Trying to figure out the best way to display multiple images when image length > image width. WIP.
Up throw Gift toss 2D
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Base Damage
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Guard
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Properties
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Startup
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Active
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Recovery
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Hitstop
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Hitstun
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Adv. on Hit
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Blockstop
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Blockstun
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Adv. on Block
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First Hit Juggle Decay
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Base Juggle Decay
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JDG Multiplier
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-
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Mid
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-
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-
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-
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-
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vs. Grounded
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vs. Airborne
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Similar to Paprika's 5D, but instead of throwing the gift forward, Paprika throws it up in the air.
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