Vanguard Princess/changelog 1.01
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7/8/2009 Version 1.01
General
- Improved command interpreter
- Added the use of E button for 2 button inputs(2E, 5E, jE are parries, 6E, j2E and 236/214E are specials and supers when applicable)
- Added Names above lifebars
- Lowered stun in combos
- Removed redizzies
- Corrected typos
- Increased rate of getting Hilda(support)
Character Changes
Yui
- Increased landing recovery of Blazing Gale(421 series)
Haruka
- Increased power of Meltshot(426 C)
- Increased recovery on Vertical Ray(421 series)
Lilith
- Increased power of Face Crusher(624 series)
- Increased power of Brain Buster(426 series)
Luna
- Decreased bounce on 6B
Kurumi
- When using Kurumi Beat Down(214E) on an airborne opponent, all hits will connect
- Removed normal->214E cancel(bug: still works with 214B+C)
- Increased damage on 214E
- Can't call support when sliding(2C)
- Shortened special gauge(charges ~20% faster)
- Removed j22 and j88
Saki
- Changes pending
Kaede
- Decreased startup for 2C
- Decreased recovery for the 2nd hit of Thunderclap Claw(236 series)
Natalia
- The Pilecharge Series(236, 214, 421 series) no longer hits twice
- Increased calcium damage on Pilecharge Series by 20%
- Decreased startup for Rozarion Buster(360 series)
Eri
- Increased startup on Smash Bees(236 series)
- Increased delay on 2nd hit of Smash Bees(236 series)
- Increased power and adjusted trajectory of the aerial target combo(jB jC)
- Overall character adjustments
Ayane
- Changes pending
Assists
Eko
- Increased assist costs
Sierra
- Changes pending
Juliet
- Fixed bugs with 2D and 3D
Kanae
- Changes pending
Other Notes
- Fixed other bugs
- Still investigating Kaede's Godspeed Bloodbath(236E) bug
- Still investigating Luna and double KO bug