Introduction
What if there was a guy who has a super that was fully invulnurable, unpunishable on block or whiff, went full screen, and was unblockable in the air
that would be messed up right
Normal Moves
Standing Normals
5Y
5Y
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
All
|
5YY, Tag
|
-
|
-
|
Strike, Body
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5X
5X
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
-
|
5XX, 5XA, Tag
|
-
|
-
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5A
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5L+Y
5L+Y
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
Overhead
|
Tag
|
-
|
-
|
Strike, Body
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Crouching Normals
2Y
2Y
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
-
|
2Y, 2YA, 2YX, Tag
|
-
|
-
|
Strike, Foot
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
2X
2X
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
Low
|
Tag
|
Knockdown
|
-
|
Strike, Foot
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Jumping Normals
j.Y
j.Y
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
Overhead
|
Jump, j.A, Tag
|
-
|
-
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
Varies
|
-
|
|
j.X
j.X
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
Overhead
|
j.A, Tag
|
-
|
-
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
Varies
|
-
|
|
j.A
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
-
|
Tag
|
-
|
-
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Dashing Normals
66Y
66Y
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
66X
66X
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Universal Ground Chains
Rush Combo
5YY
5YY
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
All
|
5YYY, Tag
|
-
|
-
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5YYY
5YYY
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
-
|
5YYYY, Tag
|
-
|
-
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5YYYY
5YYYY
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
-
|
5YYYYY, 5YYYYX
|
-
|
-
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5YYYYY
5YYYYY
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
All
|
Tag
|
Wall Bounces
|
-
|
Strike, Body
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5YYYYX
5YYYYX
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
All
|
5YYYYXA
|
Launches
|
-
|
Strike, Body
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
High Attack
5XX
5XX
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5X[X]
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
Guard Break
|
Tag
|
-
|
-
|
Strike, Body
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Launcher Combo
5YYX/2YX
5YYX/2YX
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
All
|
6R, Tag
|
Launches
|
-
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Grand Combo
5XA
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Unique Combo
5YYA/2YA
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
-
|
-
|
-
|
-
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Metered Attacks
Reject Attack
5L+X Reject Attack
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
-
|
-
|
-
|
25% Meter
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Arc Magnum
5L+A Arc Magnum
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
-
|
-
|
-
|
50% Meter
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Gigantic Combo
5YYYYXA Gigantic Combo
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
NA
|
-
|
-
|
100% Meter
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Real Gigantic Combo
5YYYYXA Real Gigantic Combo
|
Damage
|
Guard
|
Cancel
|
Property
|
Cost
|
Attribute
|
-
|
NA
|
-
|
-
|
200% Meter
|
-
|
Startup
|
Active
|
Recovery
|
Overall
|
Frame Adv
|
Invuln
|
-
|
-
|
-
|
-
|
-
|
-
|
|