|
Under Construction
- This page is a work in progress.
- Please be patient and check back later for additional changes.
|
Tamara Defense rating: ?.?
Weight: Weird
Backdash: ???
Introduction
This game's history has been lost to time
[General Tamara description archetype and stuff, do it later]
General Strategy
Good at everything and gets damage from any hit. Her normals are super strong, her specials are all great, if anything she lacks good damage from random hits but can still convert those into knockdowns. She forces you to respect her oki, she can mix up throws with 5V, which leaves her airborne and beats tech throw attempts or command grab reversals, her pressure is good unless she decides to back off to zone you with specials, she can cancel some specials and normals into 22x, and most importantly, her EX DP leaves her with all of her aerial actions left, so even if you bait it she starts her pressure or combos from it. She has no real drawbacks except that her supers are not very good, has no trouble opening people up, her tools and defensive options are super good, the ultimate jack of all trades.
Char Specific Notes
- Tamara can do this
- Tamara can do that
- Tamara doesn't have thing
Normal Moves
Standing
5A
5A
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
238
|
HLA
|
-
|
-
|
-
|
-
|
-
|
-
|
S J N Sp Su
|
Good disjointed normal for poking at mid range
|
|
5B
5B
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
358
|
HLA
|
-
|
-
|
-
|
-
|
-
|
-
|
J N Sp Su U
|
- Doesn't hit crouching opponents, it does fuzzy if they try to jump out however.
- Can only unique cancel into 2B and it doesn't combo.
|
|
5C
5C
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
447
|
HL
|
-
|
-
|
-
|
-
|
-
|
-
|
N U
|
- It only Unique cancels to 2C.
|
|
5V
5V
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
745
|
HA
|
-
|
-
|
-
|
-
|
-
|
-
|
U
|
- Cancels only into j.623X, since you are airborne and that's your only air special.
|
|
Crouching
2A
2A
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
209
|
LA
|
-
|
-
|
-
|
-
|
-
|
-
|
S N Sp Su
|
Don't ask me why this is air blockable, but it is.
|
|
2B
2B
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
328
|
LA
|
-
|
-
|
-
|
-
|
-
|
-
|
N Sp Su
|
|
2C
2C
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
1042
|
L
|
-
|
-
|
-
|
-
|
-
|
-
|
NC
|
|
2V
2V
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
507
|
HLA
|
-
|
-
|
-
|
-
|
-
|
-
|
J Sp Su
|
- Launches, allowing for her damaging combos
|
|
Jumping
j.A
j.A
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
179
|
HA
|
-
|
-
|
-
|
-
|
-
|
-
|
J N Sp
|
|
j.B
j.B
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
298
|
HA
|
-
|
-
|
-
|
-
|
-
|
-
|
J N Sp
|
|
j.C
j.C
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
462
|
HA
|
-
|
-
|
-
|
-
|
-
|
-
|
J N Sp
|
|
j.V
j.V
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
715
|
HA
|
-
|
-
|
-
|
-
|
-
|
-
|
J Sp
|
|
Deathblows
236X
236X
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
A
|
477
|
HLA
|
-
|
-
|
-
|
-
|
-
|
-
|
Sp Su
|
- Can cancel into any other B or C special.
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
B
|
358+292
|
HLA
|
-
|
-
|
-
|
-
|
-
|
-
|
U Su
|
- Can cancel to any EX special.
Hits twice
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
EX
|
566+542+502(1610)
|
HLA
|
-
|
-
|
-
|
-
|
-
|
-
|
Su
|
Three pillars, hits three times if spaced correctly, usually will hit two times.
|
|
214X
214X
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
A
|
745
|
HLA
|
-
|
-
|
-
|
-
|
-
|
-
|
U Su
|
- Can cancel into any special that's not an A special.
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
B
|
358+275+213+208 (1054)
|
HLA
|
-
|
-
|
-
|
-
|
-
|
-
|
U Su
|
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
EX
|
Depends
|
HLA
|
-
|
-
|
-
|
-
|
-
|
-
|
Su
|
The main projectile doesn't have a hitbox.
|
|
623X
623X
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
A
|
507+314
|
HL
|
-
|
-
|
-
|
-
|
-
|
-
|
Sp
|
- Cancels even on whiff, from A to B specials like all her other specials
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
j.A
|
507+314
|
HL
|
-
|
-
|
-
|
-
|
-
|
-
|
Sp
|
Air version of the DP, for some reason it's air unblockable
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
B
|
507+278
|
HL
|
-
|
-
|
-
|
-
|
-
|
-
|
U
|
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
j.B
|
507+278
|
HL
|
-
|
-
|
-
|
-
|
-
|
-
|
U
|
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
EX
|
566+508
|
HL
|
-
|
-
|
-
|
-
|
-
|
-
|
S*
|
- Can cancel into itself up to three times
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
j.EX
|
566+508
|
HL
|
-
|
-
|
-
|
-
|
-
|
-
|
S*
|
- Can cancel into itself up to three times
The hitstun in this move is absurd, it's long enough for you to combo into j.623A, which will go into j.623B, you can loop that up to two times, and still get okizeme from it.
|
|
22X
22X
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
A
|
536
|
HL
|
-
|
-
|
-
|
-
|
-
|
-
|
U Su
|
- Cannot cancel into another version of 22X neither into A specials
Reaches right in front of Tamara
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
B
|
536
|
HL
|
-
|
-
|
-
|
-
|
-
|
-
|
U* Su
|
- Can cancel into any EX Special
Reaches midscreen
|
Version
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
C
|
536
|
HL
|
-
|
-
|
-
|
-
|
-
|
-
|
Su
|
|
|
Vermillion Deathblows
236V
236V AI TO SEIGI NO RABU BIIMU! AI TO SEIGI NO RABU BIIMU!
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
4602(22)
|
HL
|
-
|
-
|
-
|
-
|
-
|
-
|
NC
|
End your combos with this.
|
|
214V
214V
|
Damage
|
Guard
|
Property
|
Startup
|
Active
|
Recovery
|
Hit Adv
|
Block Adv
|
Cancel
|
2013(4)~2900(6)
|
HL
|
-
|
-
|
-
|
-
|
-
|
-
|
NC
|
|
|
Combos
5A/2A 2B/5B 2C
{{#evu:https://www.nicovideo.jp/watch/sm21107036
|alignment=left
|description=Tamara's overview and BNBs
}}