Template:FrameData-UNI/Documentation
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{{FrameData-UNI | character = | moveId = | input = | images = | damage = | minDamage = | guard = | cancel = | property = | attribute = <!------------> | startup = | active = | recovery = | landing = | overall = | frameAdv = | assaultAdv = }}
Usage
Stores values in the UNICLR_MoveData Cargo Table. Also has the side effect of acting as a tooltip
Example
{{FrameData-UNI | character = Linne | moveId = ln_5a | input = 5A | images = UNI_Linne_5A.png | damage = 180 | guard = {{P-UNI|Mid}} | cancel = {{P-UNI|Normal}}, {{P-UNI|Special}}, {{P-UNI|EX}}, {{P-UNI|CS}}, {{P-UNI|TH}} | property = | attribute = {{P-UNI|Strike}} <!------------> | startup = 5 | active = 2 | recovery = 12 | overall = 18 | frameAdv = -2<br>'''Roll cancel:''' -11 }}
Linne ln_5a | |||||
---|---|---|---|---|---|
Damage | Guard | Cancel | Property | Cost | Attribute |
180 | Mid | N, SP, EX, CS, TH | - | - | Strike |
Startup | Active | Recovery | Overall | Frame Advantage | Invulnerability |
5 | 2 | 12 | 18 | -2 Roll cancel: -11 | - |