damage Guard Cancel Property Cost Attribute
250, 300*5 (1474) LHA - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
16 6 (16) 16 (6) 5 until landing + 12 - - -

Super Moves

236BC (Arc Drive)

Mario
ma_236bc

236BC
236BC

MBTL Mario 236BC.png
MBTL Mario 236BC hb.png
Damage Guard Cancel Property Cost Attribute
1000, 300*5, 1000 (3500 LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
1+11 (min) 2 - 59 -21 (min) All 1 - 10

ABCD or D in blood heat(Last Arc)

Mario
ma_abcd

ABCD
ABCD

MBTL Mario ABCD.png
MBTL Mario ABCD hb.png
Damage Guard Cancel Property Cost Attribute
160*3 80*4, 160*12, 1120 (4800) LH - - - -
Startup Active Recovery Overall Frame Advantage Invulnerability
1+21 4 27 52 -14 All 1-25