Numpad notation
|
=
|
|
=
|
|
|
|
up-back |
up |
up-forward
|
back |
neutral |
forward
|
down-back |
down |
down-forward
|
|
- 236 =
- 214 =
- 623 =
- 421 =
- [4]6 = (hold for 35 frames),
- [2]8 = (hold for 35 frames),
- 360 =
|
- (N) = Multi-hit move hits only N times. May be omitted if all hits are used.
- xN = Normal that chains into itself pressed N times. May be omitted if all hits are used.
- [X] = Hold down X
- ]X[ = Release X
- X~Y = X then Y done in quick succession
- X/Y = X or Y
- !X = X triggers a burst
- OTG = Following move hits off the ground, after a red bounce
- CH = Counter hit
- fastfall = Cancelling an air normal into another move to change momentum and land early. The second move doesn't hit, it gets canceled when landing. Example: Double jHP(1) > jHK lets Double land from the multi-hit jHP early.
- sj = Super jump
- dj = Double jump
- jc = Jump cancel
- ADC = Airdash cancel
- IAD = Instant airdash
- TK = Tiger knee (doing an air move the moment a jump sends you airborne, typically by inputting a special move motion followed by jump+button. Example: 2147LK for TK Airball)
- Hurting Hurl = Hurl (236P (with chair))
- Wulf Blitzer = Blitzer (236K (Air OK))
- Berserker Headbutt = Headbutt (Grab stance P)
- Naegling Knee Lift = Knee (Grab stance K)
- Wulf Press Slam = Wulf Press (Grab stance 6/4P)
- Canis Major Press = Canis Major (Grab stance j2P)
- Gigantic Arm = Arm (236PP)
|
- Character Weight Classes
- Light: Filia/Fukua, Peacock, Ms. Fortune, Painwheel, Valentine, Squigly, Annie, Umbrella
- Middle: Cerebella, Parasoul, Eliza (for combos), Beowulf, Robo-Fortune, Black Dahlia
- Heavy: Double, Big Band
|
Hit Confirms
BnB Combos
Beginner
2LK 2MP 2HK
2LK 2MP 5HK 236LK~9K~2K
OTG 2MK Canis Major OR Headbutt/Knee, Da Grendel Killa (video)
2LK 2MP 2HP 236HP
OTG 2HK 236PP (video)
2LK 2MP 2HP
jMK slight delay jHP 236LK~2
2LK 2HP
jLP jLK jMP 236LK~2
5LP 5LK 5[MP] 5HK 236LP
5HP Knee(x2) 236PP
Video Example for last combo. 5[MP] refers to Beowulf's Mic Drop.
Da Grendel Killa is listed for damage and Canis Major Press for a Hard KD.
Intermediate
Notation
|
Damage
|
Meter Cost
|
Location
|
Character Specific?
|
Notes
|
Video
|
- 2LK 2MP 5HK 236LK~9K~2K
- 2LK 5MP 5HK 236LK~9K~2K
- 2LP* 5LK 5[MP] 5HK 236LK~8K~2K
- OTG 2MK Knee, Geatish Trepak (Da Grendel Killa if chairless)
|
5634
|
0
|
Anywhere
|
Universal
|
- A 236LK combo that is beginner friendly and a good first combo.
- Against Annie, delay ~2k after 236LK~9k or it will whiff. Can also sometimes side switch even with delay, use 236LK~9K~3K instead to avoid this.
- Against Big Band and Double you can use either of these instead of 236LK~9K~2K
|
(video)
|
- 2LK 2MP 5HK 236LP
- 66jMP
- 5HK
- walk forward 2MP 5HK Take a Seat*
- 5MK 5HK 236LP
- 5LK 2MP 2HP
- 2LP 5LK 5[MP] 5HK 236LK~8K~2K
- Take a Seat OTG 2MK Knee, Geatish Trepak
|
6950
|
0
|
Anywhere?
|
Universal
|
- Reliable combo that doesn't use OTG, corner carries, and utilizes Beowulf's hop dash and Take a Seat mechanics.
|
(video)
|
Conversions
236PP
236HP
Raw Tag
lv 3 throw
Enders
Tips & Tricks
Getting a happy birthday combo from EX Grendel Killa (thread)
Combos By Starter
Some videos may show a slightly different combo and/or damage number, due to either old version differences or slight adjustments made by the editor.
Moves noted with a * are good reset points.
2LK
Notation
|
Damage
|
Meter Cost
|
Location
|
Character Specific?
|
Notes
|
Video
|
- 2LK 2MP 5HK 236LK~9K~2K
- 2LK 5MP 5HK 236LK~9K~2K
- 2LP* 5LK 5[MP] 5HK 236LK~8K~2K
- OTG 2MK Knee, Geatish Trepak (Da Grendel Killa if chairless)
|
5634
|
0
|
Anywhere
|
Universal
|
- A 236LK combo that is beginner friendly and a good first combo.
- Against Big Band and Double you can use either of these instead of 236LK~9K~2K
|
(video)
|
- 2LK 2MP 5HK 236LP
- 66jMP
- 5HK
- walk forward 2MP 5HK Take a Seat*
- 5MK 5HK 236LP
- 5LK 2MP 2HP
- 2LP 5LK 5[MP] 5HK 236LK~8K~2K
- Take a Seat OTG 2MK Knee, Geatish Trepak
|
6950
|
0
|
Anywhere?
|
Universal
|
- Reliable combo that doesn't use OTG, corner carries, and utilizes Beowulf's hop dash and Take a Seat mechanics.
|
(video)
|
- 2LK 2MP 2HP
- jMK (restand)jHK 5HK
- Wulf Shoot (Knee x4, Headbutt)
- 5LK 2MP L Blitzer[6 2]
- 5LP 5LK 5[MP] 5HK L Blitzer[8 2]
- OTG 2MK Knee, Grendel
|
~6650
|
0
|
Universal
|
Lights only
|
- More Optimal Chairless Beowulf Combo
- May need to delay Blitzer to get all 3 hits
|
(video)
|
- 2LK 2MP 2HP
- jLP jLK delay jMP (restand) 5HK
- Wulf Shoot (Knee x4, Headbutt)
- 5LK 2MP L Blitzer[6 2]
- 5LP 5LK 5[MP] 5HK L Blitzer[8 2]
- OTG 2MK Knee, Grendel
|
~6040
|
0
|
Universal
|
Lights/Mediums only
|
- Optimal Chairless Beowulf Combo
|
(video)
|
- 2LK 2MP 2HP
- M Blitzer[3 3]
- jLP jMK jHK 5HK
- Wulf Shoot (Knee x4, Headbutt)
- 5LK 2MP 2HP
- 5LP 5LK 5[MP] 5HK L Blitzer[8 2]
- OTG 2MK Knee, Grendel
|
~6507
|
0
|
Universal
|
Heavies only
|
- If you're too slow on M blitzer, you'll side switch
|
[1]
|
- 2LK 2MP 5HK 236LP
- 66jMP
- 5HK 236LP+LK walk backwards Knee x4, Headbutt
- 2MP 5HK Take a Seat*
- 5MK 5HK 236LP
- walk forward 2LP 5LK 5[MP] 5HK 236LK~8K~2K
- Take a Seat OTG 2MK Knee, Geatish Trepak
|
7293
|
0
|
Universal
|
Lights/mediums only. 2MP on Beo and Eliza is a frame tight link to save OTG.
|
- A hypeless 236LP+LK combo
|
(video)
|
- 2LK 2MP 5HK 236LP
- 66jMK
- 5HK 236LP+LK walk backwards Knee x4, Headbutt
- 2LK 2MP 5HK Take a Seat*
- 5MK 236LP
- dash jMP
- walk forward 5LP 5LK 5[MP] 5HK 236LK~8K~1K
- OTG 2MK Knee, Da Grendel Killa
|
7201
|
0
|
Universal
|
Universal
|
- A hypeless 236LP+LK universal combo
|
(video)
|
- 2LK 2MP 2HP
- jMK jHP
- 236PP
- 2MP 5HK 236LP/HP**
- 5MK 2HP
- 5LK 5[MP] 5HK Take a Seat*
- 5LP 5LK 5[MP] 5HK 236LP
- 5HP Knee, Da Grendel Killa
|
7609
|
1
|
Midscreen (Anywhere?)
|
|
- A somewhat simple corner carry combo that utilizes Beowulf's 236PP.
- **The video uses 2MP 2HP 236HP instead, but either route works.
|
(video)
|
- 2LK 2MP 5HK L Chair
- 66MK 5HK Wulf Shoot[Kneex4]
- Ex Diving Dog, Ex Press Slam, Ex Grendel**
- 2MP 2HP
- 5LK 5[MP] 5HK Take a Seat*
- 5LP 5LK 5[MP] 5HK L Blitzer[8 2]
- OTG 2MK Knee Chair Dance
|
9229
|
1
|
Universal
|
Universal***
|
- Full Hype
- **Make sure you position yourself near your chair
- *** On Heavies, the 5LP has a strict timing
|
(video)
|
- 5LK 2MP 5HK 236LP
- 66MK 5HK 236LP+LK Knee x5
- 2MP 2HP
- 5LK 5[MP] 5HK Chair Pickup
- 5LP 5LK 5[MP] 2HP 236HK~8K~8K
- OTG 2MK Knee Chair Dance
|
7554
|
0
|
Corner
|
Lights
|
- Full Hype
- Optimal Hypeless Corner combo vs Lights
|
(video)
|
CH j.HP
Notation
|
Damage
|
Meter Cost
|
Location
|
Character Specific?
|
Notes
|
Video
|
- CH j.HP 2MP 5HK 236LP
- 66MP/MK 5HK 236LP+LK
- Knee x4 EX Series
- 2MP 2HP
- j.LK j.HK 5[MP] 5HK Chair Pickup
- 5MK 236LP
- 66LP 5LP 5LK 5[MP] 5HK 236~8K~2K
- OTG 2MP Knee Chair Dance
|
10646
|
0
|
Anywhere
|
Lights/Mediums
|
|
(video)
|
- Ch j.HP 5MP 5HK 236LP
- 66MP/MK 5HK 236LP+LK
- Knee x4 EX Series
- 2MP 2HP
- 2LK 5[MP] 5HK Chair Pickup
- 2MK 5HK 236LP
- j.LP j.LK
- 5LP 5LK 5[MP] 5HK 236~8K~2K
- Chair Pickup OTG 2MK Knee Chair Dance
|
10666
|
0
|
Anywhere
|
Heavies
|
|
(video)
|
Gigantic Arm
Notation
|
Damage
|
Meter Cost
|
Location
|
Character Specific?
|
Notes
|
Video
|
- 236PP
- 2LK 2MP 5HK 236HP
- 5MK 5HK 236LK~6K~2K
- 2LP 2LK 5[MP] 5HP Knee, Da Grendal Killa
|
6108
|
1
|
Near to corner
|
Universal
|
|
(video)
|
H Hurl
Notation
|
Damage
|
Meter Cost
|
Location
|
Character Specific?
|
Notes
|
Video
|
- 236HP 236LK~6K~2K
- 2LP 2MP 2HP
- 5LK 5[MP] 5HP
- Moonsault
|
3579
|
0
|
Anywhere
|
Universal
|
|
(video)
|
- 236HP j.HK 2MP 2HP
- 5LK 5[MP] 5HP
- Moonsault
|
3781
|
0
|
Anywhere
|
Lights/Mediums
|
|
(video)
|
- H Hurl
- L Blitzer 9 2
- 2LK 2MP 2HP
- jLP jLK jMP
- (delay) 5HK Wulf Shoot
- Kneex4 Grendel
|
4613
|
0
|
Anywhere
|
Lights/Mediums only
|
- Delay L Blitzer on some characters
|
(video)
|
Double Snap
Notation
|
Damage
|
Meter Cost
|
Location
|
Character Specific?
|
Notes
|
Video
|
- Snapback
- (OTG) 2LK 2HP
- (uncombo) jHK
- repeat
|
N/A
|
1
|
Corner
|
|
|
(video)
|
Midscreen Assist Kill
Notation
|
Damage
|
Meter Cost
|
Location
|
Character Specific?
|
Notes
|
Video
|
- 2LK 2HP 236LK
- repeat
|
N/A
|
0
|
Midscreen
|
|
|
(video)
|
- 2LP 2MP 2HP
- repeat
|
N/A
|
0
|
Midscreen
|
|
|
(video)
|
Damage/Undizzy Ratios
Move
|
Damage/undizzy
|
Damage (max scaling)
|
Undizzy
|
Grab stance EX 4/6 P
|
412
|
412
|
0
|
Grab stance EX j.6K
|
330
|
330
|
0
|
Grab stance EX 6K, EX 4/6P, 2K
|
72.2
|
1444
|
20
|
Grab stance EX 6K, EX 4/6P, EX 4K
|
43.03333333
|
1291
|
30
|
Grab stance 2K
|
31
|
620
|
20
|
Grab stance EX 2K
|
31
|
620
|
20
|
Grab stance 6K
|
23.35
|
467
|
20
|
Grab stance 4/6P
|
20.6
|
412
|
20
|
Grab stance j.6K
|
20.6
|
412
|
20
|
Grab stance EX 6K
|
20.6
|
412
|
20
|
Grab stance 4K
|
19.23333333
|
577
|
30
|
Grab stance j.4K
|
17.4
|
522
|
30
|
Grab stance EX j.2P
|
17.15
|
343
|
20
|
Grab stance EX 4K
|
15.56666667
|
467
|
30
|
Grab stance EX j.4K
|
15.56666667
|
467
|
30
|
Grab stance j.2P
|
13.75
|
275
|
20
|
Chairless 2HK
|
12.83333333
|
385
|
30
|
236K (max last hit)
|
9.75
|
195
|
20
|
2HK
|
9.166666667
|
275
|
30
|
Chairless 2HP
|
9
|
270
|
30
|
Grab stance K
|
8
|
80
|
10
|
5MP
|
6.75
|
135
|
20
|
5HK
|
6.5
|
195
|
30
|
j.MK
|
6.25
|
125
|
20
|
5HP
|
6.166666667
|
185
|
30
|
236LP
|
6
|
120
|
20
|
236MP
|
6
|
120
|
20
|
236HP
|
6
|
120
|
20
|
236K (max)
|
5.75
|
115
|
20
|
j.MP
|
5.75
|
115
|
20
|
2MP
|
5.25
|
105
|
20
|
2HP
|
5.166666667
|
155
|
30
|
j.HP
|
5.166666667
|
155
|
30
|
j.HK
|
5
|
150
|
30
|
j.2HK
|
5
|
150
|
30
|
5MK
|
4.75
|
95
|
20
|
5LK
|
4.333333333
|
65
|
15
|
2MK
|
4.25
|
85
|
20
|
Grab stance P
|
4
|
40
|
10
|
j.LK
|
3.666666667
|
55
|
15
|
5LP
|
3.333333333
|
50
|
15
|
2LP
|
3.333333333
|
50
|
15
|
2LK
|
3.333333333
|
50
|
15
|
236K (min)
|
2.75
|
55
|
20
|
j.LP
|
2.666666667
|
40
|
15
|
General
|
|
Characters
|
|
|
|
Mechanics
|
|
Other
|
|