Melty Blood/MBTL/Saber/Matchups
Under Construction
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Overall
Specific Matchups
Shiki Tohno [character page][match videos] |
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Arcueid Brunestud [character page][match videos] |
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Akiha [character page][match videos] |
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Ciel [character page][match videos] |
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Hisui [character page][match videos] |
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Kohaku [character page][match videos] |
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Hisui & Kohaku [character page][match videos] |
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Kouma Kishima [character page][match videos] |
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Miyako Arima [character page][match videos] |
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Noel [character page][match videos] |
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Michael Roa Valdamjong [character page][match videos] |
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Vlov Arkhangel [character page][match videos] |
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1. 214C can punish raw 22A~X at long range(-12 on block) and raw 22A at close range(-13 on block). This can force Vlov into committing resources to patch holes in stomp zoning and avoid getting punished, and to less 22A stomps when he has burned all his resources. 2. Vlov has a huge blindspot right above him. This can be abused to hell with slight bit of air stalling through doublejumps, j.[C] and divekicks. 3. Shielding projectiles is of paramount importance. This locks him out of air unblockable setups and opens up more approach options. 4. 22B is plus on block but slow on startup. Learning to recognise difference between 22A and 22B can provide openings to use more aggressive options like superjump j.[C] or make him burn his resources more.
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Red Arcueid [character page][match videos] |
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Saber [character page][match videos] |
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Aoko Aozaki [character page][match videos] |
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Dead Apostle Noel [character page][match videos] |
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Mario Gallo Bestino [character page][match videos] |
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Powered Ciel [character page][match videos] |
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Neco-Arc [character page][match videos] |
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Mash Kyrielight [character page][match videos] |
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Ushiwakamaru [character page][match videos] |
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Monte Cristo [character page][match videos] |
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