Street Fighter 1 MR/Gen
Gen is an old man, and one of the most powerful martial artists in history. Known as "The Devil of Hong Kong", he was feared and respected worldwide for his skill in Chinese martial arts and medicine. He is often cruel, threatening violent acts even on those he cares for, but he isn't entirely heartless. He is a close friend of Chun-Li's deceased father Dorai, and cares for Chun deeply.
Gen is one of the two dedicated charge characters in SF1MR. In comparison to Birdie's style of bullying you with his headbutts, Gen is much more patient, using his low profile Roll ([4]6P) to punish fireballs and errant pokes or chip out opponents with repeated blockstrings. His Upkick ([2]8K) is a classic Flash Kick, a great anti-air and reversal, and he has Crane Attack (214P) to deal chargeless chip or punish without charge. He also has great buttons to play neutral and punish, namely his 2B and 2D which are stellar low pokes and convert into his specials and supers for stellar damage.
Gen is also in possession of a great super, Zanei (236236P). While it is a bit slow, it combos from many of Gen's best moves like 2D or Roll, and has incredible juggle potential. When done as an anti-air, Gen can even pick up after it for massive damage, though this can be hard to time. Generally, Gen's biggest weakness is his mixless nature, reliance on the opponent making a mistake, and low damage overall. Gen struggles to clear 200 damage without specific scenarios in a game where most characters easy combos do 250.
Pros | Cons |
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Stats and Vitals
- Attack Rating = 100
- Armor Rating = 100
- Forward Walk Speed = 2.4
- Backward Walk Speed = -2.3
- Taunt = 50f
Movelist
- Special Moves
- 214A/C - Crane Attack: Chargeless Ender
- [4]6A/C - Gen Roll: Combo Ender/Punish Tool
- [2]8B/D - Upkick: Anti-Air/Reversal
- Supers
- 236236P - Zanei: Combo Ender/Punish Super
- 214214P - Super Crane: Reversal Super
- Unique Attacks
Normals
Standing Normals
Stand Light Punch
5A |
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Stand Light Kick
5B |
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Stand Heavy Punch
5C |
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Stand Heavy Kick
5D |
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Crouching Normals
Crouch Light Punch
2A |
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Crouch Light Kick
2B |
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Crouch Heavy Punch
2C |
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Crouch Heavy Kick 2D He may be old but he can still get down He may be old but he can still get down
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Jumping Normals
Jump Light Punch/Kick
j.A/j.B |
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Jump Heavy Punch/Kick
j.C/j.D |
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Taunt
Taunt A+B You know he had to do it to em You know he had to do it to em
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Special Attacks
Gen Roll
[4]6A/C |
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Upkicks
[2]8B/D |
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Crane Attack
214A/C |
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Supers
Zan'ei
236236P |
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Super Crane
214214P |
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Arcade Ending