Melty Blood/MBTL/Saber/Matchups

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< Melty Blood‎ | MBTL‎ | Saber
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Overall

Specific Matchups

MBTL tohno icon.png
Shiki Tohno
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL arcueid icon.png
Arcueid Brunestud
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL akiha icon.png
Akiha
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL ciel icon.png
Ciel
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL hisui icon.png
Hisui
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL kohaku icon.png
Kohaku
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL maids icon.png
Hisui & Kohaku
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL kouma icon.png
Kouma Kishima
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL miyako icon.png
Miyako Arima
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL noel icon.png
Noel
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL roa icon.png
Michael Roa Valdamjong
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL vlov icon.png
Vlov Arkhangel
[character page][match videos]
  • Overview
  • Neutral

1. 214C can punish raw 22A~X at long range(-12 on block) and raw 22A at close range(-13 on block). This can force Vlov into committing resources to patch holes in stomp zoning and avoid getting punished, and to less 22A stomps when he has burned all his resources.

2. Vlov has a huge blindspot right above him. This can be abused to hell with slight bit of air stalling through doublejumps, j.[C] and divekicks.

3. Shielding projectiles is of paramount importance. This locks him out of air unblockable setups and opens up more approach options.

4. 22B is plus on block but slow on startup. Learning to recognise difference between 22A and 22B can provide openings to use more aggressive options like superjump j.[C] or make him burn his resources more.

  • Offense
  • Defense
MBTL warc icon.png
Red Arcueid
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL saber icon.png
Saber
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL aoko icon.png
Aoko Aozaki
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL danoel icon.png
Dead Apostle Noel
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL mario icon.png
Mario Gallo Bestino
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL pciel icon.png
Powered Ciel
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL neco icon.png
Neco-Arc
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL mash icon.png
Mash Kyrielight
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL ushiwaka icon.png
Ushiwakamaru
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense
MBTL monte cristo icon.png
Monte Cristo
[character page][match videos]
  • Overview
  • Neutral
  • Offense
  • Defense

Navigation

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The Battle System
Controls
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Resources
Game Data
Characters
Shiki Tohno
Arcueid Brunestud
Akiha Tohno
Ciel
Hisui
Kohaku
Hisui & Kohaku
Miyako Arima
Kouma Kishima
Noel
Michael Roa Valdamjong
Vlov Arkhangel
Red Arcueid
Saber
Aoko Aozaki
Dead Apostle Noel
Mario Gallo Bestino
Powered Ciel
Neco-Arc
Mash Kyrielight
Ushiwakamaru
Monte Cristo