Samurai Shodown 3/Controls
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Notation
7 8 9 4 5 6 A B C D 1 2 3
The 9-point numerical direction system refers to the directions in which your pad or stick can be moved, with 7 8 9 being up left, up, and up right, 4 5 6 being left, neutral, and right, and 1 2 3 being down left, down, and down right. Thus 236 is qcf (quarter circle forward).
Examples:
- 5A - Standing A
- 2A - Crouching A
- 6A - Forwards A
- 3A - Down+forwards A
- n.5A - Close standing A
- u.5A - Unarmed standing A
- 2A xx - Indicates a special cancel.
Universal Commands
- Dashes
- 66 - Forwards dash, holdable
- 44 - Backdash
- Slashes
- A - Light slash / Weapon pickup
- B - Medium slash
- C - Heavy slash
- S - Used to refer to any slash
- BC - Universal overhead
- Kicks
- 5D - Kick
- 6D - Forwards kick
- 2D - Crouching kick
- 3D - Knockdown kick
- Throws
- 6C - Forwards throw
- 4C - Backwards throw
- Other
- AB - Side Step/Circle Step
- 4AB - Side Step while in Circle Step range
- ABC - Rage Charge
- 4123 - Deflect / Blade Catch