Template:AttackDataHeader-MKD
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! height="25px" |Damage ! Startup ! Ground/Air Range ! Guard ! Block Advantage ! On Hit ! Push ! Chip Damage ! Attributes
Usage
- Damage: List damage dealt by a move.
- Startup: Frames between attack activation and hitbox appearance (e.g.: write numeric value "9" not "nine" or "9f"). Does not include walking or disadvantage.
- Ground/Air Range: Range (in squares) on the ground, and in the air, separated by a slash.
- Guard: Describe how the attack has to be guarded:
- All: Can always be blocked.
- Low: Can only be blocked while standing still.
- Unblockable: Cannot be blocked.
- Block Advantage: Frame advantage on block (not counting meaty).
- On Hit: Effects on Hit
- Push: How many squares of push
- Chip Damage: Damage dealt to a blocking opponent.
- Attributes: Other key attributes (late-moving, side switch)
Note: This is copied from samsho. Need to make it work for just MKD.