Sarutobi Sasuke
|
|
Kanji |
猿飛佐助
|
Gender |
Male
|
Age |
12
|
Height |
Unknown but he's mad short.
|
Weight |
38 Kg
|
Weapon |
Shibien
|
Bloodtype |
Unknown
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Race/Clan/Team |
Mibu, Sanada Ten Braves
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Archetype |
Rushdown
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Weight Class |
Ultra Heavy Weight
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"I'll cleanse the earth of you...."
"Do you wish to have a taste of death?"
Character Info
Sasuke is one of Yukimura Sanada's most loyal samurai and companions. Originally, he lived in Aokigahara (a forest filled with the failed constructs of the Mibu) He had heightened senses and physical abilities but was feared by society and treated as an outcast. Yukimura embraced him while he was young. Since then he has become one of the most powerful shinobi among the Sanada Ten Braves. He may seem cold and ruthless, but he is extremely attached to Sanada and would sacrifice his life if it meant protecting him without hesitation.
In Samurai Deeper Kyo, Sasuke plays the annoying little rat archetype. (Temporary)
Strengths & Weaknesses
Strengths |
Weaknesses
|
- Has an answer to every situation while having options that aren't easily answerable.
- Has empty cancels that no one else has
- His Hiougi is actually bonkers.
- Great Anti-airs
- Tiny Hurtboxes
- Unblockable overhead setups that he can combo off of or put the enemy in mixup hell with.
- Has great mobility.
- Weighty as hell.
|
- Damage output isn't large.
- Smallest Health Value in the game.
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Movelist
Edge Breaking
Edge Breaking is a technique/glitch that can be performed by Sasuke and Sasuke alone.
When performing either of 6H, 6S and 4S, making contact with the opponent on it's last active frame will cause Sasuke to instantly return to idle with no push back or recovery. These are usually done on the oppoenent's wakeup so the last active frame is meatied.
This can get him combos/juggles/super confirms, unexpected tick grabs or increased pressure/mixups.
The utility and optimality of each varies.
Video showing off each one: https://youtu.be/6PHOLaKb3Eg
Normals
5L
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
|
-
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Mid
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-
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-
|
-
|
-
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Chain, S
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Hit
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Sasuke extends his ball play-thing toward the opponent. Very fast and has great range for a 5L making it one of the best 5L's in the game.
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|
2L
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
|
-
|
Lows
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-
|
-
|
-
|
-
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[1] S, Hiougi [2] None
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[1] Hit [2] Sweep
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Sasuke does two low kicks. The first one is Special and Hiougi Cancellable while the other sweeps. This can't really work as a frame trap between each kick like most attacks of this kind do, due to the amount of blockstun produced by the first.
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|
5H
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
|
-
|
Mid
|
-
|
-
|
-
|
-
|
S, Hiougi
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Hit
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A standard neutral heavy.
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|
Hakusengeki (白閃激)
White Flash Attack 2H On grounded opponents. On grounded opponents. On jumping opponents. On jumping opponents.
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
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-
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Mid
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-
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-
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-
|
-
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None
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Hit
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Sasuke calls his dog to hold down the neutral for him
It does take quite a bit to start up but it is still a great setplay option. The dog will track whether the opponent is airborne or on the ground as long as it hasn't started moving.
On grounded opponents, the dog will run up to them and bite their leg three times. This is only on hit, if it gets blocked, the dog will just keep going in its original direction. This can be used as a combo starter.
On airborne opponents, the dog will rise into the air, spin in complete equilibrium and then dive diagonally to the floor before running off screen. He is active during his rising and diving frames. This is not a garunteed hit or anything. If the opponent hits the floor fast enough this can be blocked.
Unfortunately, during startup, Sasuke is completely vulnerable. If the dog is hit, it will whimper and spin off screen making it not really good against disjoints.
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Shouraijin (昇雷刃)
Rising Thunder Blade 6H
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
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-
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Mid
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-
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-
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-
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-
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[1] Edge Break [2] None
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[1] Hit [2] Launch
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A great and fast anti-air.
Edge Broken Variation:There wouldn't be anything too special about it if it couldn't be edge-broken. This is probably Sasuke's best attack to edge break. it is easy to pull off as a meaty on an opponent's wakeup and can be comboed off of as well as used for pressure and tick grabs. Doing it on an airborne opponent is much harder but is pretty much the jackpot considering it means a juggle or even a super confirm!
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|
JLH
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
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-
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High
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-
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-
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-
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-
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None
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Hit
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A jumping madass-kendama spin.
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Specials
Setstuna/Chana (刹那)
Instant 5S
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
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-
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Mid
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-
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-
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-
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-
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None
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Hit (Projectile)
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Sasuke throws an electric shuriken at the opponent. Its pretty small can can be both ducked under and jumped over. This is a terrible move to use up close and is really only a filler projectile that you'd use once or twice in neutral.
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Hakasumi (葉霞)
Leaf Mist 6S
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
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-
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Mid
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-
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-
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-
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-
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Edge Break
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Sweep
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Sasuke crouches for a second then teleports behind the opponent to deliver a strike to the back. This move is pretty weird.
When in the crouching position, Sasuke is invulnerable to any high hitting attacks. During the leaf teleport, he is full invincible and after that he's instantly in his active frame. This is a crossup tool that can be pretty hard to see coming if you don't notice the original crouch. It is punishable on block depending on if its edge-broken or not.
Edge Broken Variation:
This move is usually edge broken on accident as it is a very positional/situational action. It can only be done when you're near a wall and the opponent is a specific distance away from the corner. If hit, Sasuke can pretty much do whatever he wants. Convert into an infinite, super confirm, add a little pressure, you name it! But you'll literally never actually edge break this purposely, it is too difficult.
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Raijin: Mouraien (雷刃: 網雷円)
Thunder Blade: Net Thunder Circle 4S
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
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-
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Mid
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-
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-
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-
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-
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[1] Edge Break
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Hit (Creates Area-based projectile)
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Sasuke hops into the air before revealing his sword and stabbing the floor to create a net of lightning. This move is very easy to abuse due to the blistering blockstun of the lightning trap that happens afterwards as well as the scary and intimidating jumping hitbox of his first attack. You can combo off this or use it for pressure and nasty crossups!!! Depending on the height of the first attack's hit, it may or may not combo into the lightning net.
Edge Broken Variation:
The first hit of this can also be edge-broken. It can only be performed as a meaty on an opponent's wakeup and doesn't really mean much more than a surprise second crossup or tick grab due to its short hitstun/blockstun value. When edge broken, the net of lightning doesn't appear, which can take the opponent off their feet for a little but its not that special of a setup.
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|
JS
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
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-
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High
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-
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-
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-
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-
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None
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Hit
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|
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Chain-based Attacks
5L 5L
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
|
-
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Mid
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-
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-
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-
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-
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Chain, S
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Hit
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|
5L L 5L
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
|
-
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Mid
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-
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-
|
-
|
-
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Chain, S
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Hit
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|
5L 5L L 5L
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
|
-
|
Mid
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-
|
-
|
-
|
-
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5L, 5H, 6H,
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Sweep
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Launches and its pretty much your basic go to if you want wallbounce loops fast.
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|
5L 2L L 5L
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
|
-
|
Mid
|
-
|
-
|
-
|
-
|
S, Hiougi
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Hit
|
|
5L 2L / 5L 5L 2L
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
|
-
|
Low
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-
|
-
|
-
|
-
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S, Chain
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Hit
|
|
5L L L 2L
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
|
-
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Low
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-
|
-
|
-
|
-
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None
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Hit
|
|
5L 2L 2L
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
|
-
|
Low
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-
|
-
|
-
|
-
|
S
|
Hit
|
|
5L 5H
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Startup
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Guard
|
Hitstun
|
Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
|
-
|
Mid
|
-
|
-
|
-
|
-
|
S, Hiougi, Chain
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Hit
|
|
5L 2H
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Startup
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Guard
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Hitstun
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Blockstun
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Adv Hit
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Adv Block
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Cancel
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Effect
|
-
|
Mid
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-
|
-
|
-
|
-
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Chain, S
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Hit
|
It looks a lot like his 5L 2L but differs for a number of reasons.
It does a lot more damage, has slightly more startup, has a LOT more hitstun/blockstun and can be used for unescapable garunteed lows/overheads. Not to mention it hits mid. This is an insanely great move to spit out on block because its very hard not to respect what comes next due to its massive blockstun. Most of the time, you're getting a free combo off of it on interaction.
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|
5L 5L 5H
|
Startup
|
Guard
|
Hitstun
|
Blockstun
|
Adv Hit
|
Adv Block
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Cancel
|
Effect
|
-
|
High
|
-
|
-
|
-
|
-
|
Chain (When he hits the floor)
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Wallbounce
|
The classic jumping overhead but not used in the way most are. This move tends to go over crouching opponents soo, although its an overhead, you're really only going to use it do wallbounce loops rather than for mix purposes.
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|
5L 5L 2H
|
Startup
|
Guard
|
Hitstun
|
Blockstun
|
Adv Hit
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Adv Block
|
Cancel
|
Effect
|
-
|
Mid
|
-
|
-
|
-
|
-
|
None
|
Hit (Projectile)
|
A less laggy version of his shuriken throw.
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|
5L 5L L 5H / 5L 2L L 5H
|
Startup
|
Guard
|
Hitstun
|
Blockstun
|
Adv Hit
|
Adv Block
|
Cancel
|
Effect
|
-
|
Mids
|
-
|
-
|
-
|
-
|
None
|
Launch
|
His DP but much more horizontally significant. Can be comboed off of depending on how many hits make contact and it cannot be edge-broken due to the nature of chain based normals.
|
|
5L 5L L 2H
|
Startup
|
Guard
|
Hitstun
|
Blockstun
|
Adv Hit
|
Adv Block
|
Cancel
|
Effect
|
-
|
High
|
-
|
-
|
-
|
-
|
None
|
Sweep
|
|
5L 2L 5H
|
Startup
|
Guard
|
Hitstun
|
Blockstun
|
Adv Hit
|
Adv Block
|
Cancel
|
Effect
|
-
|
High
|
-
|
-
|
-
|
-
|
None
|
Hit
|
|
5L 2L 2H
|
Startup
|
Guard
|
Hitstun
|
Blockstun
|
Adv Hit
|
Adv Block
|
Cancel
|
Effect
|
-
|
Low
|
-
|
-
|
-
|
-
|
S, Chain
|
Sweep
|
Sasuke spindashes toward the opponent and it trips them. Great move to teleport (5L 2L 2H 2H) off of on block.
|
|
5L 2L L 2H
|
Startup
|
Guard
|
Hitstun
|
Blockstun
|
Adv Hit
|
Adv Block
|
Cancel
|
Effect
|
-
|
N/A
|
-
|
-
|
-
|
-
|
None
|
N/A
|
Sasuke teleports behind the opponent. Great for obvious reasons.
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|
Other
Grab
|
Startup
|
Guard
|
Hitstun
|
Blockstun
|
Adv Hit
|
Adv Block
|
Cancel
|
Effect
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Forward Dash
|
Startup
|
Guard
|
Hitstun
|
Blockstun
|
Adv Hit
|
Adv Block
|
Cancel
|
Effect
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Back Dash
|
Startup
|
Guard
|
Hitstun
|
Blockstun
|
Adv Hit
|
Adv Block
|
Cancel
|
Effect
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Hiougi
Raikouken: Raijin: Honoo Ikazuchi (雷吼剣: 雷刃: 火雷)
Thunder Howl Sword: Thunder God: Fiery Thunder A+A
|
Startup
|
Guard
|
Hitstun
|
Blockstun
|
Adv Hit
|
Adv Block
|
Cancel
|
Effect
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Combos
Meterless
Full Hiougi
Strategy
---
Colors
P1 and P2 Colors respectively.