Template:MoveData-AOS2/Documentation

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Usage

Acceleration of Suguri move template. To be used with Template:NotationIcon-AOS2

Blank Template

{{MoveData-AOS2
 | name             = 
 | image            = 
 | image2           = 
 | image3           = 
 | image4           = 
 | icon             = 
 | icon2            = 
 | icon3            = 
 | icon4            = 
 | icon5            = 
<!------------------>
 | type             = 
 | energy           = 
 | shots            = 
<!------------------>
 | damage           = 
 | metergain        = 
 | grazedgain       = 
<!------------------>
 | startup          = 
 | canceledrecovery = 
 | fullrecovery     = 
<!------------------>
 | description      = 
}}

Template Parameters

| name =
Name of the move
| image =
Image file of the move
Note: This parameter can be used up to 4 times, by using the parameter names image, image2, image3, image4.
Note: image3 will start a second row.
| icon =
Icons for the attack
Note: This parameter can be used up to 5 times, by using the parameter names icon, icon2, ... icon5.
| type =
Type of action
| energy =
Energy cost
| shots =
Number of shots
| damage =
Damage done
| metergain =
Meter gained
| grazedgain =
Meter gained when grazed
| startup =
Startup in frames
| canceledrecovery =
Recovery when canceled
| fullrecovery =
Full recovery if not cancelled
| description =
Description of what the move does

Example

Submachine Gun (Can also be held)
Weapon A
Alte wa.png
Type Energy Shots
Ballistic Primary: 5-100% 4 - 40
Damage Meter Gain Grazed Meter Gain
30x 6-60 1.5x
Startup Canceled Recovery Full Recovery
13 15-120 24-136
Fires bullets rapidly in a small spread. Can move while firing. Usable until ammo is depleted. Requires three hits in a single barrage to stun the opponent. One bullet comes out every three frames, which means the move doesn't cause hitstun until frame 19. The first shot that hits can put the opponent in hitstun if the opponent has just exited hitstun from another attack and the combo counter is still up.
Source
{{MoveData-AOS2
 | name             = Submachine Gun (Can also be held)
 | image            = alte_wa.png
 | icon             = a
<!------------------>
 | type             = Ballistic
 | energy           = Primary: 5-100%
 | shots            = 4 - 40
<!------------------>
 | damage           = 30x
 | metergain        = 6-60
 | grazedgain       = 1.5x
<!------------------>
 | startup          = 13
 | canceledrecovery = 15-120
 | fullrecovery     = 24-136
<!------------------>
 | description      =Fires bullets rapidly in a small spread. Can move while firing. Usable until ammo is depleted. Requires three hits in a single barrage to stun the opponent. One bullet comes out every three frames, which means the move doesn't cause hitstun until frame 19. The first shot that hits can put the opponent in hitstun if the opponent has just exited hitstun from another attack and the combo counter is still up.
}}