Power Rangers: Battle for the Grid/Dino Megazord

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Mighty Morphin' Dino Megazord

Introduction

The OG Zord with some sick dodge moves (ask Goldar).

Overview

The Dino Megazord is an excellent, well-rounded choice. M is the star of the show here serving as an amazing neutral, mixup, and combo tool.

Ultra Attacks

L
L
BFTG DMZ L.png
Damage Guard Startup Active Recovery Frame Adv
30x4 High/Low/Air - - - -

The Dino Megazord swipes the Power Sword across the battlefield, dragging the opponent close to you. The entire sword carries a hitbox.

M
M
BFTG DMZ M (1).png
BFTG DMZ M (2).png
Damage Guard Startup Active Recovery Frame Adv
100x2 Low, High/Low/Air - - - -

The Dino Megazord stomps the battlefield, then kicks. The stomp must be blocked crouching, while the kick wallbounces on hit. Sets up for easy hard-to-blockable setups with jump in j.M (for the call)>j.H(for falling overhead+ the stomp).

As of version 1.6, the stomp has OTG properties.

H
H
BFTG DMZ H.png
Damage Guard Startup Active Recovery Frame Adv
50x3 High/Low/Air - - - -

The Dino Megazord plants the Power Sword on the stage, then releases electricity within its vicinity. All of the hits launch the opponent.

Team Synergy

External Links

General
Controls
Patch Notes
FAQ
HUD
System
Characters
Anubis "Doggie" Cruger
Kat Manx
Gia Moran
Jason Lee Scott
Tommy Oliver
Lord Drakkon
Mastodon Sentry
Udonna
Magna Defender
Trey of Triforia
Eric Myers
Jen Scotts
Cenozoic Blue Ranger
Dragon Armor Trini
Ranger Slayer
Goldar
Lord Zedd
Dai Shi
Robert "RJ" James
Lauren Shiba
Zords
Dino Megazord
Mega Goldar
Dragonzord
Delta Squad Megazord