Skullgirls/Annie

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SG ann icon.png

Notice

This page will be either be updated semi-frequently or only include things that won't change (i.e move names, images, maybe mid/low). Please do not swarm this page as it will essentially be WIP until her full release. Thank you. - Seen

Story

Basics

For more guides and resources jump to the External Links section.

Strengths Weaknesses
  • Is immortal.
  • Is a new and relatively unexplored character compared to the rest of the cast. Has the most barebones wiki page by far.
  • Can't swear.
  • Costs more than any other dlc

Important Moves

Stats

Movement

Weight Dash Double Jump Airdash IAD Lockout
Light Run No Yes 8

Chains

Standing 4 Buttons: Sg lp.png or Sg lk.pngSg mp.pngSg mk.pngSg hp.png or Sg hk.png
Crouching 4 Buttons: Sg lp.png or Sg lk.pngSg mp.pngSg mk.pngSg hp.png or Sg hk.png
Air 6 Buttons: Sg lp.pngSg lk.pngSg mp.pngSg mk.pngSg hp.pngSg hk.png

Wakeup Time

Forward Tech Backward Tech Sliding KD Hard KD Crumple
38 35 4 39 39


Move List

Standing Normals

SG ann slp.png
SG ann slp hb.png
Ceres
Toggle Hitboxes
Toggle Hitboxes
5LP s.Sg lp.png
x1 Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Chains Into Self 300 2.5 % +1 +4
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
6 2 14 16 19 7 N/A
x2 Guard Properties Damage Meter On Hit On Block On Pushblock
Mid - 300 2.5 % +1 +4
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
11 2 14 16 19 7 N/A
  • Can chain into 2LP instead of 5LP x2.
SG ann smp.png
SG ann smp hb.png
Main Sequence
Toggle Hitboxes
Toggle Hitboxes
5MP s.Sg mp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Mid - 500 7.5% -2 -11
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
14 3 25 25 16 9 N/A
SG ann shp.png
SG ann shp hb.png
Binary System
Toggle Hitboxes
Toggle Hitboxes
5HP s.Sg hp.png
x1 Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Chains Into Self 700 4.5% -4 -11
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
17 2 33 30 23 11 N/A
x2 Guard Properties Damage Meter On Hit On Block On Pushblock
Mid - 700 4.5% -1
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
19 2 16 27 16 11 N/A
  • Follow-up is airborne on frame 7.
  • Can use the airborne state to kara into divekicks or have them followup the combo.
SG ann slk.png
SG ann slk hb.png
Kuiper Belt
Toggle Hitboxes
Toggle Hitboxes
5LK s.Sg lk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Mid - 700 2.7% x2, 3.6% +6 ±0
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
8 4, 4, 4 15 25 x2, 24 17 x2, 18 4 x2, 9 N/A
SG ann smk.png
SG ann smk hb.png
Cassiopeian Gambit
Toggle Hitboxes
Toggle Hitboxes
5MK s.Sg mk.png
x1 Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Chains Into Self 400 3.75% +5 +3
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
11 6 20 24 19 10 N/A
x2 Guard Properties Damage Meter On Hit On Block On Pushblock
Mid - 500 7.5% -2 -7
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
10 3 24 24 19 9 N/A
SG ann shk.png
SG ann shk hb.png
Liftoff
Toggle Hitboxes
Toggle Hitboxes
5HK s.Sg hk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Launcher 950 10% -3 -14
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
17 6 28 30 23 14 (10 on block) N/A
  • Main combo tool with H DP in the corner.

Crouching Normals

SG ann clp.png
SG ann clp hb.png
Sedna
Toggle Hitboxes
Toggle Hitboxes
2LP c.Sg lp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Chains Into Self 300 x2 2.5% x2 +2 +1
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
6 3 15 19 x2 18 x2 7 x2 N/A
  • Can chain to sLP instead of cLP x2.
  • Is head invul during active frames, similar to Guilty Gear 6P's.
SG ann cmp.png
SG ann cmp hb.png
Meathook Galaxy
Toggle Hitboxes
Toggle Hitboxes
2MP c.Sg mp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Mid - 600 7.5% -2 -6
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
10 4 27 28 24 9 N/A
SG ann chp.png
SG ann chp hb.png
Retrograde Slice
Toggle Hitboxes
Toggle Hitboxes
2HP c.Sg hp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Mid - 1300 10% KD -13
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
12 3 34 22 25 9 N/A
  • Very quick anti-air that hits high up, pick up with M Crescent for conversions.
SG ann clk.png
SG ann clk hb.png
Boötes Void
Toggle Hitboxes
Toggle Hitboxes
2LK c.Sg lk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Low - 250 2.5% +2 ±0
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
7 3 15 19 17 7 N/A
SG ann cmk.png
SG ann cmk hb.png
Hobble Telescope
Toggle Hitboxes
Toggle Hitboxes
2MK c.Sg mk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Low 575 7.5% -2 -6
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
14 3 22 22 18 9 N/A
  • Kid Buu ass normal
SG ann chk.png
SG ann chk hb.png
Big Dipper
Toggle Hitboxes
Toggle Hitboxes
2HK c.Sg hk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Low Sweep 700, 900 7.5% x2 Soft KD (Invuln.) -11
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
12 17, (Varies), 3 10 (whiff) 24(hit) 38, 14 24, 15 7, 9 N/A
  • Unlike other sweeps, you can not combo after this sweep on OTG. But you can combo after it while in install, regardless of on OTG or not..

Jumping Normals

SG ann jlp.png
SG ann jlp hb.png
Yaw Breaker
Toggle Hitboxes
Toggle Hitboxes
jLP j.Sg lp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
High - 250 2.5% +12 +14
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
7 3 7 21 24 7 N/A
  • Quick, yet stubby air jab with great advantage.
SG ann jmp.png
SG ann jmp hb.png
Pitch a Fit
Toggle Hitboxes
Toggle Hitboxes
jMP j.Sg mp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
High - 250 x4 2% x4 +16 +7
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
15 1, 2, 3, 3 9 25 x4 18 x4 3 x4 N/A
SG ann jhp.png
SG ann jhp hb.png
Rolling Maneuver
Toggle Hitboxes
Toggle Hitboxes
jHP j.Sg hp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
High - 875 10% -2 -2
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
16 2 25 27 22 12 N/A
SG ann jlk.png
SG ann jlk hb.png
Eris
Toggle Hitboxes
Toggle Hitboxes
jLK j.Sg lk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
High - 300 2.5% +9 +12
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
8 3 8 19 22 7 N/A
SG ann jmk.png
SG ann jmk hb.png
Canopus Kick
Toggle Hitboxes
Toggle Hitboxes
jMK j.Sg mk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
High 625 2.50% +3 ±0
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
8, (34), 6 4 20 26 29 9 N/A
  • Hold to extend startup frames to float. Carries air momentum.
SG ann jhk.png
SG ann jhk hb.png
Dogleg Maneuver
Toggle Hitboxes
Toggle Hitboxes
jHK j.Sg hk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
High, Mid - 800, 900 7.5% x2 KD -9
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
18 Until ground, 3 20 20+ (Varies), 50 22, 16 9, 15 N/A
  • Causes a Ground Bounce while install is active.
  • Helmbreaker.
  • Can steer while falling.

Command Normals

SG ann fmp.png
SG ann fmp hb.png
Andromeda
Toggle Hitboxes
Toggle Hitboxes
6MP 6.gif + Sg mp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Low - 500 7.50% -4 -8
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
16 3 24 22 18 0 N/A
  • Standing low.


SG ann fhp.png
SG ann fhp hb.png
Luminous Supergiant
Toggle Hitboxes
Toggle Hitboxes
6HP 6.gif + Sg hp.png
Guard Properties Damage Meter On Hit On Block On Pushblock
High - 1500 10% Ground Bounce -13
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
28 4 30 28 20 16 N/A
  • Command overhead.

Universal Mechanics

SG ann throw.png
SG ann throw hb.png
Sagan's Paradox
Toggle Hitboxes
Toggle Hitboxes
Throw Sg lp.png + Sg lk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Throw 50% Damage Scaling 900 5% KD N/A N/A
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
7 1 28 N/A N/A N/A N/A
  • Far reaching throw, convert with M Knuckle outside of the corner.
SG ann airthrow.png
SG ann airthrow hb.png
Gimbal Lock
Toggle Hitboxes
Toggle Hitboxes
Air Throw Sg lp.png + Sg lk.png (in air)
Guard Properties Damage Meter On Hit On Block On Pushblock
Air Throw 50% Damage Scaling 1100 5%, 9% KD N/A N/A
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
7 3 18 N/A N/A N/A N/A
SG ann tag.png
SG ann tag hb.png
Falling Star
Toggle Hitboxes
Toggle Hitboxes
Tag Sg mp.png + Sg mk.png / Sg hp.png + Sg hk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Tag 750 7.50% Ground Bounce -31
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
43 3 42 10 13 12 N/A
  • Standard tag in.
SG ann snap.png
SG ann snap hb.png
Saturn Slash
Toggle Hitboxes
Toggle Hitboxes
Snapback Sg 236.png + Sg mp.png + Sg mk.png / Sg 236.png + Sg hp.png + Sg hk.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Snapback 0 -100% -100% -17
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
12+3 3 32 14 17 (9) 13 9
  • Snap with above average range.

Specials

SG ann qcfp.png
SG ann qcfp hb.png
"Crescent Cleave!"
Toggle Hitboxes
Toggle Hitboxes
Crescent Cut Sg 236.png + Sg p.png
Sg lp.png Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Projectile 350 (100) (2.5%) 6% +3 ±0
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
17 1, 24 19 15 12 6 N/A
Sg mp.png Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Projectile 550 (200) (2.5%) 6% +7 +4
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
23 1, 46 17 15 12 8 N/A
Sg hp.png Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Projectile 750 (300) (2.5%) 6% +17 +10
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
34 1, - 14 20 13 10 N/A
  • Annie sends out a crescent-shaped projectile that travels horizontally.
SG ann qcbp.png
SG ann qcbp hb.png
"North Knuckle!"
Toggle Hitboxes
Toggle Hitboxes
North Knuckle Sg 214.png + Sg p.png
Sg lp.png Guard Properties Damage Meter On Hit On Block On Pushblock
Mid 550 (100) (2.5%) 13.85% +5 +4
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
17 7 24 24 23 13 N/A
Sg mp.png Guard Properties Damage Meter On Hit On Block On Pushblock
Mid 700 (100) (2.5%) 13.85% ±0 -4
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
20 9 30 27 23 13 N/A
Sg hp.png Guard Properties Damage Meter On Hit On Block On Pushblock
Mid 900 (100) (2.5%) 13.85% KD -9
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
26 19 26 30 23 13 N/A
Sg p.png ~ Sg p.png Guard Properties Damage Meter On Hit On Block On Pushblock
Mid 1300 (150) 12.60% KD -16
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
5 3 34 22 25 9 N/A
  • Annie lunges forward with a punch.
  • M version pops up airborne opponents for conversions. H Version knocks them down regardless of state.
  • All follow-ups are identical and unsafe on block.
  • No super cancel on 214P~P.
SG ann dpp.png
SG ann dpp hb.png
"Destruction Pillar!"
Toggle Hitboxes
Toggle Hitboxes
Destruction Pillar Sg 623.png + Sg p.png
Sg lp.png Guard Properties Damage Meter On Hit On Block On Pushblock
Mid - 700 (100) (2.5%) 7.5% -4 -27
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
9 2, 2 46 45 22 12 N/A
Sg mp.png Guard Properties Damage Meter On Hit On Block On Pushblock
Mid 900 (150) (2.5%) 7.5% -4 -29
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
11 2, 5 48 50 25 16 N/A
Sg hp.png Guard Properties Damage Meter On Hit On Block On Pushblock
Mid 1100 (200) (2.5%) 7.5% KD OR -20 -32
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
13 2, 11 48 40 28 20 N/A
  • Ride or die.
  • Annie does an uppercut-style reversal, reminiscent of Sol's Volcanic Viper.
  • HP version's knockdown only occurs once per combo, currently does not work for happy birthdays.
SG ann jqcfk.png
SG ann jqcfk hb.png
"First stage. Second stage. Splashdown!"
Toggle Hitboxes
Toggle Hitboxes
Re Entry (Air Only) Sg 236.png + Sg k.png
x1 Guard Properties Damage Meter On Hit On Block On Pushblock
Mid - 400 (100) (2.5%) 7.5% +11 -5
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
15 (16 as a perfect TK) Until ground 24 33 20 13 (10 on block) N/A
x2 Guard Properties Damage Meter On Hit On Block On Pushblock
Mid 500 (100) (2.5%) 7.5% +11 -5
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
15 Until ground 24 33 20 13 (10 on block) N/A
x3 Guard Properties Damage Meter On Hit On Block On Pushblock
Mid 700 (200) (2.5%) 7.5% KD -8 (At Best)
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
15 Until ground 24 33 20 13 (10 on block) N/A
  • Annie does up to three divekicks, with the strength determining the angle of her dive.
  • L versions dives at a 30° angle, M at a 45° angle, and H at a 50° angle (rough estimates).
  • Not a rekka and will do the next followup in the chain. After the second dive, only the third dive will happen afterwards.

Supers

SG ann qcfpp.png
SG ann qcfpp hb.png
"Pale blue beam!"
Toggle Hitboxes
Toggle Hitboxes
Sagan Beam Sg 236.png + Sg p.png + Sg p.png (Air OK)
Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Projectile, Invuln. (Full) (Frames 9-15) 280 x23 (40 x23) 0% KD -26 (-18 in Air)
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
9+6 1, (2), - xN 104 34 x23 27 x23 1 x23 3
  • Annie fires a fullscreen beam from Sagan.
  • After the first projectile is made, another is made 2f later.
SG ann qcfkk.png
SG ann qcfkk hb.png
"Orion's... BELT!"
Toggle Hitboxes
Toggle Hitboxes
Meteor Strike Sg 236.png + Sg k.png + Sg k.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Invuln. (Full) (Frames 1-17) 2250 (350) -100% KD -25
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
6+2 25 42 21 24 20 7
  • Annie lunges forward with a fierce sword strike.
SG ann ddkk.png
"Evil will never escape cosmic justice!"
Star Power 2.gif , 2.gif + Sg k.png + Sg k.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Invuln. (Full) (Frame 12) N/A -0% (activation), -0.14% / frame (post-flash) N/A N/A N/A
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
12 N/A 12 N/A N/A N/A 1
  • Annie powers up, allowing some of her attacks to shoot additional star projectiles.
  • Drains 0.14% meter per frame until emptied or a star power super is used. Drain is cut in half when in hitstun.
SG ann spddkk.png
SG ann spddkk hb.png
"Hey!"
Toggle Hitboxes
Toggle Hitboxes
Gravity Collapse During Star Power 2.gif , 2.gif + Sg k.png + Sg k.png (Air OK)
Ground Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Invuln. (Full) (Frames 1-14) 1350 -100% KD -22
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
8+0 3 57 24 27 10 5
Air Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Invuln. (Full) (Frames 1-13) 1350 -100% KD -17
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
7+0 3 (Until ground) 26 29 10 5
  • Annie pops the enemy up in the air with a burst that ends Star Power mode.
SG ann spqcbpp.png
SG ann spqcbpp hb.png
" *Scoffs* Mine's worth TWO thousand words."
Toggle Hitboxes
Toggle Hitboxes
Photo Bop During Star Power Sg 214.png + Sg p.png + Sg p.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Hit Grab, Invuln. (Full) (frames 1-16) 3900/5200/6500 (400) -300% Stagger (+63 / +78 CH) -24
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
6+6 3 55 33 21 12 8
  • Annie drains her remaining meter and takes a photo with the enemy.
SG ann qcbkk.png
SG ann qcbkk hb.png
"Creation... OBLITERATION!"
Toggle Hitboxes
Toggle Hitboxes
Pillar of Creation Sg 214.png + Sg k.png + Sg k.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Projectile, Invuln. (Full) (Frames 5-12) 0, 2000 (250) -200% KD -14
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
8+3 5, 5, 10 54 (19) 22 25 9 1
  • Annie stabs the ground and unleashes a cosmic explosion that tracks the opponent's location,
  • The first hit is an invisible hit that pulls out of OTG to make sure it always launches, similar to Val's level 5.
SG ann qcbpp.png
SG ann qcbpp hb.png
"Celestial sprial!"
Toggle Hitboxes
Toggle Hitboxes
Gravity Slingshot Sg 214.png + Sg p.png + Sg p.png
Guard Properties Damage Meter On Hit On Block On Pushblock
Mid Projectile, Invuln. (Full) (Frames 8-16) 400 x25 (50 x25) -300% +134 +130
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
10 +3 6, 7, 6... 55 30 x25 24 x25 2 x25 (4 x25 on block) 3
  • Annie sends out a multi-hit disc projectile that homes to the enemy's location.
  • Projectile lasts for 160f(?) total.

Taunt

SG ann taunt.png
SG ann taunt hb.png
"Put 'er there!"
Toggle Hitboxes
Toggle Hitboxes
Reflection Nebula
Parry Guard Properties Damage Meter On Hit On Block On Pushblock
N/A Armor, No Cancel (Supers) N/A N/A N/A N/A N/A
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
5 30 32 N/A N/A N/A N/A
Riposte Guard Properties Damage Meter On Hit On Block On Pushblock
Mid No Cancel (Supers), Invuln. (Full) (Frames 1-19) 8* 1.25% KD +6 N/A
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
19 3 21 20 24 N/A N/A
  • Technically does 5.333~, but this move will always be a CH.
SG ann assist.png
"Catch my good side?"
Assist Taunt Automatically done after an assist move
Guard Properties Damage Meter On Hit On Block On Pushblock
Mid - N/A 0% N/A N/A N/A
Startup Active Recovery Hit Stun Block Stun Hit Stop Super Hit Stop
N/A N/A 59(?) N/A N/A N/A N/A
  • Amount of time it takes for the character to turn invulnerable after they finish performing their assist action.
  • Longer recovery → more time to punish the assist.

Colors

SG ann color1.png SG ann color2.png SG ann color3.png SG ann color4.png SG ann color5.png
Color 1
SGColor1.png
Default color palette.
Color 2
SGColor2.png
Original alternate color palette.
Color 3
SGColor3.png
Original alternate color palette.
Color 4
SGColor4.png
Original alternate color palette.
Color 5
SGColor5.png
Original alternate color palette.

SG ann color6.png SG ann color7.png SG ann color8.png SG ann color9.png SG ann color10.png
Color 6
SGColor6.png
Original alternate color palette.
Color 7
SGColor7.png
Original color palette based on black and white cartoons.
Color 8
SGColor8.png
Based on Sol Badguy from Guilty Gear. Includes Sagan as Ky Kiske.
Color 9
SGColor9.png
Based on the MvCI design for Gamora from Guardians of the Galaxy. Includes Sagan as Groot.
Color 10
SGColor10.png
Based on Shinobu Jacobs from No More Heroes.

SG ann color11.png SG ann color12.png SG ann color13.png SG ann color14.png SG ann color15.png
Color 11
SGColor11.png
Based on Platinum the Trinity from BlazBlue.
Color 12
SGColor12.png
Based on Link from The Legend of Zelda. Includes Sagan as Navi.
Color 13
SGColor13.png
Based on Wonder Woman from DC Comics.
Color 14
SGColor14.png
Based on Cloud Strife from Final Fantasy VII. Includes Sagan as a Moogle.
Color 15
SGColor15.png
Based on Usagi Tsukino from Sailor Moon. Includes Sagan as Luna.

SG ann color16.png SG ann color17.png SG ann color18.png SG ann color19.png SG ann color20.png
Color 16
SGColor16.png
Based on Nessa from Pokémon Sword & Shield. Includes Sagan as Milotic.
Color 17
SGColor17.png
Based on Byleth from Fire Emblem: Three Houses. Includes Sagan as Sothis.
Color 18
SGColor18.png
Based on Star Butterfly from Star vs. The Forces of Evil. Includes Sagan as Pony Head.
Color 19
SGColor19.png
Based on Ahsoka Tano from Star Wars: The Clone Wars. Includes Sagan as Morai.
Color 20
SGColor20.png
Based on Dante from Devil May Cry. Includes Sagan as Vergil.

SG ann color21.png SG ann color22.png SG ann color23.png SG ann color24.png SG ann color25.png
Color 21
SGColor21.png
Based on Sayaka Miki from Puella Magi Madoka Magica. Includes Sagan as Kyubey.
Color 22
SGColor22.png
Based on Adora's She-Ra form from She-Ra and the Princesses of Power. Includes Sagan as Swift Wind.
Color 23
SGColor23.png
Based on Wednesday Addams from The Addams Family. Includes Sagan as Cousin Itt.
Color 24
SGColor24.png
Based on Cream the Rabbit from Sonic the Hedgehog. Includes Sagan as Cheese.
Color 25
SGColor25.png
Based on Meta Knight from Kirby. Includes Sagan as Kirby.

SG ann color26.png SG ann color27.png SG ann color28.png SG ann color29.png
Color 26
SGColor26.png
Based on Erza Scarlet from Fairy Tail. Includes Sagan as Happy.
Color 27
SGColor27.png
Based on GLaDOS from Portal. Includes Sagan as the cake.
Color 28
SGColor28.png
Based on Zagreus from Hades. Includes Sagan as Thanatos.
Color 29
SGColor29.png
Based on Lio Fotia from Promare. Includes Sagan as Galo Thymos.



Intro Poses

Annie has 3 different intro poses that can be selected by holding a light, medium or heavy button during the loading screen before a match. (Currently these lines are cycled through her poses.)

Annie intro 1.png Intro pose 1:
Hold
Sg lp.png OR Sg lk.png
Annie rides in on a star, Sagan in arms
Let's make it flashy!

This part never gets old.

Annie intro 2.png Intro pose 2:
Hold
Sg mp.png OR Sg mk.png
Annie waves to the camera whilst she walks on stage.
Stick to the SCRIPT!

Who greenlit this?

Annie intro 3.png Intro pose 3:
Hold
Sg hp.png OR Sg hk.png
Sagan brings Annie her sword.
I'll kick... U-Uranus!

For this scene... Oh yeah!

Win Poses

(There's multiple lines so I'll only have these 2 for now until more poses are added if they are added). - Seen

SG pose ann 1.jpg Winpose 1:

Did you catch my good side?

And the winner is... Annie! *Annie imitates a crowd cheer*

Notable Players

Name (English/Japanese) Color Location Team Contact Status Notes Example Play
Seen Connroy enter FL, USA - If you know, you know. Maintaining Annie Page, F.Data, and in JRPG Hell. Placeholder till release. (Look at Cloud, Sonic, and Penpen to name a few.) [Link]

External Links

General
FAQ
Controls
Glossary
HUD
Training Room
Game Data Key
Team Building
Community
Links
Characters
Filia
Cerebella
Peacock
Parasoul
Ms. Fortune
Painwheel
Valentine
Double
Squigly
Big Band
Eliza
Fukua
Beowulf
Robo-Fortune
Annie
Mechanics
Other