Ultra Fight Da! Kyanta 2

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Steam Page: here
Haramaself's Website: dream-eel.com/aaa
Haramaself's Twitter: @Kasubisha
English Kyanta 2 Twitter: @Kyanta2EN
Japanese Wiki: https://kyanta2.playing.wiki/
Ultra Fight Da! Kyanta 2 Discord: Invite Link


Ultra Fight Da! Kyanta 2 is a fighting game developed by artist and musician Haramaself. A “crowdsourced story” set in a version of Japan with animal and fantasy races. The titular Kyanta controls the mysterious Kyanta Force and battles with the equally enigmatic Michelle and his secret society.

A deceptively simple game that harkens back to Street Fighter 2 or early KOF titles, but offers customization similar to CVS2 with variable team size and selectable “grooves” (called Types). Kyanta 2 has no shortage of gameplay quirks. There are no traditional fighting game inputs such as quarter circles, moves are done with a single button press. There are no collision boxes, so cross-throughs are an ever-present threat, especially against quick characters. The buffer window is indefinite- as long as you hold a button down, that move will be performed at the first available opportunity. The guard gauge does not deplete during a round, excess blocking will result in a guard break with extra damage to boot. All EX moves have some amount of invulnerability, so all characters have an answer to pressure. These mechanics, along with a large cast of characters, make Kyanta 2 one of the most accessible and fresh doujin games on the scene today.

Wiki Roadmap

When in doubt on what "to-do item" to contribute, please check first with fddcsjxk#0943 on the Kyanta or Mizuumi Discords.

25% complete
In Progress / Completed To-do
  • All characters' basic information added, will be expanded so the wiki is on-par with other games.
  • Most System data has been added, some of it may need to be updated as it's out-of-date due to updates.
  • Kyanta, Spike, Garasha, M. Michelle, and some other characters are severely lacking in documentation and research. Or have false info.
  • Netplay Section needs to be created.
  • Character pages should be updated. (complete frame data, hitboxes, character alts, notable interactions, various combos, etc.) pages should comply with the Mizuumi Move Data template.
  • Natanee needs to be finished, along with proper images and eventually everything an "advanced page" needs.
  • Other notable guides, such as YFDHipppo's various videos, should be linked when applicable.


Ultra Fight Da! Kyanta 2
General
Characters

KyantaButtobiSpikeAnnaTsukinamiBluesJakorSendouMichelleChihiroAzuma-DekaRogueRareGarashaHisomiWell Done
CocornNanatsuRobo-AzumaGyantaM. MichelleK. KyantaMasaoTaroHatoyanMasakokinokoZackyWildNatanee

Mechanics

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