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Super Smash Bros. Crusade/Snivy

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Snivy

Pokemon (Nintendo)

SSBC Snivy Stock.png
SSBC Snivy Portrait.png
SSBC Pokemon Icon.png


Introduction

SSBC Snivy Stock.png Snivy (Pokemon) Who is this?

Versus Theme Battle! Trainer Pokemon Black 2 / White 2

SSBC Pokemon Icon.png

Nintendo

SSBC Smash Icon.png


Overview

Snivy Attributes
Max Jumps Weight Gravity Friction
3.0
Average
0.22
Lightweight
0.24
Low
0.86
Walk Speed Run Start Speed Run Acceleration Run Speed
2.3
Fast
3.0
Average
0.016
4.51
Jump Momentum Jump Speed Mid Jump Speed Short Hop Speed
0.7
7.2
6.9
3.4
Air Speed Fall Speed Fast Fall Multiplier Airdash Speed
2.5
3.0
1.3
8.0
Average
Air Acceleration Air Friction Special Actions
0.19
0.1
Crawl, Wall Jump

* Archetype:
* Availability: Default

Game Plan

"3 good things about the character". "Unique Mechanic".

"1-3 bad things".

Quick overview/ Description of

  • Tilts are...
  • Smashes are...
  • Aerials are...
  • Throws are...
  • For Neutral, character does thing
  • For Advantage, character does thing
  • For Disadvantage, character does thing

"Character is for you if:"

  • Archetype
  • Game plan
  • Pros

For a more in depth overview of the character, guides and a matchup spread, go to Snivy: Competitive Overview

Kirby Copy Ability Fighter SSBC Kirby CopyAbility Fighter.png Description


Home Stage SSBC SaffronCity StageIcon.png Saffron City SSBC Pokemon Icon.png


Home Stage SSBC PokemonStadium StageIcon.png Pokemon Stadium SSBC Pokemon Icon.png


Moveset

Jab
Jab 1
SSBC Snivy Jab1.gif
SSBC Snivy Jab1 Hitbox.gif
5A.
5A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Jab

Jab 2
SSBC Snivy Jab2.gif
SSBC Snivy Jab2 Hitbox.gif
5A.5A.
5A.5A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Jab

Tilts
Side Tilt
SSBC Snivy SideTilt.gif
SSBC Snivy SideTilt Hitbox.gif
6A.
6A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Tilt

Up Tilt
SSBC Snivy UpTilt.gif
SSBC Snivy UpTilt Hitbox.gif
8A.
8A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Tilt

Down Tilt
SSBC Snivy DownTilt.gif
SSBC Snivy DownTilt Hitbox.gif
2A.
2A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Tilt

Smash Attacks
Side Smash
6C.
6C.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Smash

Up Smash
SSBC Snivy UpSmash.gif
SSBC Snivy UpSmash Hitbox.gif
8C.
8C.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Smash

Down Smash
2C.
2C.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Smash

Normals
Dash Attack
(During Dash/Run) A.
(During Dash/Run) A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Dsh Atk

Aerials
Neutral Air
(Air) 5A.
(Air) 5A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Aerial

Forward Air
(Air) 6A.
(Air) 6A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Aerial

Back Air
SSBC Snivy BackAir.gif
SSBC Snivy BackAir Hitbox.gif
(Air) 4A.
(Air) 4A.
Type Placement Version
'Sweetspot' tip of the leaf 0.9.4
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 44 16 28 1 6 - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
12 150 6.3 6 24 10 10 3 6

Excellent Kill power

Type Placement Version
'Sourspot' Arm/body & leaf 0.9.4
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 2 44 16 ^ 2 6 - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
8 135 5.5 6.5 12 5 10 3 6

Much weaker due to poor spacing

Back Air: A Slow startup Swing with a Razor sharp leaf.

Up Air
(Air) 8A.
(Air) 8A.
Type Placement Version
'Single Hit' - 0.9.4
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 24 5 28 - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
6 70 5.6 2.9 7 4 6 1 7

Helpful text to separate the Early hit above, and late hit below

Type Placement Version
'Late Hit' - 0.9.4
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
^ ^ ^ 7 ^ - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
^ ^ ^ ^ ^ ^ ^ ^ ^

The first Hitbox, but repositioned to hit above Snivy

Type Placement Version
'Late Hit' - 0.9.4
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
^ ^ ^ 9 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
^ 165 4.6 2.4 ^ ^ ^ ^ 6

Late hit at the end of the arc behind her

Sweeps tail in an arc above her.

Down Air
(Air) 2A.
(Air) 2A.
Type Placement Version
'Multi Hit' - 0.9.4
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
3 1 39 5, 8, 11 0 - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 370 2.5 0 2 1 2 1 0
Type Placement Version
'Ender Hit' - 0.9.4
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 39 14 25 - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
3 54 5.5 3 5 5 3 1 4
Grabs
Grab
(Grounded) 5Z. or 6Z.
(Grounded) 5Z. or 6Z.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Reaches out with Hand

Pummel
(During Grab) 5A.
(During Grab) 5A.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Pummel


Forward Throw
(During Grab) 6.
(During Grab) 6.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Throw

Back Throw
(During Grab) 4.
(During Grab) 4.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Throw

Up Throw
(During Grab) 8.
(During Grab) 8.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Throw

Down Throw
(During Grab) 2.
(During Grab) 2.
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Throw

Specials
B Name
5B. (Neutral Special)
5B. (Neutral Special)
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Special

SideB Name
6B. (Side Special)
6B. (Side Special)
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Special

UpB Name
8B. (Up Special)
8B. (Up Special)
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Special

DownB Name
2B. (Down Special)
2B. (Down Special)
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
1 1 9 5 - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
2 80 2 0 - - 4 1 -

Special

Final Smash
Final Smash:
Name
5B. (Full Meter)
5B. (Full Meter)
Type Placement Version
- - -
Hits ID Total Startup Endlag Land lag IASA iFrames Armor
- - - - - - - - -
Damage Angle Base KB KBG Shield Hitlag Active Priority Hitstun
- - - - - - - - -

Final

Alternate Costumes

Base (Green)
Tepig (Red)
Oshawott (Blue)
Victini (Yellow)
Zorua (Black)
Scolipede (Magenta)
Axew (Dark Green)
Emolga (White)
Garchomp (Purple)
Shiny (Teal)

Gallery

Trivia

  • Fun Fact Here
  • Fun Fact Here too


General
Controls
Stages
Items
Mechanics
System Info
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Music
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Alts / Transformations
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