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Under Construction
- This page is a work in progress.
- Please be patient and check back later for additional changes.
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Introduction
This game's history has been lost to time
[General Sven description archetype and stuff, do it later]
General Strategy
Unorthodox rekka character, he can extend pressure as long as he has meter and gets two super fast overheads in his strings. His damage is in the corner, and he gets a corner switch and corner carry from midscreen so getting it is not a problem, his character specific combos are good against both Tamara and Yuri, his dash leaves him airborne which can be annoying against zoning, but he also gets an instant overhead from it with jB or fake out overhead with jC. He's oppressive but could have better neutral, no airdash in this game hurts, and his pressure is limited to how much meter he has left or how much the opponent wants to respect him. His antiairs are very good and gets full mileage from them, his normals can be hard to deal with for some characters, his supers are straight up horrible, and meter isn't really a problem because his combos are long and can easily end with 5V. Rekkas are cool my friends.
Char Specific Notes
- Sven can do this
- Sven can do that
- Sven doesn't have thing
Normal Moves
Standing
5A
5A
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Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5B
5B
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5C
5C
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Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
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-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5V
5V
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Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Crouching
2A
2A
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
-
|
-
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-
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-
|
-
|
-
|
-
|
-
|
-
|
|
2B
2B
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
2C
2C
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
2V
2V
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Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
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Cancel
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Jumping
j.A
j.A
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Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
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Hit Adv
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Block Adv
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Cancel
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.B
j.B
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Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
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Hit Adv
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Block Adv
|
Cancel
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.C
j.C
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Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
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Hit Adv
|
Block Adv
|
Cancel
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
j.V
j.V
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Damage
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Guard
|
Property
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Startup
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Active
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Recovery
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Hit Adv
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Block Adv
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Cancel
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Deathblows
236X
236X
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
A
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
B
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
EX
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
214X
214X
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
A
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
B
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
EX
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
623X
623X
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
A
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
B
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
EX
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
22X
22X
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
A
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
B
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
EX
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Vermillion Deathblows
236V
236V
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
214V
214V
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
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Combos
5A/2A 2B/5B 2C