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Verdict Guilty
Verdict Guilty (VG) | |
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Developers |
Retro Army Ltd. |
Publishers |
paulstephendavis (Steam) |
PixelHeart (Switch/PS4/XB1) | |
Systems |
PC/Steam |
Switch | |
PS4 (Coming Soon) | |
XB1 (Coming Soon) | |
Official Websites | |
Online Play |
Via third party software (only on PC) |
Community Channels |
Verdict Guilty (유죄 평결) is a 2016 indie game inspired by classic 90's 2D fighters, with a "cops n' robbers" theme. The game features 8 playable characters and several unique mechanics, boasting "handcuff and gun combat."
Although it's meant to be a simple Street Fighter 2 clone with status effects and restrictions on projectiles, its myriad of glitches and unintentional system mechanics makes it play like no other fighting game out there. Buttons are lightning-fast and impossible to whiff punish, but the game is far from being a button masher, as it's still extremely punishing (some characters can perform ToDs from basically any touch).
While it doesn't look like it, defense is extremely strong in VG. Blocking low is unusually strong due to throws universally whiffing on crouchers. It's also possible for everyone to cancel their blockstun into any of their special moves, giving them their turn on hit. On top of that, it (crouching) can be used to turn all standing normals (and strings) into Guilty Gear 6Ps, by crouching during the animation.
However, offense still exists. While BCs (Blockstun Cancels) are an extremely strong defensive mechanic, it's possible for every character to block while attacking, making them safe in most cases. On top of that, most characters have access to true 50/50 mixups, with generally great reward on hit. In fact, some characters can even ToD from basically any opening!
Unfortunately, the game does not have native online play, but you can use either Steam's built-in Remote Play, or Parsec to play with other people online.
Wiki Roadmap
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