Touki Denshou Angel Eyes/Controls
Notation
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Numeric Notation
The Touki Denshou Angel Eyes wiki will use Numeric Notation, which uses numbers to detail directions. This is based off of standard keyboard numpads, should you need any visual assistance when notating. This is a universal system across fighting games and should be memorized, as it is used across this wiki and most others like it.
4 is your back button and 6 is your forward button. 5 is a neutral position (not holding any direction).
7, 8, and 9 are jumping buttons (jump backwards, jump neutral, jump forwards respectively).
1, 2, and 3 are crouching buttons (crouch backwards, crouch neutral, crouch forwards, respectively).
Special moves are notated by lining up numbers for each direction. For example, a quarter circle forward input would be 236.A. The first input would be 2 (down), followed by 3 (down-forward), then 6 (forward).
Controls
Touki Denshou Angel Eyes is a 4 button fighter.
- Button Notation
- A - Light Punch
- B - Light Kick
- C - Heavy Punch
- D - Heavy Kick
- Special Moves
Special moves are notated by lining up numbers for each direction. For example, a quarter circle forward input would be 236.A. The first input would be 2 (down), followed by 3 (down-forward), then 6 (forward). A DP (Dragon Punch) input would be 623.A. 6 (forward), followed by 2 (down), then 3 (down-forward). A half circle back input, 63214.A, starts with 6 (forward), then proceeds through 3 (down-forward), 2 (down), 1 (down-back), and stops at 4 (back.)