Street Fighter 1 MR/Controls

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Basic Controls

7   8   9   
  \ | /
4 - 5 - 6  
  / | \
1   2   3  
A  C
B  D

SF1MR uses 4 buttons in a classic KOF layout, lacking the medium punch and medium kick more common to the Street Fighter series. The numbers simply refer to your motion input, assuming your character is facing right. That means 5 is neutral, 6 is forward, 2 is crouch, etc. Some common inputs would be 236 for a quarter circle forward, 214 for a quarter circle back, or 623 for a dragon punch.

Basic Controls

A: Light Punch
B: Light Kick
C: Heavy Punch
D: Heavy Kick
6/4: Walk Forward/Backward
66: Run
44 Backdash
7/8/9: Jump
A+B: Taunt
j.: Jump
nj.: Neutral Jump

Binding Your Controls

SF1MR's menu for control binding does kicks before punches, and uses different letters than the wiki, which may be a bit confusing. Bind A in the menu to be your Light Kick, B to be your Heavy Kick, X to be your Light Punch, and Y to be your Heavy Punch.


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